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Humanoid Path Planner
hpp-manipulation
Commits
bda55a86
Commit
bda55a86
authored
9 years ago
by
Joseph Mirabel
Committed by
Joseph Mirabel
9 years ago
Browse files
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Plain Diff
Add missing implementation of createEdges
parent
903d2372
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src/graph/helper.cc
+200
-85
200 additions, 85 deletions
src/graph/helper.cc
with
200 additions
and
85 deletions
src/graph/helper.cc
+
200
−
85
View file @
bda55a86
...
@@ -224,6 +224,118 @@ namespace hpp {
...
@@ -224,6 +224,118 @@ namespace hpp {
return
std
::
make_pair
(
weForw
,
weBack
);
return
std
::
make_pair
(
weForw
,
weBack
);
}
}
template
<
>
EdgePair_t
createEdges
<
WithPreGrasp
|
PlaceOnly
>
(
const
std
::
string
&
forwName
,
const
std
::
string
&
backName
,
const
NodePtr_t
&
from
,
const
NodePtr_t
&
to
,
const
size_type
&
wForw
,
const
size_type
&
wBack
,
const
FoliatedManifold
&
grasp
,
const
FoliatedManifold
&
pregrasp
,
const
FoliatedManifold
&
place
,
const
FoliatedManifold
&
,
const
bool
levelSetGrasp
,
const
bool
levelSetPlace
,
const
FoliatedManifold
&
submanifoldDef
)
{
// Create the edges
WaypointEdgePtr_t
weForw
=
HPP_DYNAMIC_PTR_CAST
(
WaypointEdge
,
from
->
linkTo
(
forwName
,
to
,
wForw
,
WaypointEdge
::
create
)),
weBack
=
HPP_DYNAMIC_PTR_CAST
(
WaypointEdge
,
to
->
linkTo
(
backName
,
from
,
wBack
,
WaypointEdge
::
create
));
weForw
->
nbWaypoints
(
2
);
weBack
->
nbWaypoints
(
2
);
std
::
string
name
=
forwName
;
NodeSelectorPtr_t
ns
=
weForw
->
parentGraph
()
->
nodeSelector
();
NodePtr_t
n0
=
from
,
n1
=
ns
->
createNode
(
name
+
"_pregrasp"
,
true
),
n2
=
ns
->
createNode
(
name
+
"_intersec"
,
true
),
n3
=
to
;
EdgePtr_t
e01
=
n0
->
linkTo
(
name
+
"_e01"
,
n1
,
-
1
,
Edge
::
create
),
e12
=
n1
->
linkTo
(
name
+
"_e12"
,
n2
,
-
1
,
Edge
::
create
),
e23
=
weForw
;
LevelSetEdgePtr_t
e12_ls
;
if
(
levelSetGrasp
)
e12_ls
=
HPP_DYNAMIC_PTR_CAST
(
LevelSetEdge
,
n1
->
linkTo
(
name
+
"_e12_ls"
,
n2
,
-
1
,
LevelSetEdge
::
create
));
// Set the edges properties
e01
->
node
(
n0
);
e12
->
node
(
n0
);
e12
->
setShort
(
true
);
e23
->
node
(
n3
);
// set the nodes constraints
// From and to are not populated automatically to avoid duplicates.
place
.
addToNode
(
n1
);
pregrasp
.
addToNode
(
n1
);
submanifoldDef
.
addToNode
(
n1
);
place
.
addToNode
(
n2
);
grasp
.
addToNode
(
n2
);
submanifoldDef
.
addToNode
(
n2
);
// Set the edges constraints
place
.
addToEdge
(
e01
);
submanifoldDef
.
addToEdge
(
e01
);
place
.
addToEdge
(
e12
);
submanifoldDef
.
addToEdge
(
e12
);
grasp
.
addToEdge
(
e23
);
submanifoldDef
.
addToEdge
(
e23
);
// Set the waypoints
weForw
->
setWaypoint
(
0
,
e01
,
n1
);
weForw
->
setWaypoint
(
1
,
(
levelSetGrasp
)
?
