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Guilhem Saurel
hpp-fcl
Commits
0d134746
Commit
0d134746
authored
6 years ago
by
Florent Lamiraux
Committed by
Florent Lamiraux florent@laas.fr
6 years ago
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[doc] Update collision call graph.
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doc/collision-call.dot
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doc/collision-call.dot
doc/collision-call.pdf
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doc/collision-call.pdf
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@@ -14,12 +14,7 @@ digraph CD {
"void collide(CollisionTraversalNodeBase* node,\n const CollisionRequest& request, CollisionResult& result,\nBVHFrontList* front_list)"
[
shape
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box
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"void collisionRecurse(CollisionTraversalNodeBase* node,\n int b1, int b2, BVHFrontList* front_list, FCL_REAL& sqrDistLowerBound)"
[
shape
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box
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"void propagateBVHFrontListCollisionRecurse(CollisionTraversalNodeBase* node\n, BVHFrontList* front_list, const CollisionRequest& request, CollisionResult& result)"
[
shape
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box
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"template<typename BV> static inline void\n meshCollisionOrientedNodeLeafTesting(int b1, int b2, const BVHModel<BV>* model1,\n const BVHModel<BV>* model2, Vec3f* vertices1, Vec3f* vertices2,\n Triangle* tri_indices1, Triangle* tri_indices2, const Matrix3f& R,\n const Vec3f& T, const Transform3f& tf1, const Transform3f& tf2,\n bool enable_statistics, FCL_REAL cost_density, int& num_leaf_tests,\n const CollisionRequest& request, CollisionResult& result, FCL_REAL& sqrDistLowerBound)"
[
shape
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box
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"void MeshCollisionTraversalNodeOBB::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
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shape
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box
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"void MeshCollisionTraversalNodeRSS::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
[
shape
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box
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"void MeshCollisionTraversalNodekIOS::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
[
shape
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box
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"bool MeshCollisionTraversalNodeOBBRSS::BVTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
[
shape
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box
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"void MeshCollisionTraversalNodeOBBRSS::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
[
shape
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box
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"CollisionTraversalNodeBase::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
[
shape
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box
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"bool obbDisjointAndLowerBoundDistance\n(const Matrix3f& B, const Vec3f& T, const Vec3f& a, const Vec3f& b,\n FCL_REAL& squaredLowerBoundDistance)"
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@@ -32,16 +27,8 @@ digraph CD {
"void collisionRecurse(CollisionTraversalNodeBase* node,\n int b1, int b2, BVHFrontList* front_list, FCL_REAL& sqrDistLowerBound)"
->
"CollisionTraversalNodeBase::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
"void propagateBVHFrontListCollisionRecurse(CollisionTraversalNodeBase* node\n, BVHFrontList* front_list, const CollisionRequest& request, CollisionResult& result)"
->
"void collisionRecurse(CollisionTraversalNodeBase* node,\n int b1, int b2, BVHFrontList* front_list, FCL_REAL& sqrDistLowerBound)"
"void propagateBVHFrontListCollisionRecurse(CollisionTraversalNodeBase* node\n, BVHFrontList* front_list, const CollisionRequest& request, CollisionResult& result)"
->
"bool CollisionTraversalNodeBase::BVTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
"void MeshCollisionTraversalNodeOBB::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
->
"template<typename BV> static inline void\n meshCollisionOrientedNodeLeafTesting(int b1, int b2, const BVHModel<BV>* model1,\n const BVHModel<BV>* model2, Vec3f* vertices1, Vec3f* vertices2,\n Triangle* tri_indices1, Triangle* tri_indices2, const Matrix3f& R,\n const Vec3f& T, const Transform3f& tf1, const Transform3f& tf2,\n bool enable_statistics, FCL_REAL cost_density, int& num_leaf_tests,\n const CollisionRequest& request, CollisionResult& result, FCL_REAL& sqrDistLowerBound)"
"void MeshCollisionTraversalNodeRSS::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
->
"template<typename BV> static inline void\n meshCollisionOrientedNodeLeafTesting(int b1, int b2, const BVHModel<BV>* model1,\n const BVHModel<BV>* model2, Vec3f* vertices1, Vec3f* vertices2,\n Triangle* tri_indices1, Triangle* tri_indices2, const Matrix3f& R,\n const Vec3f& T, const Transform3f& tf1, const Transform3f& tf2,\n bool enable_statistics, FCL_REAL cost_density, int& num_leaf_tests,\n const CollisionRequest& request, CollisionResult& result, FCL_REAL& sqrDistLowerBound)"
"void MeshCollisionTraversalNodekIOS::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
->
"template<typename BV> static inline void\n meshCollisionOrientedNodeLeafTesting(int b1, int b2, const BVHModel<BV>* model1,\n const BVHModel<BV>* model2, Vec3f* vertices1, Vec3f* vertices2,\n Triangle* tri_indices1, Triangle* tri_indices2, const Matrix3f& R,\n const Vec3f& T, const Transform3f& tf1, const Transform3f& tf2,\n bool enable_statistics, FCL_REAL cost_density, int& num_leaf_tests,\n const CollisionRequest& request, CollisionResult& result, FCL_REAL& sqrDistLowerBound)"
"bool MeshCollisionTraversalNodeOBBRSS::BVTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
->
"bool overlap(const Matrix3f& R0, const Vec3f& T0,\n const OBBRSS& b1, const OBBRSS& b2,\nconst CollisionRequest& request, FCL_REAL& sqrDistLowerBound)"
"void MeshCollisionTraversalNodeOBBRSS::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
->
"template<typename BV> static inline void\n meshCollisionOrientedNodeLeafTesting(int b1, int b2, const BVHModel<BV>* model1,\n const BVHModel<BV>* model2, Vec3f* vertices1, Vec3f* vertices2,\n Triangle* tri_indices1, Triangle* tri_indices2, const Matrix3f& R,\n const Vec3f& T, const Transform3f& tf1, const Transform3f& tf2,\n bool enable_statistics, FCL_REAL cost_density, int& num_leaf_tests,\n const CollisionRequest& request, CollisionResult& result, FCL_REAL& sqrDistLowerBound)"
"bool CollisionTraversalNodeBase::BVTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
->
"bool MeshCollisionTraversalNodeOBBRSS::BVTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
[
color
=
red
]
"CollisionTraversalNodeBase::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
->
"void MeshCollisionTraversalNodeOBB::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
[
color
=
red
]
"CollisionTraversalNodeBase::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
->
"void MeshCollisionTraversalNodeRSS::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
[
color
=
red
]
"CollisionTraversalNodeBase::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
->
"void MeshCollisionTraversalNodekIOS::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
[
color
=
red
]
"CollisionTraversalNodeBase::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
->
"void MeshCollisionTraversalNodeOBBRSS::leafTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
[
color
=
red
]
"bool CollisionTraversalNodeBase::BVTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
->
"bool BVHCollisionTraversalNode::BVTesting\n(int b1, int b2, FCL_REAL& sqrDistLowerBound) const\n -request\n - result"
[
color
=
red
]
"bool OBBRSS::overlap(const OBBRSS& other,\nconst CollisionRequest& request,\nFCL_REAL& sqrDistLowerBound) const"
->
"bool OBB::overlap(const OBB& other,\nconst CollisionRequest& request,\nFCL_REAL& sqrDistLowerBound) const"
"bool BVNode::overlap(const BVNode& other,\nconst CollisionRequest& request,\nFCL_REAL& sqrDistLowerBound) const"
->
"bool OBB::overlap(const OBB& other,\nconst CollisionRequest& request,\nFCL_REAL& sqrDistLowerBound) const"
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