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Commit fbc6eb8f authored by Florent Lamiraux's avatar Florent Lamiraux
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Update to reorganization of hpp-fcl headers.

  #include <fcL/...> -> #include <hpp/fcl/...>
parent d2312b45
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...@@ -21,7 +21,7 @@ ...@@ -21,7 +21,7 @@
# define HPP_MANIPULATION_FWD_HH # define HPP_MANIPULATION_FWD_HH
# include <map> # include <map>
# include <hpp/constraints/fwd.hh> # include <hpp/core/fwd.hh>
namespace fcl { namespace fcl {
class TriangleP; class TriangleP;
......
...@@ -20,7 +20,7 @@ ...@@ -20,7 +20,7 @@
#ifndef HPP_MANIPULATION_HANDLE_HH #ifndef HPP_MANIPULATION_HANDLE_HH
# define HPP_MANIPULATION_HANDLE_HH # define HPP_MANIPULATION_HANDLE_HH
# include <fcl/math/transform.h> # include <hpp/fcl/math/transform.h>
# include <hpp/manipulation/config.hh> # include <hpp/manipulation/config.hh>
# include <hpp/manipulation/fwd.hh> # include <hpp/manipulation/fwd.hh>
......
...@@ -22,7 +22,7 @@ ...@@ -22,7 +22,7 @@
# include <hpp/model/device.hh> # include <hpp/model/device.hh>
# include <hpp/manipulation/handle.hh> # include <hpp/manipulation/handle.hh>
# include <fcl/shape/geometric_shapes.h> # include <hpp/fcl/shape/geometric_shapes.h>
namespace hpp { namespace hpp {
namespace manipulation { namespace manipulation {
......
...@@ -18,7 +18,7 @@ ...@@ -18,7 +18,7 @@
// <http://www.gnu.org/licenses/>. // <http://www.gnu.org/licenses/>.
#include <boost/assign/list_of.hpp> #include <boost/assign/list_of.hpp>
#include <fcl/math/transform.h> #include <hpp/fcl/math/transform.h>
#include <hpp/model/joint.hh> #include <hpp/model/joint.hh>
#include <hpp/model/gripper.hh> #include <hpp/model/gripper.hh>
#include <hpp/constraints/relative-transformation.hh> #include <hpp/constraints/relative-transformation.hh>
......
...@@ -18,7 +18,7 @@ ...@@ -18,7 +18,7 @@
// <http://www.gnu.org/licenses/>. // <http://www.gnu.org/licenses/>.
#include <boost/assign/list_of.hpp> #include <boost/assign/list_of.hpp>
#include <fcl/math/transform.h> #include <hpp/fcl/math/transform.h>
#include <hpp/model/joint.hh> #include <hpp/model/joint.hh>
#include <hpp/constraints/relative-position.hh> #include <hpp/constraints/relative-position.hh>
#include <hpp/constraints/relative-transformation.hh> #include <hpp/constraints/relative-transformation.hh>
......
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