e12_ls
:
e12
,
n2
);
// Populate bacward edge
EdgePtr_t
e32
=
n3
->
linkTo
(
name
+
"_e32"
,
n2
,
-
1
,
Edge
::
create
),
e21
=
n2
->
linkTo
(
name
+
"_e21"
,
n1
,
-
1
,
Edge
::
create
),
e10
=
weBack
;
LevelSetEdgePtr_t
e32_ls
;
if
(
levelSetPlace
)
e32_ls
=
HPP_DYNAMIC_PTR_CAST
(
LevelSetEdge
,
n3
->
linkTo
(
name
+
"_e32_ls"
,
n2
,
-
1
,
LevelSetEdge
::
create
));
e32
->
node
(
n3
);
e21
->
node
(
n0
);
e21
->
setShort
(
true
);
e10
->
node
(
n0
);
place
.
addToEdge
(
e10
);
submanifoldDef
.
addToEdge
(
e10
);
place
.
addToEdge
(
e21
);
submanifoldDef
.
addToEdge
(
e21
);
grasp
.
addToEdge
(
e32
);
submanifoldDef
.
addToEdge
(
e32
);
weForw
->
setWaypoint
(
0
,
(
levelSetGrasp
)
?
e32_ls
:
e32
,
n2
);
weBack
->
setWaypoint
(
1
,
e21
,
n1
);
if
(
levelSetPlace
)
{
if
(
!
place
.
foliated
())
{
hppDout
(
warning
,
"You asked for a LevelSetEdge for placement, "
"but did not specify the target foliation. "
"It will have no effect"
);
}
e32_ls
->
node
(
n3
);
e32_ls
->
setShort
(
true
);
grasp
.
addToEdge
(
e32_ls
);
place
.
specifyFoliation
(
e32_ls
);
submanifoldDef
.
addToEdge
(
e32_ls
);
}
if
(
levelSetGrasp
)
{
if
(
!
grasp
.
foliated
())
{
hppDout
(
warning
,
"You asked for a LevelSetEdge for grasping, "
"but did not specify the target foliation. "
"It will have no effect"
);
}
e12_ls
->
node
(
n0
);
e12_ls
->
setShort
(
true
);
place
.
addToEdge
(
e12_ls
);
grasp
.
specifyFoliation
(
e12_ls
);
submanifoldDef
.
addToEdge
(
e12_ls
);
}
return
std
::
make_pair
(
weForw
,
weBack
);
}
template
<
>
EdgePair_t
template
<
>
EdgePair_t
createEdges
<
GraspOnly
|
PlaceOnly
>
(
createEdges
<
GraspOnly
|
PlaceOnly
>
(
const
std
::
string
&
forwName
,
const
std
::
string
&
backName
,
const
std
::
string
&
forwName
,
const
std
::
string
&
backName
,
...
@@ -588,7 +700,7 @@ namespace hpp {
...
@@ -588,7 +700,7 @@ namespace hpp {
BOOST_FOREACH
(
const
Object_t
&
o
,
r
.
ohs
)
{
BOOST_FOREACH
(
const
Object_t
&
o
,
r
.
ohs
)
{
bool
oIsGrasped
=
false
;
bool
oIsGrasped
=
false
;
// TODO: use the fact that the set is sorted.
// TODO: use the fact that the set is sorted.
// BOOST_FOREACH (const HandlePtr_t& h, o.get<1>())
{
// BOOST_FOREACH (const HandlePtr_t& h, o.get<1>())
for
(
index_t
i
=
0
;
i
<
o
.
get
<
1
>
().
size
();
++
i
)
{
for
(
index_t
i
=
0
;
i
<
o
.
get
<
1
>
().
size
();
++
i
)
{
if
(
idxsOH
.
erase
(
iOH
)
==
1
)
oIsGrasped
=
true
;
if
(
idxsOH
.
erase
(
iOH
)
==
1
)
oIsGrasped
=
true
;
++
iOH
;
++
iOH
;
...
@@ -600,99 +712,102 @@ namespace hpp {
...
