- Jul 26, 2016
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Valenza Florian authored
Conflicts: unittest/geom.cpp
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- Jul 24, 2016
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jcarpent authored
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- Jul 23, 2016
- Jul 22, 2016
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- Jul 21, 2016
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- Jul 20, 2016
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Valenza Florian authored
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- Jul 19, 2016
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Valenza Florian authored
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Valenza Florian authored
[C++][Python] Removed references to kinematic model/data in geometry model/data. + fixed unallocated memory map ( due to using reserve keyword instead of resize)
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Valenza Florian authored
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Valenza Florian authored
[C++] Removed type from GeometryObject. Still using the enum GeometryType to specify if visuals or collisions must be parsed from urdf file
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Valenza Florian authored
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Valenza Florian authored
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Valenza Florian authored
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Valenza Florian authored
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Valenza Florian authored
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- Jul 11, 2016
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Valenza Florian authored
Conflicts: CMakeLists.txt
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- Jul 07, 2016
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Valenza Florian authored
[C++][unittest] Added neutralConfiguration vector in Model, and fill it when adding joints + test on neutralConfiguration
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Valenza Florian authored
Renamed JointXXAccessor to JointXX + renamed traits<D>::JointData to traits<D>::JointDataDerived, same for Model. Conflicts: CMakeLists.txt src/algorithm/center-of-mass.hxx src/multibody/model.hpp unittest/CMakeLists.txt
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Valenza Florian authored
[Minor] Update name in Data of oMof to oMf + in frames algo get directly the value of the parent joint when the relative placement of the frame wrt parent joint is Identity
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- Jul 06, 2016
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jcarpent authored
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Justin Carpentier authored
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jcarpent authored
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jcarpent authored
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jcarpent authored
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jcarpent authored
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jcarpent authored
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Guilhem Saurel authored
As it is done in src/multibody/parser/python.cpp, one can create a shared_ptr to a new Model in c++, send this into a python namespace, update it in python, and continue to work on the Model in c++. An example to use this as a simple parser is given in unittest/python.cpp and models/simple_model.py (squashed version)
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jcarpent authored
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- Jun 28, 2016
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jcarpent authored
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- Jun 27, 2016
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jcarpent authored
With next version of Eigen3, it seems that there exists a missing initialiser when calling the cast operator.
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- Jun 23, 2016
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jcarpent authored
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Valenza Florian authored
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- Jun 21, 2016
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Valenza Florian authored
[C++] bodies are now a subpart of the Frames : some Frames are of type BODY and when referring to getBodyId/Name in Model it will look in its frames
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- Jun 14, 2016
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Valenza Florian authored
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- Jun 10, 2016
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Valenza Florian authored
[C++] Make distinction between joint and body in Model API ( addJoint, appendBodyToJoint, addJointAndBody instead of addBody)
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