@@ -30,12 +33,12 @@ If you export them before placing them, you can capture them in a frame using th
## Recording frames
First, setup the export by calling `gui.setCaptureTransform (filename, nodeName)` where `nodeName` refers to a node containing all the objects that will be recorded.
First, setup the export by calling `gui.setCaptureTransform (filename, [nodeName1, nodeName2, ...])` where `[nodeName1, nodeName2, ...]` refers to a node containing all the objects that will be recorded.
- Frame by frame record:
a frame can then be saved using `gui.captureTransform ()` to capture the current state.
- Capturing on refresh:
use `gui.captureTransformOnRefresh(true)` to start capturing and `gui.captureTransformOnRefresh(false)` to stop it.
use `gui.captureTransformOnRefresh(True)` to start capturing and `gui.captureTransformOnRefresh(False)` to stop it.
**Notice**: datas will be appended to `filename` so it must be empty at the beginning. Otherwise, you will get an error when loading the file into blender.