- Mar 01, 2016
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jcarpent authored
The geometries are now loaded by reading again the URDF file. From now, one has to build a model first from a URDF file, then to load the geometries according to this model.
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jcarpent authored
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jcarpent authored
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jcarpent authored
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jcarpent authored
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jcarpent authored
This reference is mandatory, just because a GeometryModel is linked to a kinematic Model
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Justin Carpentier authored
Handle SRDF file parsing for activation of collision pairs
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Justin Carpentier authored
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- Feb 18, 2016
- Feb 17, 2016
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Justin Carpentier authored
Enhance documentation + correct bug in Frame + minor modif
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jcarpent authored
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jcarpent authored
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jcarpent authored
There were some bugs in the algo + rename framesForwardKinematic in framesForwardKinematics (follow the API)
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jcarpent authored
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- Feb 16, 2016
- Feb 15, 2016
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Justin Carpentier authored
Enhanced geometric parser, Geometry and use of Model::Index
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Valenza Florian authored
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Valenza Florian authored
[C++][Geom] GeometryData::collision_results is now a vector or CollisionResult ( struct holding infos about contacts)
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Valenza Florian authored
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Valenza Florian authored
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Valenza Florian authored
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Valenza Florian authored
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Valenza Florian authored
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