@@ -600,99 +712,102 @@ namespace hpp {
nam
.
get
<
1
>
(),
unused
);
nam
.
get
<
1
>
(),
unused
);
}
}
nam
.
get
<
1
>
().
addToNode
(
nam
.
get
<
0
>
());
nam
.
get
<
1
>
().
addToNode
(
nam
.
get
<
0
>
());
}
return
nam
;
}
}
return
nam
;
}
/// Arguments are such that
/// Arguments are such that
/// \li gTo[iG] != gFrom[iG]
/// \li gTo[iG] != gFrom[iG]
/// \li for all i != iG, gTo[iG] == gFrom[iG]
/// \li for all i != iG, gTo[iG] == gFrom[iG]
void
makeEdge
(
Result
&
r
,
void
makeEdge
(
Result
&
r
,
const
GraspV_t
&
gFrom
,
const
GraspV_t
&
gTo
,
const
GraspV_t
&
gFrom
,
const
GraspV_t
&
gTo
,
const
index_t
iG
)
const
index_t
iG
)
{
{
const
NodeAndManifold_t
&
from
=
makeNode
(
r
,
gFrom
),
const
NodeAndManifold_t
&
from
=
makeNode
(
r
,
gFrom
),
to
=
makeNode
(
r
,
gTo
);
to
=
makeNode
(
r
,
gTo
);
FoliatedManifold
grasp
,
pregrasp
,
place
,
preplace
;
FoliatedManifold
grasp
,
pregrasp
,
place
,
preplace
;
graspManifold
(
r
.
gs
[
iG
],
r
.
handle
(
gTo
[
iG
]),
graspManifold
(
r
.
gs
[
iG
],
r
.
handle
(
gTo
[
iG
]),
grasp
,
pregrasp
);
grasp
,
pregrasp
);
const
Object_t
&
o
=
r
.
object
(
gTo
[
iG
]);
const
Object_t
&
o
=
r
.
object
(
gTo
[
iG
]);
relaxedPlacementManifold
(
o
.
get
<
0
>
().
get
<
0
>
(),
relaxedPlacementManifold
(
o
.
get
<
0
>
().
get
<
0
>
(),
o
.
get
<
0
>
().
get
<
1
>
(),
o
.
get
<
0
>
().
get
<
1
>
(),
o
.
get
<
0
>
().
get
<
2
>
(),
o
.
get
<
0
>
().
get
<
2
>
(),
place
,
preplace
);
place
,
preplace
);
if
(
pregrasp
.
empty
())
{
if
(
pregrasp
.
empty
())
{
if
(
preplace
.
empty
())
if
(
preplace
.
empty
())
createEdges
<
GraspOnly
|
PlaceOnly
>
(
createEdges
<
GraspOnly
|
PlaceOnly
>
(
"forwName"
,
"backName"
,
"forwName"
,
"backName"
,
from
.
get
<
0
>
()
,
to
.
get
<
0
>
(),
from
.
get
<
0
>
()
,
to
.
get
<
0
>
(),
1
,
1
,
1
,
1
,
grasp
,
pregrasp
,
grasp
,
pregrasp
,
place
,
preplace
,
place
,
preplace
,
grasp
.
foliated
()
,
place
.
foliated
(),
grasp
.
foliated
()
,
place
.
foliated
(),
from
.
get
<
1
>
());
from
.
get
<
1
>
());
else
else
{
createEdges
<
GraspOnly
|
WithPrePlace
>
(
hppDout
(
error
,
"GraspOnly | WithPrePlace not implemeted yet"
);
"forwName"
,
"backName"
,
/*
from
.
get
<
0
>
()
,
to
.
get
<
0
>
(),
createEdges <GraspOnly | WithPrePlace> (
1
,
1
,
"forwName" , "backName",
grasp
,
pregrasp
,
from.get<0> () , to.get<0>(),
place
,
preplace
,
1 , 1,
grasp
.
foliated
()
,
place
.
foliated
(),
grasp , pregrasp,
from
.
get
<
1
>
());
place , preplace,
}
else
{
grasp.foliated () , place.foliated(),
if
(
preplace
.
empty
())
from.get<1> ()); // */
createEdges
<
WithPreGrasp
|
PlaceOnly
>
(
"forwName"
,
"backName"
,
from
.
get
<
0
>
()
,
to
.
get
<
0
>
(),
1
,
1
,
grasp
,
pregrasp
,
place
,
preplace
,
grasp
.
foliated
()
,
place
.
foliated
(),
from
.
get
<
1
>
());
else
createEdges
<
WithPreGrasp
|
WithPrePlace
>
(
"forwName"
,
"backName"
,
from
.
get
<
0
>
()
,
to
.
get
<
0
>
(),
1
,
1
,
grasp
,
pregrasp
,
place
,
preplace
,
grasp
.
foliated
()
,
place
.
