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  1. Nov 24, 2010
    • Matthieu Herrb's avatar
      [libfreenect] version of the day · b2e844fb
      Matthieu Herrb authored
      Mostly build system churn for now.
      b2e844fb
    • Matthieu Herrb's avatar
      [assimp] update to version 2.0.858 · ebee1d0a
      Matthieu Herrb authored
      Changes since 1.1:
      
      	FEATURES:
       	- Add support for static Blender (*.blend) scenes
       	- Add support for Q3BSP scenes
       	- Add a windows-based OpenGL sample featuring texturing & basic materials
       	- Add an experimental progress feedback interface.
       	- Vastly improved performance (up to 500%, depending on mesh size and
       	spatial structure) in some expensive postprocessing steps
       	- AssimpView now uses a reworked layout which leaves more space
       	to the scene hierarchy window
      
       	- Add C# bindings ('Assimp.NET')
       	- Keep BSD-licensed and otherwise free test files in separate
       	folders (./test/models and ./test/models-nonbsd).
      
       	FIXES:
       	- Many Collada bugfixes, improve fault tolerance
       	- Fix possible crashes in the Obj loader
       	- Improve the Ogre XML loader
       	- OpenGL-sample now works with MinGW
       	- Fix Importer::FindLoader failing on uppercase file extensions
       	- Fix flawed path handling when locating external files
       	- Limit the maximum number of vertices, faces, face indices and
       	weights that Assimp is able to handle. This is to avoid
       	crashes due to overflowing counters.
      
       	- Updated XCode project files
       	- Further CMAKE build improvements
      
       	API CHANGES:
       	- Add data structures for vertex-based animations (These are not
       	currently used, however ...)
       	- Some Assimp::Importer methods are const now.
      ebee1d0a
  2. Nov 22, 2010
  3. Nov 19, 2010
  4. Nov 15, 2010
  5. Nov 14, 2010
  6. Nov 13, 2010
  7. Nov 12, 2010
  8. Nov 11, 2010
  9. Nov 10, 2010
    • Xavier Broquere's avatar
      [wip/lwr-genom] Bump to 2.1 · 19d14ab5
      Xavier Broquere authored
       - adapt to softMotion-libs-3.2
       - lwr can adapt on-line the motion law of the trajectory with respect
      to the human distance cost (poster)
      19d14ab5
  10. Nov 09, 2010
  11. Nov 08, 2010
  12. Nov 07, 2010
    • Akin's avatar
      [wip/spark-genom] Major release 2.0 · f3a152a9
      Akin authored
      New:
       - New QT interface. Performance increase of x2.
       - Bye bye xforms, no one will miss you! The module does not depend on xforms
       - Reachability computation request
      
      Changes:
       - UpdateObjectStates now sends to ORO only facts that are changed
       - ReadRobot supports SAhand hand configuration
      f3a152a9
    • Akin's avatar
      [wip/sysdep] Add qt and qwt dependency checks · 6844d17f
      Akin authored
      6844d17f
    • Akin's avatar
      [wip/BioMove3D] Release 3.7.11 · aa5ceb31
      Akin authored
      New:
       - New small qt interface to link with genom modules
       - Visibility uses a dynamic function to draw on opengl backbuffer
       - COMPILE_FOR_GENOM CMakeflag to manage new flags for genom modules
      
      Fixes:
       - Many planning bug fixes
       - Cmakelist.txt file now generates correctly .pc file for QT dependencies
      aa5ceb31
  13. Nov 05, 2010
  14. Nov 04, 2010
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