- 12 Apr, 2012 9 commits
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Antonio El Khoury authored
* The pose argument is the local link pose. * The origin of either visual or collision node can be used.
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Antonio El Khoury authored
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Antonio El Khoury authored
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Antonio El Khoury authored
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Antonio El Khoury authored
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Antonio El Khoury authored
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Antonio El Khoury authored
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Antonio El Khoury authored
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Antonio El Khoury authored
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- 10 Apr, 2012 1 commit
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Antonio El Khoury authored
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- 04 Apr, 2012 1 commit
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Antonio El Khoury authored
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- 03 Apr, 2012 4 commits
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Antonio El Khoury authored
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Antonio El Khoury authored
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Antonio El Khoury authored
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Antonio El Khoury authored
* Each body can be made from multiple meshes with their own set of vertex indexes. * When adding faces of a new submesh, offset the face indexes by the number of points already added to the polyhedron. * Another cleaner solution would be to load assemblies of polyhedrons, but it would not comply with robotbuilder behavior for HRP-2 (one body = one polyhedron).
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- 28 Mar, 2012 1 commit
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Antonio El Khoury authored
* Find hpp parent joint by name and get absolute position. * Denormalize joint to get urdf joint absolute position. * Multiply by link relative transformation to get absolute transformation.
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- 27 Mar, 2012 2 commits
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Antonio El Khoury authored
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Antonio El Khoury authored
* Joint normalization was called recursively for all branch joints when computing the position of the current joint. * Call joint normalization only on current joint and before applying transformation.
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- 26 Mar, 2012 3 commits
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Antonio El Khoury authored
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Antonio El Khoury authored
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Antonio El Khoury authored
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- 23 Mar, 2012 2 commits
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Antonio El Khoury authored
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Antonio El Khoury authored
* Create appropriate Kite solid component and attach it to body. * Use assimp to parse mesh files. * assimp usage has been copied from rviz and adapted. * Only meshes are supported for now.
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- 22 Mar, 2012 3 commits
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Antonio El Khoury authored
* The methods are largely inspired from the similar parser jrl_dynamics_parser by Florent Lamiraux, Guido Manfredi, and Thomas Moulard. * So far the dyncamic part of the robot is fully loaded, as the kinematic part in of Kite device component. * No Kite solid component is attached to the bodies.
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Antonio El Khoury authored
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Antonio El Khoury authored
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- 21 Mar, 2012 1 commit
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Antonio El Khoury authored
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- 20 Mar, 2012 6 commits
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Antonio El Khoury authored
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Antonio El Khoury authored
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Antonio El Khoury authored
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Antonio El Khoury authored
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Antonio El Khoury authored
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Antonio El Khoury authored
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- 19 Mar, 2012 1 commit
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Antonio El Khoury authored
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