foliated
(),
from
.
get
<
1
>
());
}
}
}
else
{
if
(
preplace
.
empty
())
createEdges
<
WithPreGrasp
|
PlaceOnly
>
(
"forwName"
,
"backName"
,
from
.
get
<
0
>
()
,
to
.
get
<
0
>
(),
1
,
1
,
grasp
,
pregrasp
,
place
,
preplace
,
grasp
.
foliated
()
,
place
.
foliated
(),
from
.
get
<
1
>
());
else
createEdges
<
WithPreGrasp
|
WithPrePlace
>
(
"forwName"
,
"backName"
,
from
.
get
<
0
>
()
,
to
.
get
<
0
>
(),
1
,
1
,
grasp
,
pregrasp
,
place
,
preplace
,
grasp
.
foliated
()
,
place
.
foliated
(),
from
.
get
<
1
>
());
}
}
}
/// idx are the available grippers
/// idx are the available grippers
void
recurseGrippers
(
Result
&
r
,
void
recurseGrippers
(
Result
&
r
,
const
IndexV_t
&
idx_g
,
const
IndexV_t
&
idx_oh
,
const
IndexV_t
&
idx_g
,
const
IndexV_t
&
idx_oh
,
const
GraspV_t
&
grasps
)
const
GraspV_t
&
grasps
)
{
{
IndexV_t
nIdx_g
(
idx_g
.
size
()
-
1
);
IndexV_t
nIdx_g
(
idx_g
.
size
()
-
1
);
IndexV_t
nIdx_oh
(
idx_oh
.
size
()
-
1
);
IndexV_t
nIdx_oh
(
idx_oh
.
size
()
-
1
);
for
(
IndexV_t
::
const_iterator
itx_g
=
idx_g
.
begin
();
for
(
IndexV_t
::
const_iterator
itx_g
=
idx_g
.
begin
();
itx_g
!=
idx_g
.
end
();
++
itx_g
)
{
itx_g
!=
idx_g
.
end
();
++
itx_g
)
{
// Copy all element except itx_g
// Copy all element except itx_g
std
::
copy
(
boost
::
next
(
itx_g
),
idx_g
.
end
(),
std
::
copy
(
boost
::
next
(
itx_g
),
idx_g
.
end
(),
std
::
copy
(
idx_g
.
begin
(),
itx_g
,
nIdx_g
.
begin
())
std
::
copy
(
idx_g
.
begin
(),
itx_g
,
nIdx_g
.
begin
())
);
for
(
IndexV_t
::
const_iterator
itx_oh
=
idx_oh
.
begin
();
itx_oh
!=
idx_oh
.
end
();
++
itx_oh
)
{
// Copy all element except itx_oh
std
::
copy
(
boost
::
next
(
itx_oh
),
idx_oh
.
end
(),
std
::
copy
(
idx_oh
.
begin
(),
itx_oh
,
nIdx_oh
.
begin
())
);
);
for
(
IndexV_t
::
const_iterator
itx_oh
=
idx_oh
.
begin
();
// Create the edge for the selected grasp
itx_oh
!=
idx_oh
.
end
();
++
itx_oh
)
{
GraspV_t
nGrasps
=
grasps
;
// Copy all element except itx_oh
nGrasps
[
*
itx_g
]
=
*
itx_oh
;
std
::
copy
(
boost
::
next
(
itx_oh
),
idx_oh
.
end
(),
makeEdge
(
r
,
grasps
,
nGrasps
,
*
itx_g
);
std
::
copy
(
idx_oh
.
begin
(),
itx_oh
,
nIdx_oh
.
begin
())
);
// Do all the possible combination below this new grasp
recurseGrippers
(
r
,
nIdx_oh
,
nIdx_oh
,
nGrasps
);
// Create the edge for the selected grasp
GraspV_t
nGrasps
=
grasps
;
nGrasps
[
*
itx_g
]
=
*
itx_oh
;
makeEdge
(
r
,
grasps
,
nGrasps
,
*
itx_g
);
// Do all the possible combination below this new grasp
recurseGrippers
(
r
,
nIdx_oh
,
nIdx_oh
,
nGrasps
);
}
}
}
}
}
}
}
}
void
graphBuilder
(
void
graphBuilder
(
const
Objects_t
&
objects
,
const
Objects_t
&
objects
,
...
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