Skip to content
Snippets Groups Projects
Commit 8fa01b13 authored by Guilhem Saurel's avatar Guilhem Saurel
Browse files

[wip/py-crocoddyl] Update to v1.1.0

Changes since v1.0.0:
- added few cost functions related to forces and impulses (e.g. friction-cone, com impulse)
- improved the display tools (friction cone, contact forces and end-effector trajectories)
- fixed a problem in the printed message by the callback
- fixed a problem in the box-qp
- improved the box-ddp
- added a new solver called box-fddp
- added extra examples (box-ddp vs box-fddp, taichi task, humanoid manipulation)
- added a script for automatically updating the log files
- checked that all examples runs in the CI (for release mode only)
- improved the quadrupedal and bipedal examples by adding all the constraints
- improved the efficiency in differential free-forward dynamics
- added extra setter functions in action models
- improved efficiency in all solvers (removed extra computation)
- improved plot functions
- fixed a bug in few notebooks
parent c47595b6
No related branches found
No related tags found
No related merge requests found
......@@ -4,7 +4,7 @@
ORG= loco-3d
NAME= crocoddyl
VERSION= 1.0.0
VERSION= 1.1.0
CATEGORIES= wip
COMMENT= Contact RObot COntrol by Differential DYnamic programming Library
......
......@@ -8,6 +8,7 @@ include/crocoddyl/core/activation-base.hpp
include/crocoddyl/core/activations/quadratic-barrier.hpp
include/crocoddyl/core/activations/quadratic.hpp
include/crocoddyl/core/activations/smooth-abs.hpp
include/crocoddyl/core/activations/weighted-quadratic-barrier.hpp
include/crocoddyl/core/activations/weighted-quadratic.hpp
include/crocoddyl/core/actuation-base.hpp
include/crocoddyl/core/data-collector-base.hpp
......@@ -22,6 +23,7 @@ include/crocoddyl/core/numdiff/state.hpp
include/crocoddyl/core/optctrl/shooting.hpp
include/crocoddyl/core/solver-base.hpp
include/crocoddyl/core/solvers/box-ddp.hpp
include/crocoddyl/core/solvers/box-fddp.hpp
include/crocoddyl/core/solvers/box-kkt.hpp
include/crocoddyl/core/solvers/box-qp.hpp
include/crocoddyl/core/solvers/ddp.hpp
......@@ -37,6 +39,7 @@ include/crocoddyl/core/utils/math.hpp
include/crocoddyl/core/utils/motion-display.hpp
include/crocoddyl/core/utils/robot-loader.hpp
include/crocoddyl/core/utils/solution-plot.hpp
include/crocoddyl/core/utils/timer.hpp
include/crocoddyl/core/utils/to-string.hpp
include/crocoddyl/core/utils/version.hpp
include/crocoddyl/deprecated.hh
......@@ -53,19 +56,21 @@ include/crocoddyl/multibody/cost-base.hpp
include/crocoddyl/multibody/costs/centroidal-momentum.hpp
include/crocoddyl/multibody/costs/com-position.hpp
include/crocoddyl/multibody/costs/contact-force.hpp
include/crocoddyl/multibody/costs/contact-friction-cone.hpp
include/crocoddyl/multibody/costs/control.hpp
include/crocoddyl/multibody/costs/cost-sum.hpp
include/crocoddyl/multibody/costs/frame-force.hpp
include/crocoddyl/multibody/costs/frame-placement.hpp
include/crocoddyl/multibody/costs/frame-rotation.hpp
include/crocoddyl/multibody/costs/frame-translation.hpp
include/crocoddyl/multibody/costs/frame-velocity.hpp
include/crocoddyl/multibody/costs/impulse-com.hpp
include/crocoddyl/multibody/costs/impulse.hpp
include/crocoddyl/multibody/costs/state.hpp
include/crocoddyl/multibody/data/contacts.hpp
include/crocoddyl/multibody/data/impulses.hpp
include/crocoddyl/multibody/data/multibody.hpp
include/crocoddyl/multibody/frames.hpp
include/crocoddyl/multibody/friction-cone.hpp
include/crocoddyl/multibody/impulse-base.hpp
include/crocoddyl/multibody/impulses/impulse-3d.hpp
include/crocoddyl/multibody/impulses/impulse-6d.hpp
......
SHA1 (crocoddyl-1.0.0.tar.gz) = da7dd4f749eb743ca1752e061c5e57129810e06c
RMD160 (crocoddyl-1.0.0.tar.gz) = 59cf7a0d505695b009b100dab78d48c97b80d1cb
Size (crocoddyl-1.0.0.tar.gz) = 1786392 bytes
SHA1 (crocoddyl-1.1.0.tar.gz) = 49e1256b936da906b6b34546aaae5f77cda5a64b
RMD160 (crocoddyl-1.1.0.tar.gz) = 3c2c9351a2788325968873022a44e032d97e96a1
Size (crocoddyl-1.1.0.tar.gz) = 1832977 bytes
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment