From ba466e3327027e87b3e6e9c2df9625f0c145aef6 Mon Sep 17 00:00:00 2001 From: Joseph Mirabel <jmirabel@laas.fr> Date: Thu, 13 Jun 2019 18:32:37 +0200 Subject: [PATCH] Fix contact point order in MeshShapeCollisionTraversalNode --- include/hpp/fcl/traversal/traversal_node_bvh_shape.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/hpp/fcl/traversal/traversal_node_bvh_shape.h b/include/hpp/fcl/traversal/traversal_node_bvh_shape.h index 9c81ed71..322d4f15 100644 --- a/include/hpp/fcl/traversal/traversal_node_bvh_shape.h +++ b/include/hpp/fcl/traversal/traversal_node_bvh_shape.h @@ -235,11 +235,11 @@ public: static const Transform3f Id; collision = nsolver->shapeTriangleInteraction(*(this->model2), this->tf2, p1, p2, p3, - Id , distance, c1, c2, normal); + Id , distance, c2, c1, normal); } else { collision = nsolver->shapeTriangleInteraction(*(this->model2), this->tf2, p1, p2, p3, - this->tf1, distance, c1, c2, normal); + this->tf1, distance, c2, c1, normal); } if(collision) { -- GitLab