diff --git a/doc/additionalDoc/loading.hh b/doc/additionalDoc/loading.hh index bd3ac73a8270cfb68ed58a8ac1b7fdbc8cdbe4c8..4662b8adc646a99fad4537f9e5b7fba9f758bbe9 100644 --- a/doc/additionalDoc/loading.hh +++ b/doc/additionalDoc/loading.hh @@ -34,8 +34,11 @@ To load an urdf file in C++ code, copy the following lines: #include <pinocchio/multibody/model.hpp> #include <pinocchio/multibody/parser/urdf.hpp> #include <pinocchio/multibody/parser/utils.hpp> +#include <pinocchio/multibody/joint.hpp> bool verbose = false; -se3::Model model = se3::urdf::buildModel (filename, verbose); +se3::JointModelFreeflyer rootJoint; +se3::Model model = se3::urdf::buildModel (filename, rootJoint, verbose); +se3::Data data (model); \endcode \subsection pinocchio_page_loading_lua Format lua @@ -45,8 +48,11 @@ To load an lua file in C++ code, copy the following lines: #include <pinocchio/multibody/model.hpp> #include <pinocchio/multibody/parser/lua.hpp> #include <pinocchio/multibody/parser/utils.hpp> -bool verbose = false; -se3::Model model = se3::lua::buildModel (filename, false, verbose); +#include <pinocchio/multibody/joint.hpp> + +bool freeflyer = true; +se3::Model model = se3::lua::buildModel (filename, freeflyer); +se3::Data data (model); \endcode */