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Matthieu Herrb's avatar
Matthieu Herrb authored
Changes since 1.1:

	FEATURES:
 	- Add support for static Blender (*.blend) scenes
 	- Add support for Q3BSP scenes
 	- Add a windows-based OpenGL sample featuring texturing & basic materials
 	- Add an experimental progress feedback interface.
 	- Vastly improved performance (up to 500%, depending on mesh size and
 	spatial structure) in some expensive postprocessing steps
 	- AssimpView now uses a reworked layout which leaves more space
 	to the scene hierarchy window

 	- Add C# bindings ('Assimp.NET')
 	- Keep BSD-licensed and otherwise free test files in separate
 	folders (./test/models and ./test/models-nonbsd).

 	FIXES:
 	- Many Collada bugfixes, improve fault tolerance
 	- Fix possible crashes in the Obj loader
 	- Improve the Ogre XML loader
 	- OpenGL-sample now works with MinGW
 	- Fix Importer::FindLoader failing on uppercase file extensions
 	- Fix flawed path handling when locating external files
 	- Limit the maximum number of vertices, faces, face indices and
 	weights that Assimp is able to handle. This is to avoid
 	crashes due to overflowing counters.

 	- Updated XCode project files
 	- Further CMAKE build improvements

 	API CHANGES:
 	- Add data structures for vertex-based animations (These are not
 	currently used, however ...)
 	- Some Assimp::Importer methods are const now.
ebee1d0a
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