Commit 1b9f4045 authored by Florent Lamiraux's avatar Florent Lamiraux
Browse files

Update to header reorganization in hpp-fcl.

parent 4f863c25
......@@ -20,7 +20,7 @@
#ifndef HPP_MODEL_COLLISION_OBJECT_HH
# define HPP_MODEL_COLLISION_OBJECT_HH
# include <fcl/collision_object.h>
# include <hpp/fcl/collision_object.h>
# include <hpp/util/pointer.hh>
# include <hpp/model/config.hh>
# include <hpp/model/fwd.hh>
......
......@@ -20,7 +20,7 @@
#ifndef HPP_MODEL_DISTANCE_RESULT_HH
# define HPP_MODEL_DISTANCE_RESULT_HH
# include <fcl/collision_data.h>
# include <hpp/fcl/collision_data.h>
# include <hpp/model/config.hh>
# include <hpp/model/fwd.hh>
......
......@@ -20,7 +20,7 @@
#ifndef HPP_MODEL_FCL_TO_EIGEN_HH
# define HPP_MODEL_FCL_TO_EIGEN_HH
# include <fcl/math/transform.h>
# include <hpp/fcl/math/transform.h>
# include <hpp/model/fwd.hh>
inline hpp::model::matrix_t operator* (const hpp::model::matrix_t& m1,
......
......@@ -25,8 +25,8 @@
# include <map>
# include <Eigen/Core>
# include <hpp/util/pointer.hh>
# include <fcl/fwd.hh>
# include <fcl/math/matrix_3f.h>
# include <hpp/fcl/fwd.hh>
# include <hpp/fcl/math/matrix_3f.h>
namespace hpp {
namespace model {
......
......@@ -20,7 +20,7 @@
#ifndef HPP_MANIPULATION_GRIPPER_HH
# define HPP_MANIPULATION_GRIPPER_HH
# include <fcl/math/transform.h>
# include <hpp/fcl/math/transform.h>
# include <hpp/model/joint.hh>
namespace hpp {
......
......@@ -21,7 +21,7 @@
# define HPP_MODEL_JOINT_HH
# include <cstddef>
# include <fcl/math/transform.h>
# include <hpp/fcl/math/transform.h>
# include <hpp/model/config.hh>
# include <hpp/model/fwd.hh>
......
......@@ -17,8 +17,8 @@
// hpp-model If not, see
// <http://www.gnu.org/licenses/>.
#include <fcl/distance.h>
#include <fcl/collision.h>
#include <hpp/fcl/distance.h>
#include <hpp/fcl/collision.h>
#include <hpp/util/debug.hh>
#include <hpp/model/body.hh>
#include <hpp/model/joint.hh>
......
......@@ -18,7 +18,7 @@
// <http://www.gnu.org/licenses/>.
#include <hpp/model/body.hh>
#include <fcl/math/transform.h>
#include <hpp/fcl/math/transform.h>
#include <hpp/model/joint.hh>
#include <hpp/model/gripper.hh>
......
......@@ -22,7 +22,7 @@
#include <cstdlib>
#include <iostream>
#include <sstream>
#include <fcl/math/transform.h>
#include <hpp/fcl/math/transform.h>
#include <hpp/util/debug.hh>
#include <hpp/model/joint-configuration.hh>
......
......@@ -17,7 +17,7 @@
// hpp-model If not, see
// <http://www.gnu.org/licenses/>.
#include <fcl/math/vec_3f.h>
#include <hpp/fcl/math/vec_3f.h>
#include <hpp/util/debug.hh>
#include <hpp/model/body.hh>
#include <hpp/model/collision-object.hh>
......
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