//
// Copyright (c) 2021 University of Trento
//
// This file is part of tsid
// tsid is free software: you can redistribute it
// and/or modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation, either version
// 3 of the License, or (at your option) any later version.
// tsid is distributed in the hope that it will be
// useful, but WITHOUT ANY WARRANTY; without even the implied warranty
// of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Lesser Public License for more details. You should have
// received a copy of the GNU Lesser General Public License along with
// tsid If not, see
// .
//
#ifndef __invdyn_task_cop_equality_hpp__
#define __invdyn_task_cop_equality_hpp__
#include "tsid/math/fwd.hpp"
#include "tsid/tasks/task-contact-force.hpp"
#include "tsid/trajectories/trajectory-base.hpp"
#include "tsid/math/constraint-equality.hpp"
#include "tsid/formulations/inverse-dynamics-formulation-base.hpp"
namespace tsid
{
namespace tasks
{
class TaskCopEquality : public TaskContactForce
{
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
typedef math::Index Index;
typedef trajectories::TrajectorySample TrajectorySample;
typedef math::Vector Vector;
typedef math::Vector3 Vector3;
typedef math::ConstraintEquality ConstraintEquality;
typedef pinocchio::SE3 SE3;
TaskCopEquality(const std::string & name,
RobotWrapper & robot);
void setContactList(const std::vector > *contacts);
int dim() const;
virtual const std::string& getAssociatedContactName();
const ConstraintBase & compute(const double t,
ConstRefVector q,
ConstRefVector v,
Data & data);
const ConstraintBase & compute(const double t,
ConstRefVector q,
ConstRefVector v,
Data & data,
const std::vector > *contacts);
const ConstraintBase & getConstraint() const;
void setReference(const Vector3 & ref);
const Vector3 & getReference() const;
void setContactNormal(const Vector3 & n);
const Vector3 & getContactNormal() const;
protected:
const std::vector > *m_contacts;
std::string m_contact_name; // an empty string
Vector3 m_normal; // normal direction to the ground expressed in world frame
Vector3 m_ref; // reference CoP in world frame
ConstraintEquality m_constraint;
};
}
}
#endif // ifndef __invdyn_task_com_equality_hpp__