Verified Commit 1ae84845 authored by Justin Carpentier's avatar Justin Carpentier
Browse files

geometry: fix naming

parent 5a378002
......@@ -99,14 +99,14 @@ namespace pinocchio
void addAllCollisionPairs();
/// \brief Add the collision pairs from a given input array.
/// \brief Set the collision pairs from a given input array.
/// Each entry of the input matrix defines the activation of a given collision pair
/// (map[i,j] > 0 means that the pair (i,j) is active).
/// \param[in] collision_map Associative array.
/// \param[in] upper Wheter the collision_map is an upper or lower triangular filled array.
void addCollisionPairs(const MatrixXb & collision_map,
void setCollisionPairs(const MatrixXb & collision_map,
const bool upper = true);
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