- Jun 30, 2015
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Florent Lamiraux authored
enable_distance_lower_bound.
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Florent Lamiraux authored
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Florent Lamiraux authored
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Florent Lamiraux authored
- add a Boolean value in CollisionRequest to trigger this option, - if selected, fcl::collision function will compute a lower bound on the distance between the two objects if they do not collide.
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Florent Lamiraux authored
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Florent Lamiraux authored
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Florent Lamiraux authored
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Florent Lamiraux authored
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Florent Lamiraux authored
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Florent Lamiraux authored
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Florent Lamiraux authored
- copied code from Wildmagic (http://www.geometrictools.com) nodified boost license. - collision detection calls distance function.
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Florent Lamiraux authored
- use API distance function instead of selecting gjk solver.
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- May 26, 2015
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Steven Peters authored
abs() only works for integers, replace with std::abs() for floaing point
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Jeongseok Lee authored
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- May 03, 2015
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Jeongseok Lee authored
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- Apr 30, 2015
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Jeongseok Lee authored
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- Apr 24, 2015
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Jeongseok Lee authored
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Jeongseok Lee authored
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- Apr 23, 2015
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Jeongseok Lee authored
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- Apr 16, 2015
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Jeongseok Lee authored
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Jeongseok Lee authored
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Jeongseok Lee authored
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Jeongseok Lee authored
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- Apr 15, 2015
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Jeongseok Lee authored
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Jeongseok Lee authored
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Jeongseok Lee authored
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Jeongseok Lee authored
Update another tests (GJK): sphere-sphere, box-box, sphere-box, cylinder-cylinder, cone-cone, cone-cylinder
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Jeongseok Lee authored
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Jeongseok Lee authored
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Jeongseok Lee authored
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Jeongseok Lee authored
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Jeongseok Lee authored
Update another tests: box-box, sphere-box, sphere-capsule, cylinder-cylinder, cone-cone, cone-cylinder
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Jeongseok Lee authored
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- Apr 09, 2015
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Jeongseok Lee authored
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Jeongseok Lee authored
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- Apr 06, 2015
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Jeongseok Lee authored
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- Apr 05, 2015
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Jeongseok Lee authored
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- Apr 04, 2015
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Jeongseok Lee authored
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- Mar 07, 2015
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Jeongseok Lee authored
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Jeongseok Lee authored
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