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    2db47eb6
    [wip/{BioMove3D=>libmove3d}] Renamed BioMove3D in libmove3d · 2db47eb6
    Séverin Lemaignan authored
    While here:
     - the package now produce only a library, libmove3d, meant to be linked
       to SPARK and MHP for instance.
     - updated to latest version (3.9.1).
       Changelog:
    	Trajectory Planning
    	- P3D_PLAN is now supported by softMotion (maybe)
    	- Fix some discontinuity when exporting the softmotion trajectory
    	- Adapt the task armToFreePoint for cartesian
    
    	Path Planning
    	- Fix free Approch config bug
    	- Error messages are better handled
    	- The user is able to constraint the position and rotation of the object sampling
    	- Function pointers in manip. planner for planning/smoothing
    	- A robot agent can hold an object (SPARK)
    
    	HRI
    	- Finish manage isMoving , hasDisappear migration to BioMove3D
    	- Start manage link between hand and object in spark
    	- add/update isPointedAt, isLookedAt management
    
    	DISPLAY
    	- Deformable body is included but commented for the moment
    	- GLUT display works
    
    	Other
    	- CMakeFiles reorganized and simplified (less options)
    
     - uses GLUT by default, instead of Qt. Qt dependency is removed, along with Eigen and Boost.
     - Dependencies have been cleaned up.
    2db47eb6
    History
    [wip/{BioMove3D=>libmove3d}] Renamed BioMove3D in libmove3d
    Séverin Lemaignan authored
    While here:
     - the package now produce only a library, libmove3d, meant to be linked
       to SPARK and MHP for instance.
     - updated to latest version (3.9.1).
       Changelog:
    	Trajectory Planning
    	- P3D_PLAN is now supported by softMotion (maybe)
    	- Fix some discontinuity when exporting the softmotion trajectory
    	- Adapt the task armToFreePoint for cartesian
    
    	Path Planning
    	- Fix free Approch config bug
    	- Error messages are better handled
    	- The user is able to constraint the position and rotation of the object sampling
    	- Function pointers in manip. planner for planning/smoothing
    	- A robot agent can hold an object (SPARK)
    
    	HRI
    	- Finish manage isMoving , hasDisappear migration to BioMove3D
    	- Start manage link between hand and object in spark
    	- add/update isPointedAt, isLookedAt management
    
    	DISPLAY
    	- Deformable body is included but commented for the moment
    	- GLUT display works
    
    	Other
    	- CMakeFiles reorganized and simplified (less options)
    
     - uses GLUT by default, instead of Qt. Qt dependency is removed, along with Eigen and Boost.
     - Dependencies have been cleaned up.