diff --git a/include/hpp/fcl/collision.h b/include/hpp/fcl/collision.h index cc68c88bd9371631ba1ca93d210d9a92be494da0..89897e66b8b218ce2358e5bc1a4203a0d5fc9fae 100644 --- a/include/hpp/fcl/collision.h +++ b/include/hpp/fcl/collision.h @@ -42,6 +42,7 @@ #include <hpp/fcl/data_types.h> #include <hpp/fcl/collision_object.h> #include <hpp/fcl/collision_data.h> +#include <hpp/fcl/narrowphase/narrowphase.h> namespace hpp { @@ -54,13 +55,22 @@ namespace fcl /// Return value is the number of contacts generated between the two objects. std::size_t collide(const CollisionObject* o1, const CollisionObject* o2, + const GJKSolver* nsolver, const CollisionRequest& request, CollisionResult& result); std::size_t collide(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, + const GJKSolver* nsolver_, const CollisionRequest& request, CollisionResult& result); + +std::size_t collide(const CollisionObject* o1, const CollisionObject* o2, + const CollisionRequest& request, CollisionResult& result); + +std::size_t collide(const CollisionGeometry* o1, const Transform3f& tf1, + const CollisionGeometry* o2, const Transform3f& tf2, + const CollisionRequest& request, CollisionResult& result); } } // namespace hpp diff --git a/include/hpp/fcl/collision_func_matrix.h b/include/hpp/fcl/collision_func_matrix.h index af0355bd5849bf2ddb3044f44c7119c5247e75d8..892ea4013d870af3a8be510593454934f3931f6f 100644 --- a/include/hpp/fcl/collision_func_matrix.h +++ b/include/hpp/fcl/collision_func_matrix.h @@ -42,6 +42,7 @@ #include <hpp/fcl/collision_object.h> #include <hpp/fcl/collision_data.h> +#include <hpp/fcl/narrowphase/narrowphase.h> namespace hpp { @@ -49,7 +50,7 @@ namespace fcl { /// @brief collision matrix stores the functions for collision between different types of objects and provides a uniform call interface -template<typename GJKSolver> + struct CollisionFunctionMatrix { /// @brief the uniform call interface for collision: for collision, we need know diff --git a/include/hpp/fcl/distance.h b/include/hpp/fcl/distance.h index 87216ce6df8a1621f7bf885f94fd243ece3c64e0..9244674d40bd7e6abb352061cccbbd14833d2211 100644 --- a/include/hpp/fcl/distance.h +++ b/include/hpp/fcl/distance.h @@ -40,6 +40,7 @@ #include <hpp/fcl/collision_object.h> #include <hpp/fcl/collision_data.h> +#include <hpp/fcl/narrowphase/narrowphase.h> namespace hpp { @@ -50,12 +51,19 @@ namespace fcl /// Return value is the minimum distance generated between the two objects. FCL_REAL distance(const CollisionObject* o1, const CollisionObject* o2, + const GJKSolver* nsolver, const DistanceRequest& request, DistanceResult& result); -FCL_REAL distance(const CollisionGeometry* o1, const Transform3f& tf1, +FCL_REAL distance(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, + const GJKSolver* nsolver_, const DistanceRequest& request, DistanceResult& result); +FCL_REAL distance(const CollisionObject* o1, const CollisionObject* o2, const DistanceRequest& request, DistanceResult& result); + +FCL_REAL distance(const CollisionGeometry* o1, const Transform3f& tf1, + const CollisionGeometry* o2, const Transform3f& tf2, + const DistanceRequest& request, DistanceResult& result); } } // namespace hpp diff --git a/include/hpp/fcl/distance_func_matrix.h b/include/hpp/fcl/distance_func_matrix.h index 89ee2d549135e2e62320847a4a75e0ae5af0619b..1f0ea6d26e573f065a6a97cc6552fff40ba31a20 100644 --- a/include/hpp/fcl/distance_func_matrix.h +++ b/include/hpp/fcl/distance_func_matrix.h @@ -40,6 +40,7 @@ #include <hpp/fcl/collision_object.h> #include <hpp/fcl/collision_data.h> +#include <hpp/fcl/narrowphase/narrowphase.h> namespace hpp { @@ -47,7 +48,6 @@ namespace fcl { /// @brief distance matrix stores the functions for distance between different types of objects and provides a uniform call interface -template<typename GJKSolver> struct DistanceFunctionMatrix { /// @brief the uniform call interface for distance: for distance, we need know diff --git a/src/collision.cpp b/src/collision.cpp index b6a45e8301499083696e1cb48ff2e4aa51671f86..fd1bc5c6cbf068a2f89b1eac4afc3f5f8a6e6010 100644 --- a/src/collision.cpp +++ b/src/collision.cpp @@ -47,21 +47,18 @@ namespace hpp namespace fcl { -template<typename GJKSolver> -CollisionFunctionMatrix<GJKSolver>& getCollisionFunctionLookTable() +CollisionFunctionMatrix& getCollisionFunctionLookTable() { - static CollisionFunctionMatrix<GJKSolver> table; + static CollisionFunctionMatrix table; return table; } -template<typename GJKSolver> std::size_t collide(const CollisionObject* o1, const CollisionObject* o2, const GJKSolver* nsolver, const CollisionRequest& request, CollisionResult& result) { - return collide(o1->collisionGeometry().get(), o1->getTransform(), o2->collisionGeometry().get(), o2->getTransform(), - nsolver, request, result); + return collide(o1->collisionGeometry().get(), o1->getTransform(), o2->collisionGeometry().get(), o2->getTransform(), nsolver, request, result); } // reorder collision results in the order the call has been made. @@ -81,7 +78,6 @@ void invertResults(CollisionResult& result) } } -template<typename GJKSolver> std::size_t collide(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver_, @@ -92,7 +88,7 @@ std::size_t collide(const CollisionGeometry* o1, const Transform3f& tf1, if(!nsolver_) nsolver = new GJKSolver(); - const CollisionFunctionMatrix<GJKSolver>& looktable = getCollisionFunctionLookTable<GJKSolver>(); + const CollisionFunctionMatrix& looktable = getCollisionFunctionLookTable(); result.distance_lower_bound = -1; std::size_t res; if(request.num_max_contacts == 0) @@ -146,7 +142,7 @@ std::size_t collide(const CollisionObject* o1, const CollisionObject* o2, case GST_INDEP: { GJKSolver solver; - return collide<GJKSolver>(o1, o2, &solver, request, result); + return collide(o1, o2, &solver, request, result); } default: return -1; // error @@ -162,7 +158,7 @@ std::size_t collide(const CollisionGeometry* o1, const Transform3f& tf1, case GST_INDEP: { GJKSolver solver; - return collide<GJKSolver>(o1, tf1, o2, tf2, &solver, request, result); + return collide(o1, tf1, o2, tf2, &solver, request, result); } default: std::cerr << "Warning! Invalid GJK solver" << std::endl; diff --git a/src/collision_func_matrix.cpp b/src/collision_func_matrix.cpp index 5dbcc9181a6988fb65898c55fcc03d66ba42e2d1..a1abe2a6975ba19c75d139f9fd763ded82c6142f 100644 --- a/src/collision_func_matrix.cpp +++ b/src/collision_func_matrix.cpp @@ -49,17 +49,17 @@ namespace fcl { #ifdef HPP_FCL_HAVE_OCTOMAP -template<typename T_SH, typename GJKSolver> +template<typename T_SH> std::size_t ShapeOcTreeCollide(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const CollisionRequest& request, CollisionResult& result) { if(request.isSatisfied(result)) return result.numContacts(); - ShapeOcTreeCollisionTraversalNode<T_SH, GJKSolver> node (request); + ShapeOcTreeCollisionTraversalNode<T_SH> node (request); const T_SH* obj1 = static_cast<const T_SH*>(o1); const OcTree* obj2 = static_cast<const OcTree*>(o2); - OcTreeSolver<GJKSolver> otsolver(nsolver); + OcTreeSolver otsolver(nsolver); initialize(node, *obj1, tf1, *obj2, tf2, &otsolver, result); collide(&node, request, result); @@ -67,17 +67,17 @@ std::size_t ShapeOcTreeCollide(const CollisionGeometry* o1, const Transform3f& t return result.numContacts(); } -template<typename T_SH, typename GJKSolver> +template<typename T_SH> std::size_t OcTreeShapeCollide(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const CollisionRequest& request, CollisionResult& result) { if(request.isSatisfied(result)) return result.numContacts(); - OcTreeShapeCollisionTraversalNode<T_SH, GJKSolver> node (request); + OcTreeShapeCollisionTraversalNode<T_SH> node (request); const OcTree* obj1 = static_cast<const OcTree*>(o1); const T_SH* obj2 = static_cast<const T_SH*>(o2); - OcTreeSolver<GJKSolver> otsolver(nsolver); + OcTreeSolver otsolver(nsolver); initialize(node, *obj1, tf1, *obj2, tf2, &otsolver, result); collide(&node, request, result); @@ -85,17 +85,16 @@ std::size_t OcTreeShapeCollide(const CollisionGeometry* o1, const Transform3f& t return result.numContacts(); } -template<typename GJKSolver> std::size_t OcTreeCollide(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const CollisionRequest& request, CollisionResult& result) { if(request.isSatisfied(result)) return result.numContacts(); - OcTreeCollisionTraversalNode<GJKSolver> node (request); + OcTreeCollisionTraversalNode node (request); const OcTree* obj1 = static_cast<const OcTree*>(o1); const OcTree* obj2 = static_cast<const OcTree*>(o2); - OcTreeSolver<GJKSolver> otsolver(nsolver); + OcTreeSolver otsolver(nsolver); initialize(node, *obj1, tf1, *obj2, tf2, &otsolver, result); collide(&node, request, result); @@ -103,34 +102,34 @@ std::size_t OcTreeCollide(const CollisionGeometry* o1, const Transform3f& tf1, c return result.numContacts(); } -template<typename T_BVH, typename GJKSolver> +template<typename T_BVH> std::size_t OcTreeBVHCollide(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const CollisionRequest& request, CollisionResult& result) { if(request.isSatisfied(result)) return result.numContacts(); - OcTreeMeshCollisionTraversalNode<T_BVH, GJKSolver> node (request); + OcTreeMeshCollisionTraversalNode<T_BVH> node (request); const OcTree* obj1 = static_cast<const OcTree*>(o1); const BVHModel<T_BVH>* obj2 = static_cast<const BVHModel<T_BVH>*>(o2); - OcTreeSolver<GJKSolver> otsolver(nsolver); + OcTreeSolver otsolver(nsolver); initialize(node, *obj1, tf1, *obj2, tf2, &otsolver, result); collide(&node, request, result); return result.numContacts(); } -template<typename T_BVH, typename GJKSolver> +template<typename T_BVH> std::size_t BVHOcTreeCollide(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const CollisionRequest& request, CollisionResult& result) { if(request.isSatisfied(result)) return result.numContacts(); - MeshOcTreeCollisionTraversalNode<T_BVH, GJKSolver> node (request); + MeshOcTreeCollisionTraversalNode<T_BVH> node (request); const BVHModel<T_BVH>* obj1 = static_cast<const BVHModel<T_BVH>*>(o1); const OcTree* obj2 = static_cast<const OcTree*>(o2); - OcTreeSolver<GJKSolver> otsolver(nsolver); + OcTreeSolver otsolver(nsolver); initialize(node, *obj1, tf1, *obj2, tf2, &otsolver, result); collide(&node, request, result); @@ -139,7 +138,7 @@ std::size_t BVHOcTreeCollide(const CollisionGeometry* o1, const Transform3f& tf1 #endif -template<typename T_SH1, typename T_SH2, typename GJKSolver> +template<typename T_SH1, typename T_SH2> std::size_t ShapeShapeCollide(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const