- Jul 29, 2016
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Justin Carpentier authored
Moved collision pairs from GeomData to GeomModel
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- Jul 28, 2016
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[C++] Moved collisionPairs from GeomData to GeomModel and add a mask activeCollisionPairs in GeomData. Propagate the changes in the algorithms, parsers and pybindings.
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[C++] Changed the signature of urdf::buildModel, that now takes the model as input. Previous signature is kept as deprecated.
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Nicolas Mansard authored
Fix bug in SRDF parser
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Nicolas Mansard authored
Topic/urdf refactoring
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jcarpent authored
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Nicolas Mansard authored
Minor rework of joint class
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- Jul 27, 2016
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jcarpent authored
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jcarpent authored
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jcarpent authored
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jcarpent authored
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jcarpent authored
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jcarpent authored
It replaces the old shortname method with is no more static
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jcarpent authored
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jcarpent authored
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jcarpent authored
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Justin Carpentier authored
[C++] The cloud of points in GeometryObject is now a fcl::CollisionGe…
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Valenza Florian authored
[C++] The cloud of points in GeometryObject is now a fcl::CollisionGeometry instead of fcl::CollisionObject
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Justin Carpentier authored
[CMake] urdfdom is optional
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Justin Carpentier authored
[Minor] avoid re-placing world geoms.
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- Jul 26, 2016
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Guilhem Saurel authored
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Justin Carpentier authored
Topic/radius unittest
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Valenza Florian authored
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Valenza Florian authored
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Justin Carpentier authored
se3::computeDistances return the index of the shortest distance.
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Valenza Florian authored
Conflicts: unittest/geom.cpp
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Valenza Florian authored
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Valenza Florian authored
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Valenza Florian authored
Conflicts: unittest/geom.cpp
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Valenza Florian authored
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Justin Carpentier authored
Topic/model refactoring
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jcarpent authored
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Justin Carpentier authored
CollisionPair does not invert indexes. Add CollisionPair::operator==
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