LOCAL_WORLD_ALIGNED=2///< The LOCAL_WORLD_ALIGNED frame convention corresponds to the frame centered on the moving part (Joint, Frame, etc.) but with axes aligned with the frame of the Universe. This a MIXED representation betwenn the LOCAL and the WORLD conventions.
};
///
/// \brief List of Kinematics Level supported by Pinocchio.
///
enumKinematicLevel
{
POSITION=0,///< Refers to the quantities related to the 0-order kinematics (joint placements, center of mass position, etc.).
VELOCITY=1,///< Refers to the quantities related to the 1st-order kinematics (joint velocities, center of mass velocity, etc.).
ACCELERATION=2///< Refers to the quantities related to the 2nd-order kinematics (joint accelerations, center of mass acceleration, etc.).