CollisionRequest& request, CollisionResult& result) @@ -148,7 +147,7 @@ std::size_t ShapeShapeCollide(const CollisionGeometry* o1, const Transform3f& tf DistanceResult distanceResult; DistanceRequest distanceRequest (request.enable_contact); - FCL_REAL distance = ShapeShapeDistance <T_SH1, T_SH2, GJKSolver> + FCL_REAL distance = ShapeShapeDistance <T_SH1, T_SH2> (o1, tf1, o2, tf2, nsolver, distanceRequest, distanceResult); if (distance <= 0) { @@ -179,7 +178,7 @@ std::size_t ShapeShapeCollide(const CollisionGeometry* o1, const Transform3f& tf return 0; } -template<typename T_BVH, typename T_SH, typename GJKSolver> +template<typename T_BVH, typename T_SH> struct BVHShapeCollider { static std::size_t collide(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, @@ -188,7 +187,7 @@ struct BVHShapeCollider { if(request.isSatisfied(result)) return result.numContacts(); - MeshShapeCollisionTraversalNode<T_BVH, T_SH, GJKSolver> node (request); + MeshShapeCollisionTraversalNode<T_BVH, T_SH> node (request); const BVHModel<T_BVH>* obj1 = static_cast<const BVHModel<T_BVH>* >(o1); BVHModel<T_BVH>* obj1_tmp = new BVHModel<T_BVH>(*obj1); Transform3f tf1_tmp = tf1; @@ -205,7 +204,7 @@ struct BVHShapeCollider namespace details { -template<typename OrientMeshShapeCollisionTraveralNode, typename T_BVH, typename T_SH, typename GJKSolver> +template<typename OrientMeshShapeCollisionTraveralNode, typename T_BVH, typename T_SH> std::size_t orientedBVHShapeCollide(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const CollisionRequest& request, CollisionResult& result) @@ -224,50 +223,50 @@ std::size_t orientedBVHShapeCollide(const CollisionGeometry* o1, const Transform } -template<typename T_SH, typename GJKSolver> -struct BVHShapeCollider<OBB, T_SH, GJKSolver> +template<typename T_SH> +struct BVHShapeCollider<OBB, T_SH> { static std::size_t collide(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const CollisionRequest& request, CollisionResult& result) { - return details::orientedBVHShapeCollide<MeshShapeCollisionTraversalNodeOBB<T_SH, GJKSolver>, OBB, T_SH, GJKSolver>(o1, tf1, o2, tf2, nsolver, request, result); + return details::orientedBVHShapeCollide<MeshShapeCollisionTraversalNodeOBB<T_SH>, OBB, T_SH>(o1, tf1, o2, tf2, nsolver, request, result); } }; -template<typename T_SH, typename GJKSolver> -struct BVHShapeCollider<RSS, T_SH, GJKSolver> +template<typename T_SH> +struct BVHShapeCollider<RSS, T_SH> { static std::size_t collide(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const CollisionRequest& request, CollisionResult& result) { - return details::orientedBVHShapeCollide<MeshShapeCollisionTraversalNodeRSS<T_SH, GJKSolver>, RSS, T_SH, GJKSolver>(o1, tf1, o2, tf2, nsolver, request, result); + return details::orientedBVHShapeCollide<MeshShapeCollisionTraversalNodeRSS<T_SH>, RSS, T_SH>(o1, tf1, o2, tf2, nsolver, request, result); } }; -template<typename T_SH, typename GJKSolver> -struct BVHShapeCollider<kIOS, T_SH, GJKSolver> +template<typename T_SH> +struct BVHShapeCollider<kIOS, T_SH> { static std::size_t collide(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const CollisionRequest& request, CollisionResult& result) { - return details::orientedBVHShapeCollide<MeshShapeCollisionTraversalNodekIOS<T_SH, GJKSolver>, kIOS, T_SH, GJKSolver>(o1, tf1, o2, tf2, nsolver, request, result); + return details::orientedBVHShapeCollide<MeshShapeCollisionTraversalNodekIOS<T_SH>, kIOS, T_SH>(o1, tf1, o2, tf2, nsolver, request, result); } }; -template<typename T_SH, typename GJKSolver> -struct BVHShapeCollider<OBBRSS, T_SH, GJKSolver> +template<typename T_SH> +struct BVHShapeCollider<OBBRSS, T_SH> { static std::size_t collide(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const CollisionRequest& request, CollisionResult& result) { - return details::orientedBVHShapeCollide<MeshShapeCollisionTraversalNodeOBBRSS<T_SH, GJKSolver>, OBBRSS, T_SH, GJKSolver>(o1, tf1, o2, tf2, nsolver, request, result); + return details::orientedBVHShapeCollide<MeshShapeCollisionTraversalNodeOBBRSS<T_SH>, OBBRSS, T_SH>(o1, tf1, o2, tf2, nsolver, request, result); } }; @@ -333,7 +332,7 @@ std::size_t BVHCollide<kIOS>(const CollisionGeometry* o1, const Transform3f& tf1 } -template<typename T_BVH, typename GJKSolver> +template<typename T_BVH> std::size_t BVHCollide(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* /*nsolver*/, const CollisionRequest& request, CollisionResult& result) @@ -342,8 +341,7 @@ std::size_t BVHCollide(const CollisionGeometry* o1, const Transform3f& tf1, cons } -template<typename GJKSolver> -CollisionFunctionMatrix<GJKSolver>::CollisionFunctionMatrix() +CollisionFunctionMatrix::CollisionFunctionMatrix() { for(int i = 0; i < NODE_COUNT; ++i) { @@ -351,200 +349,200 @@ CollisionFunctionMatrix<GJKSolver>::CollisionFunctionMatrix() collision_matrix[i][j] = NULL; } - collision_matrix[GEOM_BOX][GEOM_BOX] = &ShapeShapeCollide<Box, Box, GJKSolver>; - collision_matrix[GEOM_BOX][GEOM_SPHERE] = &ShapeShapeCollide<Box, Sphere, GJKSolver>; - collision_matrix[GEOM_BOX][GEOM_CAPSULE] = &ShapeShapeCollide<Box, Capsule, GJKSolver>; - collision_matrix[GEOM_BOX][GEOM_CONE] = &ShapeShapeCollide<Box, Cone, GJKSolver>; - collision_matrix[GEOM_BOX][GEOM_CYLINDER] = &ShapeShapeCollide<Box, Cylinder, GJKSolver>; - collision_matrix[GEOM_BOX][GEOM_CONVEX] = &ShapeShapeCollide<Box, Convex, GJKSolver>; - collision_matrix[GEOM_BOX][GEOM_PLANE] = &ShapeShapeCollide<Box, Plane, GJKSolver>; - collision_matrix[GEOM_BOX][GEOM_HALFSPACE] = &ShapeShapeCollide<Box, Halfspace, GJKSolver>; - - collision_matrix[GEOM_SPHERE][GEOM_BOX] = &ShapeShapeCollide<Sphere, Box, GJKSolver>; - collision_matrix[GEOM_SPHERE][GEOM_SPHERE] = &ShapeShapeCollide<Sphere, Sphere, GJKSolver>; - collision_matrix[GEOM_SPHERE][GEOM_CAPSULE] = &ShapeShapeCollide<Sphere, Capsule, GJKSolver>; - collision_matrix[GEOM_SPHERE][GEOM_CONE] = &ShapeShapeCollide<Sphere, Cone, GJKSolver>; - collision_matrix[GEOM_SPHERE][GEOM_CYLINDER] = &ShapeShapeCollide<Sphere, Cylinder, GJKSolver>; - collision_matrix[GEOM_SPHERE][GEOM_CONVEX] = &ShapeShapeCollide<Sphere, Convex, GJKSolver>; - collision_matrix[GEOM_SPHERE][GEOM_PLANE] = &ShapeShapeCollide<Sphere, Plane, GJKSolver>; - collision_matrix[GEOM_SPHERE][GEOM_HALFSPACE] = &ShapeShapeCollide<Sphere, Halfspace, GJKSolver>; - - collision_matrix[GEOM_CAPSULE][GEOM_BOX] = &ShapeShapeCollide<Capsule, Box, GJKSolver>; - collision_matrix[GEOM_CAPSULE][GEOM_SPHERE] = &ShapeShapeCollide<Capsule, Sphere, GJKSolver>; - collision_matrix[GEOM_CAPSULE][GEOM_CAPSULE] = &ShapeShapeCollide<Capsule, Capsule, GJKSolver>; - collision_matrix[GEOM_CAPSULE][GEOM_CONE] = &ShapeShapeCollide<Capsule, Cone, GJKSolver>; - collision_matrix[GEOM_CAPSULE][GEOM_CYLINDER] = &ShapeShapeCollide<Capsule, Cylinder, GJKSolver>; - collision_matrix[GEOM_CAPSULE][GEOM_CONVEX] = &ShapeShapeCollide<Capsule, Convex, GJKSolver>; - collision_matrix[GEOM_CAPSULE][GEOM_PLANE] = &ShapeShapeCollide<Capsule, Plane, GJKSolver>; - collision_matrix[GEOM_CAPSULE][GEOM_HALFSPACE] = &ShapeShapeCollide<Capsule, Halfspace, GJKSolver>; - - collision_matrix[GEOM_CONE][GEOM_BOX] = &ShapeShapeCollide<Cone, Box, GJKSolver>; - collision_matrix[GEOM_CONE][GEOM_SPHERE] = &ShapeShapeCollide<Cone, Sphere, GJKSolver>; - collision_matrix[GEOM_CONE][GEOM_CAPSULE] = &ShapeShapeCollide<Cone, Capsule, GJKSolver>; - collision_matrix[GEOM_CONE][GEOM_CONE] = &ShapeShapeCollide<Cone, Cone, GJKSolver>; - collision_matrix[GEOM_CONE][GEOM_CYLINDER] = &ShapeShapeCollide<Cone, Cylinder, GJKSolver>; - collision_matrix[GEOM_CONE][GEOM_CONVEX] = &ShapeShapeCollide<Cone, Convex, GJKSolver>; - collision_matrix[GEOM_CONE][GEOM_PLANE] = &ShapeShapeCollide<Cone, Plane, GJKSolver>; - collision_matrix[GEOM_CONE][GEOM_HALFSPACE] = &ShapeShapeCollide<Cone, Halfspace, GJKSolver>; - - collision_matrix[GEOM_CYLINDER][GEOM_BOX] = &ShapeShapeCollide<Cylinder, Box, GJKSolver>; - collision_matrix[GEOM_CYLINDER][GEOM_SPHERE] = &ShapeShapeCollide<Cylinder, Sphere, GJKSolver>; - collision_matrix[GEOM_CYLINDER][GEOM_CAPSULE] = &ShapeShapeCollide<Cylinder, Capsule, GJKSolver>; - collision_matrix[GEOM_CYLINDER][GEOM_CONE] = &ShapeShapeCollide<Cylinder, Cone, GJKSolver>; - collision_matrix[GEOM_CYLINDER][GEOM_CYLINDER] = &ShapeShapeCollide<Cylinder, Cylinder, GJKSolver>; - collision_matrix[GEOM_CYLINDER][GEOM_CONVEX] = &ShapeShapeCollide<Cylinder, Convex, GJKSolver>; - collision_matrix[GEOM_CYLINDER][GEOM_PLANE] = &ShapeShapeCollide<Cylinder, Plane, GJKSolver>; - collision_matrix[GEOM_CYLINDER][GEOM_HALFSPACE] = &ShapeShapeCollide<Cylinder, Halfspace, GJKSolver>; - - collision_matrix[GEOM_CONVEX][GEOM_BOX] = &ShapeShapeCollide<Convex, Box, GJKSolver>; - collision_matrix[GEOM_CONVEX][GEOM_SPHERE] = &ShapeShapeCollide<Convex, Sphere, GJKSolver>; - collision_matrix[GEOM_CONVEX][GEOM_CAPSULE] = &ShapeShapeCollide<Convex, Capsule, GJKSolver>; - collision_matrix[GEOM_CONVEX][GEOM_CONE] = &ShapeShapeCollide<Convex, Cone, GJKSolver>; - collision_matrix[GEOM_CONVEX][GEOM_CYLINDER] = &ShapeShapeCollide<Convex, Cylinder, GJKSolver>; - collision_matrix[GEOM_CONVEX][GEOM_CONVEX] = &ShapeShapeCollide<Convex, Convex, GJKSolver>; - collision_matrix[GEOM_CONVEX][GEOM_PLANE] = &ShapeShapeCollide<Convex, Plane, GJKSolver>; - collision_matrix[GEOM_CONVEX][GEOM_HALFSPACE] = &ShapeShapeCollide<Convex, Halfspace, GJKSolver>; - - collision_matrix[GEOM_PLANE][GEOM_BOX] = &ShapeShapeCollide<Plane, Box, GJKSolver>; - collision_matrix[GEOM_PLANE][GEOM_SPHERE] = &ShapeShapeCollide<Plane, Sphere, GJKSolver>; - collision_matrix[GEOM_PLANE][GEOM_CAPSULE] = &ShapeShapeCollide<Plane, Capsule, GJKSolver>; - collision_matrix[GEOM_PLANE][GEOM_CONE] = &ShapeShapeCollide<Plane, Cone, GJKSolver>; - collision_matrix[GEOM_PLANE][GEOM_CYLINDER] = &ShapeShapeCollide<Plane, Cylinder, GJKSolver>; - collision_matrix[GEOM_PLANE][GEOM_CONVEX] = &ShapeShapeCollide<Plane, Convex, GJKSolver>; - collision_matrix[GEOM_PLANE][GEOM_PLANE] = &ShapeShapeCollide<Plane, Plane, GJKSolver>; - collision_matrix[GEOM_PLANE][GEOM_HALFSPACE] = &ShapeShapeCollide<Plane, Halfspace, GJKSolver>; - - collision_matrix[GEOM_HALFSPACE][GEOM_BOX] = &ShapeShapeCollide<Halfspace, Box, GJKSolver>; - collision_matrix[GEOM_HALFSPACE][GEOM_SPHERE] = &ShapeShapeCollide<Halfspace, Sphere, GJKSolver>; - collision_matrix[GEOM_HALFSPACE][GEOM_CAPSULE] = &ShapeShapeCollide<Halfspace, Capsule, GJKSolver>; - collision_matrix[GEOM_HALFSPACE][GEOM_CONE] = &ShapeShapeCollide<Halfspace, Cone, GJKSolver>; - collision_matrix[GEOM_HALFSPACE][GEOM_CYLINDER] = &ShapeShapeCollide<Halfspace, Cylinder, GJKSolver>; - collision_matrix[GEOM_HALFSPACE][GEOM_CONVEX] = &ShapeShapeCollide<Halfspace, Convex, GJKSolver>; - collision_matrix[GEOM_HALFSPACE][GEOM_PLANE] = &ShapeShapeCollide<Halfspace, Plane, GJKSolver>; - collision_matrix[GEOM_HALFSPACE][GEOM_HALFSPACE] = &ShapeShapeCollide<Halfspace, Halfspace, GJKSolver>; - - collision_matrix[BV_AABB][GEOM_BOX] = &BVHShapeCollider<AABB, Box, GJKSolver>::collide; - collision_matrix[BV_AABB][GEOM_SPHERE] = &BVHShapeCollider<AABB, Sphere, GJKSolver>::collide; - collision_matrix[BV_AABB][GEOM_CAPSULE] = &BVHShapeCollider<AABB, Capsule, GJKSolver>::collide; - collision_matrix[BV_AABB][GEOM_CONE] = &BVHShapeCollider<AABB, Cone, GJKSolver>::collide; - collision_matrix[BV_AABB][GEOM_CYLINDER] = &BVHShapeCollider<AABB, Cylinder, GJKSolver>::collide; - collision_matrix[BV_AABB][GEOM_CONVEX] = &BVHShapeCollider<AABB, Convex, GJKSolver>::collide; - collision_matrix[BV_AABB][GEOM_PLANE] = &BVHShapeCollider<AABB, Plane, GJKSolver>::collide; - collision_matrix[BV_AABB][GEOM_HALFSPACE] = &BVHShapeCollider<AABB, Halfspace, GJKSolver>::collide; - - collision_matrix[BV_OBB][GEOM_BOX] = &BVHShapeCollider<OBB, Box, GJKSolver>::collide; - collision_matrix[BV_OBB][GEOM_SPHERE] = &BVHShapeCollider<OBB, Sphere, GJKSolver>::collide; - collision_matrix[BV_OBB][GEOM_CAPSULE] = &BVHShapeCollider<OBB, Capsule, GJKSolver>::collide; - collision_matrix[BV_OBB][GEOM_CONE] = &BVHShapeCollider<OBB, Cone, GJKSolver>::collide; - collision_matrix[BV_OBB][GEOM_CYLINDER] = &BVHShapeCollider<OBB, Cylinder, GJKSolver>::collide; - collision_matrix[BV_OBB][GEOM_CONVEX] = &BVHShapeCollider<OBB, Convex, GJKSolver>::collide; - collision_matrix[BV_OBB][GEOM_PLANE] = &BVHShapeCollider<OBB, Plane, GJKSolver>::collide; - collision_matrix[BV_OBB][GEOM_HALFSPACE] = &BVHShapeCollider<OBB, Halfspace, GJKSolver>::collide; - - collision_matrix[BV_RSS][GEOM_BOX] = &BVHShapeCollider<RSS, Box, GJKSolver>::collide; - collision_matrix[BV_RSS][GEOM_SPHERE] = &BVHShapeCollider<RSS, Sphere, GJKSolver>::collide; - collision_matrix[BV_RSS][GEOM_CAPSULE] = &BVHShapeCollider<RSS, Capsule, GJKSolver>::collide; - collision_matrix[BV_RSS][GEOM_CONE] = &BVHShapeCollider<RSS, Cone, GJKSolver>::collide; - collision_matrix[BV_RSS][GEOM_CYLINDER] = &BVHShapeCollider<RSS, Cylinder, GJKSolver>::collide; - collision_matrix[BV_RSS][GEOM_CONVEX] = &BVHShapeCollider<RSS, Convex, GJKSolver>::collide; - collision_matrix[BV_RSS][GEOM_PLANE] = &BVHShapeCollider<RSS, Plane, GJKSolver>::collide; - collision_matrix[BV_RSS][GEOM_HALFSPACE] = &BVHShapeCollider<RSS, Halfspace, GJKSolver>::collide; - - collision_matrix[BV_KDOP16][GEOM_BOX] = &BVHShapeCollider<KDOP<16>, Box, GJKSolver>::collide; - collision_matrix[BV_KDOP16][GEOM_SPHERE] = &BVHShapeCollider<KDOP<16>, Sphere, GJKSolver>::collide; - collision_matrix[BV_KDOP16][GEOM_CAPSULE] = &BVHShapeCollider<KDOP<16>, Capsule, GJKSolver>::collide; - collision_matrix[BV_KDOP16][GEOM_CONE] = &BVHShapeCollider<KDOP<16>, Cone, GJKSolver>::collide; - collision_matrix[BV_KDOP16][GEOM_CYLINDER] = &BVHShapeCollider<KDOP<16>, Cylinder, GJKSolver>::collide; - collision_matrix[BV_KDOP16][GEOM_CONVEX] = &BVHShapeCollider<KDOP<16>, Convex, GJKSolver>::collide; - collision_matrix[BV_KDOP16][GEOM_PLANE] = &BVHShapeCollider<KDOP<16>, Plane, GJKSolver>::collide; - collision_matrix[BV_KDOP16][GEOM_HALFSPACE] = &BVHShapeCollider<KDOP<16>, Halfspace, GJKSolver>::collide; - - collision_matrix[BV_KDOP18][GEOM_BOX] = &BVHShapeCollider<KDOP<18>, Box, GJKSolver>::collide; - collision_matrix[BV_KDOP18][GEOM_SPHERE] = &BVHShapeCollider<KDOP<18>, Sphere, GJKSolver>::collide; - collision_matrix[BV_KDOP18][GEOM_CAPSULE] = &BVHShapeCollider<KDOP<18>, Capsule, GJKSolver>::collide; - collision_matrix[BV_KDOP18][GEOM_CONE] = &BVHShapeCollider<KDOP<18>, Cone, GJKSolver>::collide; - collision_matrix[BV_KDOP18][GEOM_CYLINDER] = &BVHShapeCollider<KDOP<18>, Cylinder, GJKSolver>::collide; - collision_matrix[BV_KDOP18][GEOM_CONVEX] = &BVHShapeCollider<KDOP<18>, Convex, GJKSolver>::collide; - collision_matrix[BV_KDOP18][GEOM_PLANE] = &BVHShapeCollider<KDOP<18>, Plane, GJKSolver>::collide; - collision_matrix[BV_KDOP18][GEOM_HALFSPACE] = &BVHShapeCollider<KDOP<18>, Halfspace, GJKSolver>::collide; - - collision_matrix[BV_KDOP24][GEOM_BOX] = &BVHShapeCollider<KDOP<24>, Box, GJKSolver>::collide; - collision_matrix[BV_KDOP24][GEOM_SPHERE] = &BVHShapeCollider<KDOP<24>, Sphere, GJKSolver>::collide; - collision_matrix[BV_KDOP24][GEOM_CAPSULE] = &BVHShapeCollider<KDOP<24>, Capsule, GJKSolver>::collide; - collision_matrix[BV_KDOP24][GEOM_CONE] = &BVHShapeCollider<KDOP<24>, Cone, GJKSolver>::collide; - collision_matrix[BV_KDOP24][GEOM_CYLINDER] = &BVHShapeCollider<KDOP<24>, Cylinder, GJKSolver>::collide; - collision_matrix[BV_KDOP24][GEOM_CONVEX] = &BVHShapeCollider<KDOP<24>, Convex, GJKSolver>::collide; - collision_matrix[BV_KDOP24][GEOM_PLANE] = &BVHShapeCollider<KDOP<24>, Plane, GJKSolver>::collide; - collision_matrix[BV_KDOP24][GEOM_HALFSPACE] = &BVHShapeCollider<KDOP<24>, Halfspace, GJKSolver>::collide; - - collision_matrix[BV_kIOS][GEOM_BOX] = &BVHShapeCollider<kIOS, Box, GJKSolver>::collide; - collision_matrix[BV_kIOS][GEOM_SPHERE] = &BVHShapeCollider<kIOS, Sphere, GJKSolver>::collide; - collision_matrix[BV_kIOS][GEOM_CAPSULE] = &BVHShapeCollider