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  1. Sep 13, 2013
  2. Sep 12, 2013
  3. Jul 12, 2013
    • Benjamin VADANT's avatar
      [path/libmove3d] bump to version · 40a6962e
      Benjamin VADANT authored
      - Addition of localpath methods : hermite, quadspline
      - Addition of a new joint type P3D_QUADROTOR
      - Fixing some optimization issues
      - Addition of new functionalities in p3d file (maximal cost and waypoints)
      40a6962e
  4. Jan 14, 2013
  5. Jan 11, 2013
  6. Jan 10, 2013
  7. Dec 19, 2012
  8. Dec 06, 2012
    • Séverin Lemaignan's avatar
      [wip/libmove3d] New upstream version 3.18.1 · 662cb24c
      Séverin Lemaignan authored
      Since 3.18
      ----------
      
      - Fix compiler override in CMakelists
      
      Since 3.17
      ----------
      
      - improved trajectory display
      - fixed bugs with 0 length softmotion trajectories
      - fix motion generation for gripper
      - introduce active joint groups
      662cb24c
  9. Jul 16, 2012
  10. Mar 03, 2012
  11. Jan 25, 2012
    • Séverin Lemaignan's avatar
      [wip/libmove3d] New upstream release 3.16 · e39086a0
      Séverin Lemaignan authored
      Main changes since 3.14:
      - Adding and ameliorating functions in order to make the robot navigate
        using softmotion
      - Adding and ameliorating functions in order to make the manipulation
      	functions work
      - Adding time to manipulation planner
      
      While here:
      - Fix in libmove3d PLIST
      e39086a0
    • Anthony Mallet's avatar
      [wip/libmoved3d] Add missing dependency on boost · c4df9cf3
      Anthony Mallet authored
      One should also probably pass the proper cmake variables in CMAKE_ARGS, so that
      cmake picks up the correct boost location.
      
      Reported by Didier Devaurs.
      c4df9cf3
  12. Jan 18, 2012
  13. Jan 06, 2012
  14. Nov 07, 2011
    • Xavier Broquere's avatar
      [wip/libmove3d] Bump to 3.14.1 · 480301c5
      Xavier Broquere authored
          Main changes:
          	 - Change project name to libmove3d
      	 - Generate documentation using a template Doxygen.in file
      	 - Handles multiple OpenGL contexts for parallel display
      	 - Extend planner to softmotion with the platform joint of the robot
      	 - Remove GENERATE_VIEWER_LIB flag
      	 - Activate GENERATE_LIBMOVE3D flag by default
      	 - Activate QT_LIBRARY and QT_GL only if qt4 is installed
      480301c5
  15. Oct 04, 2011
  16. Sep 29, 2011
  17. Apr 15, 2011
  18. Feb 24, 2011
    • Jim Mainprice's avatar
      Bump to 3.10 · 27213e11
      Jim Mainprice authored
      changes since 3.9.10
      
       - change in version of dependencies
       - work on mightablity maps, and hri_planner (object handling), new agent HERAKLES
       - work on manipulation planner (Cartesian mode, place object)
       - HRI motion planner is handled as a plugin
       - new geometry operators for grasp planning (modification of the matrix operation)
      27213e11
  19. Feb 11, 2011
    • Séverin Lemaignan's avatar
      [wip/libmove3d] Fixed master repo · 88a2a095
      Séverin Lemaignan authored
      88a2a095
    • Séverin Lemaignan's avatar
      [wip/{BioMove3D=>libmove3d}] Renamed BioMove3D in libmove3d · 2db47eb6
      Séverin Lemaignan authored
      While here:
       - the package now produce only a library, libmove3d, meant to be linked
         to SPARK and MHP for instance.
       - updated to latest version (3.9.1).
         Changelog:
      	Trajectory Planning
      	- P3D_PLAN is now supported by softMotion (maybe)
      	- Fix some discontinuity when exporting the softmotion trajectory
      	- Adapt the task armToFreePoint for cartesian
      
      	Path Planning
      	- Fix free Approch config bug
      	- Error messages are better handled
      	- The user is able to constraint the position and rotation of the object sampling
      	- Function pointers in manip. planner for planning/smoothing
      	- A robot agent can hold an object (SPARK)
      
      	HRI
      	- Finish manage isMoving , hasDisappear migration to BioMove3D
      	- Start manage link between hand and object in spark
      	- add/update isPointedAt, isLookedAt management
      
      	DISPLAY
      	- Deformable body is included but commented for the moment
      	- GLUT display works
      
      	Other
      	- CMakeFiles reorganized and simplified (less options)
      
       - uses GLUT by default, instead of Qt. Qt dependency is removed, along with Eigen and Boost.
       - Dependencies have been cleaned up.
      2db47eb6
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