- Sep 07, 2016
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- Sep 06, 2016
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- Sep 05, 2016
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- Aug 30, 2016
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* Add base link to joint 0 when root joint is an anchor joint. * Check that frame exists before attaching geometry to it.
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- Aug 17, 2016
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- Aug 09, 2016
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- Aug 01, 2016
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Valenza Florian authored
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Valenza Florian authored
[C++][CMake] Merged fake-fcl with fcl.hpp (splitted in .hpp and .hxx file). Propagated flag -DWITH_HPP_FCL to all binaries
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- Jul 29, 2016
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Valenza Florian authored
[C++][Python] One can contruct a GeometryModel and Data even if hpp-fcl is not found. All stuff related to collisions is not available but geometryPlacements are ( for visualisation in the viewer especially).
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Valenza Florian authored
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- Jul 28, 2016
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[C++] Changed the signature of urdf::buildModel, that now takes the model as input. Previous signature is kept as deprecated.
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- Jul 27, 2016
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jcarpent authored
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Valenza Florian authored
[C++] The cloud of points in GeometryObject is now a fcl::CollisionGeometry instead of fcl::CollisionObject
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- Jul 26, 2016
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Valenza Florian authored
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Valenza Florian authored
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Valenza Florian authored
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- Jul 23, 2016
- Jul 19, 2016
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Valenza Florian authored
Renamed convertUrdfPathToAbosulutePath to retrieveResourcePath as it is not only specific to meshes files. Fixed the way package:// and file:// paths are handled
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Valenza Florian authored
[C++][Python] Removed references to kinematic model/data in geometry model/data. + fixed unallocated memory map ( due to using reserve keyword instead of resize)
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Valenza Florian authored
[C++] Removed type from GeometryObject. Still using the enum GeometryType to specify if visuals or collisions must be parsed from urdf file
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Valenza Florian authored
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Valenza Florian authored
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Valenza Florian authored
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