<kIOS, Capsule, GJKSolver>::collide; - collision_matrix[BV_kIOS][GEOM_CONE] = &BVHShapeCollider<kIOS, Cone, GJKSolver>::collide; - collision_matrix[BV_kIOS][GEOM_CYLINDER] = &BVHShapeCollider<kIOS, Cylinder, GJKSolver>::collide; - collision_matrix[BV_kIOS][GEOM_CONVEX] = &BVHShapeCollider<kIOS, Convex, GJKSolver>::collide; - collision_matrix[BV_kIOS][GEOM_PLANE] = &BVHShapeCollider<kIOS, Plane, GJKSolver>::collide; - collision_matrix[BV_kIOS][GEOM_HALFSPACE] = &BVHShapeCollider<kIOS, Halfspace, GJKSolver>::collide; - - collision_matrix[BV_OBBRSS][GEOM_BOX] = &BVHShapeCollider<OBBRSS, Box, GJKSolver>::collide; - collision_matrix[BV_OBBRSS][GEOM_SPHERE] = &BVHShapeCollider<OBBRSS, Sphere, GJKSolver>::collide; - collision_matrix[BV_OBBRSS][GEOM_CAPSULE] = &BVHShapeCollider<OBBRSS, Capsule, GJKSolver>::collide; - collision_matrix[BV_OBBRSS][GEOM_CONE] = &BVHShapeCollider<OBBRSS, Cone, GJKSolver>::collide; - collision_matrix[BV_OBBRSS][GEOM_CYLINDER] = &BVHShapeCollider<OBBRSS, Cylinder, GJKSolver>::collide; - collision_matrix[BV_OBBRSS][GEOM_CONVEX] = &BVHShapeCollider<OBBRSS, Convex, GJKSolver>::collide; - collision_matrix[BV_OBBRSS][GEOM_PLANE] = &BVHShapeCollider<OBBRSS, Plane, GJKSolver>::collide; - collision_matrix[BV_OBBRSS][GEOM_HALFSPACE] = &BVHShapeCollider<OBBRSS, Halfspace, GJKSolver>::collide; - - collision_matrix[BV_AABB][BV_AABB] = &BVHCollide<AABB, GJKSolver>; - collision_matrix[BV_OBB][BV_OBB] = &BVHCollide<OBB, GJKSolver>; - collision_matrix[BV_RSS][BV_RSS] = &BVHCollide<RSS, GJKSolver>; - collision_matrix[BV_KDOP16][BV_KDOP16] = &BVHCollide<KDOP<16>, GJKSolver>; - collision_matrix[BV_KDOP18][BV_KDOP18] = &BVHCollide<KDOP<18>, GJKSolver>; - collision_matrix[BV_KDOP24][BV_KDOP24] = &BVHCollide<KDOP<24>, GJKSolver>; - collision_matrix[BV_kIOS][BV_kIOS] = &BVHCollide<kIOS, GJKSolver>; - collision_matrix[BV_OBBRSS][BV_OBBRSS] = &BVHCollide<OBBRSS, GJKSolver>; + collision_matrix[GEOM_BOX][GEOM_BOX] = &ShapeShapeCollide<Box, Box>; + collision_matrix[GEOM_BOX][GEOM_SPHERE] = &ShapeShapeCollide<Box, Sphere>; + collision_matrix[GEOM_BOX][GEOM_CAPSULE] = &ShapeShapeCollide<Box, Capsule>; + collision_matrix[GEOM_BOX][GEOM_CONE] = &ShapeShapeCollide<Box, Cone>; + collision_matrix[GEOM_BOX][GEOM_CYLINDER] = &ShapeShapeCollide<Box, Cylinder>; + collision_matrix[GEOM_BOX][GEOM_CONVEX] = &ShapeShapeCollide<Box, Convex>; + collision_matrix[GEOM_BOX][GEOM_PLANE] = &ShapeShapeCollide<Box, Plane>; + collision_matrix[GEOM_BOX][GEOM_HALFSPACE] = &ShapeShapeCollide<Box, Halfspace>; + + collision_matrix[GEOM_SPHERE][GEOM_BOX] = &ShapeShapeCollide<Sphere, Box>; + collision_matrix[GEOM_SPHERE][GEOM_SPHERE] = &ShapeShapeCollide<Sphere, Sphere>; + collision_matrix[GEOM_SPHERE][GEOM_CAPSULE] = &ShapeShapeCollide<Sphere, Capsule>; + collision_matrix[GEOM_SPHERE][GEOM_CONE] = &ShapeShapeCollide<Sphere, Cone>; + collision_matrix[GEOM_SPHERE][GEOM_CYLINDER] = &ShapeShapeCollide<Sphere, Cylinder>; + collision_matrix[GEOM_SPHERE][GEOM_CONVEX] = &ShapeShapeCollide<Sphere, Convex>; + collision_matrix[GEOM_SPHERE][GEOM_PLANE] = &ShapeShapeCollide<Sphere, Plane>; + collision_matrix[GEOM_SPHERE][GEOM_HALFSPACE] = &ShapeShapeCollide<Sphere, Halfspace>; + + collision_matrix[GEOM_CAPSULE][GEOM_BOX] = &ShapeShapeCollide<Capsule, Box>; + collision_matrix[GEOM_CAPSULE][GEOM_SPHERE] = &ShapeShapeCollide<Capsule, Sphere>; + collision_matrix[GEOM_CAPSULE][GEOM_CAPSULE] = &ShapeShapeCollide<Capsule, Capsule>; + collision_matrix[GEOM_CAPSULE][GEOM_CONE] = &ShapeShapeCollide<Capsule, Cone>; + collision_matrix[GEOM_CAPSULE][GEOM_CYLINDER] = &ShapeShapeCollide<Capsule, Cylinder>; + collision_matrix[GEOM_CAPSULE][GEOM_CONVEX] = &ShapeShapeCollide<Capsule, Convex>; + collision_matrix[GEOM_CAPSULE][GEOM_PLANE] = &ShapeShapeCollide<Capsule, Plane>; + collision_matrix[GEOM_CAPSULE][GEOM_HALFSPACE] = &ShapeShapeCollide<Capsule, Halfspace>; + + collision_matrix[GEOM_CONE][GEOM_BOX] = &ShapeShapeCollide<Cone, Box>; + collision_matrix[GEOM_CONE][GEOM_SPHERE] = &ShapeShapeCollide<Cone, Sphere>; + collision_matrix[GEOM_CONE][GEOM_CAPSULE] = &ShapeShapeCollide<Cone, Capsule>; + collision_matrix[GEOM_CONE][GEOM_CONE] = &ShapeShapeCollide<Cone, Cone>; + collision_matrix[GEOM_CONE][GEOM_CYLINDER] = &ShapeShapeCollide<Cone, Cylinder>; + collision_matrix[GEOM_CONE][GEOM_CONVEX] = &ShapeShapeCollide<Cone, Convex>; + collision_matrix[GEOM_CONE][GEOM_PLANE] = &ShapeShapeCollide<Cone, Plane>; + collision_matrix[GEOM_CONE][GEOM_HALFSPACE] = &ShapeShapeCollide<Cone, Halfspace>; + + collision_matrix[GEOM_CYLINDER][GEOM_BOX] = &ShapeShapeCollide<Cylinder, Box>; + collision_matrix[GEOM_CYLINDER][GEOM_SPHERE] = &ShapeShapeCollide<Cylinder, Sphere>; + collision_matrix[GEOM_CYLINDER][GEOM_CAPSULE] = &ShapeShapeCollide<Cylinder, Capsule>; + collision_matrix[GEOM_CYLINDER][GEOM_CONE] = &ShapeShapeCollide<Cylinder, Cone>; + collision_matrix[GEOM_CYLINDER][GEOM_CYLINDER] = &ShapeShapeCollide<Cylinder, Cylinder>; + collision_matrix[GEOM_CYLINDER][GEOM_CONVEX] = &ShapeShapeCollide<Cylinder, Convex>; + collision_matrix[GEOM_CYLINDER][GEOM_PLANE] = &ShapeShapeCollide<Cylinder, Plane>; + collision_matrix[GEOM_CYLINDER][GEOM_HALFSPACE] = &ShapeShapeCollide<Cylinder, Halfspace>; + + collision_matrix[GEOM_CONVEX][GEOM_BOX] = &ShapeShapeCollide<Convex, Box>; + collision