Add lower bound on distance in collision detection (preliminary)
- add a Boolean value in CollisionRequest to trigger this option, - if selected, fcl::collision function will compute a lower bound on the distance between the two objects if they do not collide.
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- include/fcl/collision_data.h 8 additions, 0 deletionsinclude/fcl/collision_data.h
- include/fcl/math/matrix_3f.h 8 additions, 0 deletionsinclude/fcl/math/matrix_3f.h
- src/BV/OBB.cpp 199 additions, 0 deletionssrc/BV/OBB.cpp
- src/BV/OBB.h 50 additions, 0 deletionssrc/BV/OBB.h
- src/BV/RSS.cpp 4 additions, 0 deletionssrc/BV/RSS.cpp
- src/collision.cpp 1 addition, 1 deletionsrc/collision.cpp
- src/collision_func_matrix.cpp 20 additions, 1 deletionsrc/collision_func_matrix.cpp
- src/distance_capsule_capsule.cpp 7 additions, 8 deletionssrc/distance_capsule_capsule.cpp
- test/CMakeLists.txt 2 additions, 0 deletionstest/CMakeLists.txt
- test/test_fcl_obb.cpp 194 additions, 0 deletionstest/test_fcl_obb.cpp
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