Fixed the problem of BSPline along X
Implemented the offsted along Y to have curving motion
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- src/FootTrajectoryGeneration/FootTrajectoryGenerationStandard.cpp 4 additions, 2 deletions...TrajectoryGeneration/FootTrajectoryGenerationStandard.cpp
- src/FootTrajectoryGeneration/LeftAndRightFootTrajectoryGenerationMultiple.cpp 1 addition, 1 deletion...neration/LeftAndRightFootTrajectoryGenerationMultiple.cpp
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