- Jul 20, 2016
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Valenza Florian authored
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- Jul 19, 2016
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Valenza Florian authored
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Valenza Florian authored
[C++][Python] Removed references to kinematic model/data in geometry model/data. + fixed unallocated memory map ( due to using reserve keyword instead of resize)
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Valenza Florian authored
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Valenza Florian authored
[C++] Removed type from GeometryObject. Still using the enum GeometryType to specify if visuals or collisions must be parsed from urdf file
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Valenza Florian authored
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Valenza Florian authored
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Valenza Florian authored
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Valenza Florian authored
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Valenza Florian authored
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- Jul 11, 2016
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Valenza Florian authored
Conflicts: CMakeLists.txt
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- Jul 07, 2016
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Valenza Florian authored
[C++][unittest] Added neutralConfiguration vector in Model, and fill it when adding joints + test on neutralConfiguration
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Valenza Florian authored
Renamed JointXXAccessor to JointXX + renamed traits<D>::JointData to traits<D>::JointDataDerived, same for Model. Conflicts: CMakeLists.txt src/algorithm/center-of-mass.hxx src/multibody/model.hpp unittest/CMakeLists.txt
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Valenza Florian authored
[Minor] Update name in Data of oMof to oMf + in frames algo get directly the value of the parent joint when the relative placement of the frame wrt parent joint is Identity
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- Jul 06, 2016
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jcarpent authored
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Justin Carpentier authored
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jcarpent authored
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jcarpent authored
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jcarpent authored
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jcarpent authored
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jcarpent authored
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Guilhem Saurel authored
As it is done in src/multibody/parser/python.cpp, one can create a shared_ptr to a new Model in c++, send this into a python namespace, update it in python, and continue to work on the Model in c++. An example to use this as a simple parser is given in unittest/python.cpp and models/simple_model.py (squashed version)
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jcarpent authored
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- Jun 28, 2016
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jcarpent authored
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- Jun 27, 2016
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jcarpent authored
With next version of Eigen3, it seems that there exists a missing initialiser when calling the cast operator.
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- Jun 23, 2016
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jcarpent authored
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Valenza Florian authored
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- Jun 21, 2016
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Valenza Florian authored
[C++] bodies are now a subpart of the Frames : some Frames are of type BODY and when referring to getBodyId/Name in Model it will look in its frames
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- Jun 14, 2016
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Valenza Florian authored
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- Jun 10, 2016
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Valenza Florian authored
[C++] Make distinction between joint and body in Model API ( addJoint, appendBodyToJoint, addJointAndBody instead of addBody)
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- Jun 09, 2016
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Valenza Florian authored
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- May 24, 2016
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Valenza Florian authored
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- May 23, 2016
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Valenza Florian authored
[C++][Unittest] Reworked JointAccessor Unittest. tests are now done on every type of joint of the boost variant Model
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- May 09, 2016
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Valenza Florian authored
Completed the visitors on JointVariants for each method of the JointBase interface and moved it to a different file.
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- Apr 21, 2016
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Valenza Florian authored
[C++][Python][Major] Replaced the way collisions and visuals are stored in GeometryModel. Now it is two lists of GeometryObject (one for collisions, one for visuals) aggregating information instead of multiple vectors. Now handle multiple collisions/visuals for one link when parsing urdf file and keep track of the mesh absolute path. Changed binding accordingly.
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- Apr 15, 2016
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Valenza Florian authored
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- Apr 14, 2016
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Valenza Florian authored
[C++][FixBug][Unittest] Fix bug in calc_aba (bug with boost:fusion preventing a proper acces to jmodel.axis) + reworked unittest for joint prismatic unaligned
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Valenza Florian authored
[C++][FixBug][Unittest] Reworked unittests for joint revolute unaligned + Fix bug in calc_aba (bug with boost:fusion preventing a proper acces to jmodel.axis)
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- Apr 13, 2016
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jcarpent authored
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- Apr 12, 2016
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jcarpent authored
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