_matrix[GEOM_CONVEX][GEOM_SPHERE] = &ShapeShapeCollide<Convex, Sphere>; + collision_matrix[GEOM_CONVEX][GEOM_CAPSULE] = &ShapeShapeCollide<Convex, Capsule>; + collision_matrix[GEOM_CONVEX][GEOM_CONE] = &ShapeShapeCollide<Convex, Cone>; + collision_matrix[GEOM_CONVEX][GEOM_CYLINDER] = &ShapeShapeCollide<Convex, Cylinder>; + collision_matrix[GEOM_CONVEX][GEOM_CONVEX] = &ShapeShapeCollide<Convex, Convex>; + collision_matrix[GEOM_CONVEX][GEOM_PLANE] = &ShapeShapeCollide<Convex, Plane>; + collision_matrix[GEOM_CONVEX][GEOM_HALFSPACE] = &ShapeShapeCollide<Convex, Halfspace>; + + collision_matrix[GEOM_PLANE][GEOM_BOX] = &ShapeShapeCollide<Plane, Box>; + collision_matrix[GEOM_PLANE][GEOM_SPHERE] = &ShapeShapeCollide<Plane, Sphere>; + collision_matrix[GEOM_PLANE][GEOM_CAPSULE] = &ShapeShapeCollide<Plane, Capsule>; + collision_matrix[GEOM_PLANE][GEOM_CONE] = &ShapeShapeCollide<Plane, Cone>; + collision_matrix[GEOM_PLANE][GEOM_CYLINDER] = &ShapeShapeCollide<Plane, Cylinder>; + collision_matrix[GEOM_PLANE][GEOM_CONVEX] = &ShapeShapeCollide<Plane, Convex>; + collision_matrix[GEOM_PLANE][GEOM_PLANE] = &ShapeShapeCollide<Plane, Plane>; + collision_matrix[GEOM_PLANE][GEOM_HALFSPACE] = &ShapeShapeCollide<Plane, Halfspace>; + + collision_matrix[GEOM_HALFSPACE][GEOM_BOX] = &ShapeShapeCollide<Halfspace, Box>; + collision_matrix[GEOM_HALFSPACE][GEOM_SPHERE] = &ShapeShapeCollide<Halfspace, Sphere>; + collision_matrix[GEOM_HALFSPACE][GEOM_CAPSULE] = &ShapeShapeCollide<Halfspace, Capsule>; + collision_matrix[GEOM_HALFSPACE][GEOM_CONE] = &ShapeShapeCollide<Halfspace, Cone>; + collision_matrix[GEOM_HALFSPACE][GEOM_CYLINDER] = &ShapeShapeCollide<Halfspace, Cylinder>; + collision_matrix[GEOM_HALFSPACE][GEOM_CONVEX] = &ShapeShapeCollide<Halfspace, Convex>; + collision_matrix[GEOM_HALFSPACE][GEOM_PLANE] = &ShapeShapeCollide<Halfspace, Plane>; + collision_matrix[GEOM_HALFSPACE][GEOM_HALFSPACE] = &ShapeShapeCollide<Halfspace, Halfspace>; + + collision_matrix[BV_AABB][GEOM_BOX] = &BVHShapeCollider<AABB, Box>::collide; + collision_matrix[BV_AABB][GEOM_SPHERE] = &BVHShapeCollider<AABB, Sphere>::collide; + collision_matrix[BV_AABB][GEOM_CAPSULE] = &BVHShapeCollider<AABB, Capsule>::collide; + collision_matrix[BV_AABB][GEOM_CONE] = &BVHShapeCollider<AABB, Cone>::collide; + collision_matrix[BV_AABB][GEOM_CYLINDER] = &BVHShapeCollider<AABB, Cylinder>::collide; + collision_matrix[BV_AABB][GEOM_CONVEX] = &BVHShapeCollider<AABB, Convex>::collide; + collision_matrix[BV_AABB][GEOM_PLANE] = &BVHShapeCollider<AABB, Plane>::collide; + collision_matrix[BV_AABB][GEOM_HALFSPACE] = &BVHShapeCollider<AABB, Halfspace>::collide; + + collision_matrix[BV_OBB][GEOM_BOX] = &BVHShapeCollider<OBB, Box>::collide; + collision_matrix[BV_OBB][GEOM_SPHERE] = &BVHShapeCollider<OBB, Sphere>::collide; + collision_matrix[BV_OBB][GEOM_CAPSULE] = &BVHShapeCollider<OBB, Capsule>::collide; + collision_matrix[BV_OBB][GEOM_CONE] = &BVHShapeCollider<OBB, Cone>::collide; + collision_matrix[BV_OBB][GEOM_CYLINDER] = &BVHShapeCollider<OBB, Cylinder>::collide; + collision_matrix[BV_OBB][GEOM_CONVEX] = &BVHShapeCollider<OBB, Convex>::collide; + collision_matrix[BV_OBB][GEOM_PLANE] = &BVHShapeCollider<OBB, Plane>::collide; + collision_matrix[BV_OBB][GEOM_HALFSPACE] = &BVHShapeCollider<OBB, Halfspace>::collide; + + collision_matrix[BV_RSS][GEOM_BOX] = &BVHShapeCollider<RSS, Box>::collide; + collision_matrix[BV_RSS][GEOM_SPHERE] = &BVHShapeCollider<RSS, Sphere>::collide; + collision_matrix[BV_RSS][GEOM_CAPSULE] = &BVHShapeCollider<RSS, Capsule>::collide; + collision_matrix[BV_RSS][GEOM_CONE] = &BVHShapeCollider<RSS, Cone>::collide; + collision_matrix[BV_RSS][GEOM_CYLINDER] = &BVHShapeCollider<RSS, Cylinder>::collide; + collision_matrix[BV_RSS][GEOM_CONVEX] = &BVHShapeCollider<RSS, Convex>::collide; + collision_matrix[BV_RSS][GEOM_PLANE] = &BVHShapeCollider<RSS, Plane>::collide; + collision_matrix[BV_RSS][GEOM_HALFSPACE] = &BVHShapeCollider<RSS, Halfspace>::collide; + + collision_matrix[BV_KDOP16][GEOM_BOX] = &BVHShapeCollider<KDOP<16>, Box>::collide; + collision_matrix[BV_KDOP16][GEOM_SPHERE] = &BVHShapeCollider<KDOP<16>, Sphere>::collide; + collision_matrix[BV_KDOP16][GEOM_CAPSULE] = &BVHShapeCollider<KDOP<16>, Capsule>::collide; + collision_matrix[BV_KDOP16][GEOM_CONE] = &BVHShapeCollider<KDOP<16>, Cone>::collide; + collision_matrix[BV_KDOP16][GEOM_CYLINDER] = &BVHShapeCollider<KDOP<16>, Cylinder>::collide; + collision_matrix[BV_KDOP16][GEOM_CONVEX] = &BVHShapeCollider<KDOP<16>, Convex>::collide; + collision_matrix[BV_KDOP16][GEOM_PLANE] = &BVHShapeCollider<KDOP<16>, Plane>::collide; + collision_matrix[BV_KDOP16][GEOM_HALFSPACE] = &BVHShapeCollider<KDOP<16>, Halfspace>::collide; + + collision_matrix[BV_KDOP18][GEOM_BOX] = &BVHShapeCollider<KDOP<18>, Box>::collide; + collision_matrix[BV_KDOP18][GEOM_SPHERE] = &BVHShapeCollider<KDOP<18>, Sphere>::collide; + collision_matrix[BV_KDOP18][GEOM_CAPSULE] = &BVHShapeCollider<KDOP<18>, Capsule>::collide; + collision_matrix[BV_KDOP18][GEOM_CONE] = &BVHShapeCollider<KDOP<18>, Cone>::collide; + collision_matrix[BV_KDOP18][GEOM_CYLINDER] = &BVHShapeCollider<KDOP<18>, Cylinder>::collide; + collision_matrix[BV_KDOP18][GEOM_CONVEX] = &BVHShapeCollider<KDOP<18>, Convex>::collide; + collision_matrix[BV_KDOP18][GEOM_PLANE] = &BVHShapeCollider<KDOP<18>, Plane>::collide; + collision_matrix[BV_KDOP18][GEOM_HALFSPACE] = &BVHShapeCollider<KDOP<18>, Halfspace>::collide; + + collision_matrix[BV_KDOP24][GEOM_BOX] = &BVHShapeCollider<KDOP<24>, Box>::collide; + collision_matrix[BV_KDOP24][GEOM_SPHERE] = &BVHShapeCollider<KDOP<24>, Sphere>::collide; + collision_matrix[BV_KDOP24][GEOM_CAPSULE] = &BVHShapeCollider<KDOP<24>, Capsule>::collide; + collision_matrix[BV_KDOP24][GEOM_CONE] = &BVHShapeCollider<KDOP<24>, Cone>::collide; + collision_matrix[BV_KDOP24][GEOM_CYLINDER] = &BVHShapeCollider<KDOP<24>, Cylinder>::collide; + collision_matrix[BV_KDOP24][GEOM_CONVEX] = &BVHShapeCollider<KDOP<24>, Convex>::collide; + collision_matrix[BV_KDOP24][GEOM_PLANE] = &BVHShapeCollider<KDOP<24>, Plane>::collide; + collision_matrix[BV_KDOP24][GEOM_HALFSPACE] = &BVHShapeCollider<KDOP<24>, Halfspace>::collide; + + collision_matrix[BV_kIOS][GEOM_BOX] = &BVHShapeCollider<kIOS, Box>::collide; + collision_matrix[BV_kIOS][GEOM_SPHERE] = &BVHShapeCollider<kIOS, Sphere>::collide; + collision_matrix[BV_kIOS][GEOM_CAPSULE] = &BVHShapeCollider<kIOS, Capsule>::collide; + collision_matrix[BV_kIOS][GEOM_CONE] = &BVHShapeCollider<kIOS, Cone>::collide; + collision_matrix[BV_kIOS][GEOM_CYLINDER] = &BVHShapeCollider<kIOS, Cylinder>::collide; + collision_matrix[BV_kIOS][GEOM_CONVEX] = &BVHShapeCollider<kIOS, Convex>::collide; + collision_matrix[BV_kIOS][GEOM_PLANE] = &BVHShapeCollider<kIOS, Plane>::collide; + collision_matrix[BV_kIOS][GEOM_HALFSPACE] = &BVHShapeCollider<kIOS, Halfspace>::collide; + + collision_matrix[BV_OBBRSS][GEOM_BOX] = &BVHShapeCollider<OBBRSS, Box>::collide; + collision_matrix[BV_OBBRSS][GEOM_SPHERE] = &BVHShapeCollider<OBBRSS, Sphere>::collide; + collision_matrix[BV_OBBRSS][GEOM_CAPSULE] = &BVHShapeCollider<OBBRSS, Capsule>::collide; + collision_matrix[BV_OBBRSS][GEOM_CONE] = &BVHShapeCollider<OBBRSS, Cone>::collide; + collision_matrix[BV_OBBRSS][GEOM_CYLINDER] = &BVHShapeCollider<OBBRSS, Cylinder>::collide; + collision_matrix[BV_OBBRSS][GEOM_CONVEX] = &BVHShapeCollider<OBBRSS, Convex>::collide; + collision_matrix[BV_OBBRSS][GEOM_PLANE] = &BVHShapeCollider<OBBRSS, Plane>::collide; + collision_matrix[BV_OBBRSS][GEOM_HALFSPACE] = &BVHShapeCollider<OBBRSS, Halfspace>::collide; + + collision_matrix[BV_AABB][BV_AABB] = &BVHCollide<AABB>; + collision_matrix[BV_OBB][BV_OBB] = &BVHCollide<OBB>; + collision_matrix[BV_RSS][BV_RSS] = &BVHCollide<RSS>; + collision_matrix[BV_KDOP16][BV_KDOP16] = &BVHCollide<KDOP<16>>; + collision_matrix[BV_KDOP18][BV_KDOP18] = &BVHCollide<KDOP<18>>; + collision_matrix[BV_KDOP24][BV_KDOP24] = &BVHCollide<KDOP<24>>; + collision_matrix[BV_kIOS][BV_kIOS] = &BVHCollide<kIOS>; + collision_matrix[BV_OBBRSS][BV_OBBRSS] = &BVHCollide<OBBRSS>; #ifdef HPP_FCL_HAVE_OCTOMAP - collision_matrix[GEOM_OCTREE][GEOM_BOX] = &OcTreeShapeCollide<Box, GJKSolver>; - collision_matrix[GEOM_OCTREE][GEOM_SPHERE] = &OcTreeShapeCollide<Sphere, GJKSolver>; - collision_matrix[GEOM_OCTREE][GEOM_CAPSULE] = &OcTreeShapeCollide<Capsule, GJKSolver>; - collision_matrix[GEOM_OCTREE][GEOM_CONE] = &OcTreeShapeCollide<Cone, GJKSolver>; - collision_matrix[GEOM_OCTREE][GEOM_CYLINDER] = &OcTreeShapeCollide<Cylinder, GJKSolver>; - collision_matrix[GEOM_OCTREE][GEOM_CONVEX] = &OcTreeShapeCollide<Convex, GJKSolver>; - collision_matrix[GEOM_OCTREE][GEOM_PLANE] = &OcTreeShapeCollide<Plane, GJKSolver>; - collision_matrix[GEOM_OCTREE][GEOM_HALFSPACE] = &OcTreeShapeCollide<Halfspace, GJKSolver>; - - collision_matrix[GEOM_BOX][GEOM_OCTREE] = &ShapeOcTreeCollide<Box, GJKSolver>; - collision_matrix[GEOM_SPHERE][GEOM_OCTREE] = &ShapeOcTreeCollide<Sphere, GJKSolver>; - collision_matrix[GEOM_CAPSULE][GEOM_OCTREE] = &ShapeOcTreeCollide<Capsule, GJKSolver>; - collision_matrix[GEOM_CONE][GEOM_OCTREE] = &ShapeOcTreeCollide<Cone, GJKSolver>; - collision_matrix[GEOM_CYLINDER][GEOM_OCTREE] = &ShapeOcTreeCollide<Cylinder, GJKSolver>; - collision_matrix[GEOM_CONVEX][GEOM_OCTREE] = &ShapeOcTreeCollide<Convex, GJKSolver>; - collision_matrix[GEOM_PLANE][GEOM_OCTREE] = &ShapeOcTreeCollide<Plane, GJKSolver>; - collision_matrix[GEOM_HALFSPACE][GEOM_OCTREE] = &ShapeOcTreeCollide<Halfspace, GJKSolver>; - - collision_matrix[GEOM_OCTREE][GEOM_OCTREE] = &OcTreeCollide<GJKSolver>; - - collision_matrix[GEOM_OCTREE][BV_AABB] = &OcTreeBVHCollide<AABB, GJKSolver>; - collision_matrix[GEOM_OCTREE][BV_OBB] = &OcTreeBVHCollide<OBB, GJKSolver>; - collision_matrix[GEOM_OCTREE][BV_RSS] = &OcTreeBVHCollide<RSS, GJKSolver>; - collision_matrix[GEOM_OCTREE][BV_OBBRSS] = &OcTreeBVHCollide<OBBRSS, GJKSolver>; - collision_matrix[GEOM_OCTREE][BV_kIOS] = &OcTreeBVHCollide<kIOS, GJKSolver>; - collision_matrix[GEOM_OCTREE][BV_KDOP16] = &OcTreeBVHCollide<KDOP<16>, GJKSolver>; - collision_matrix[GEOM_OCTREE][BV_KDOP18] = &OcTreeBVHCollide<KDOP<18>, GJKSolver>; - collision_matrix[GEOM_OCTREE][BV_KDOP24] = &OcTreeBVHCollide<KDOP<24>, GJKSolver>; - - collision_matrix[BV_AABB][GEOM_OCTREE] = &BVHOcTreeCollide<AABB, GJKSolver>; - collision_matrix[BV_OBB][GEOM_OCTREE] = &BVHOcTreeCollide<OBB, GJKSolver>; - collision_matrix[BV_RSS][GEOM_OCTREE] = &BVHOcTreeCollide<RSS, GJKSolver>; - collision_matrix[BV_OBBRSS][GEOM_OCTREE] = &BVHOcTreeCollide<OBBRSS, GJKSolver>; - collision_matrix[BV_kIOS][GEOM_OCTREE] = &BVHOcTreeCollide<kIOS, GJKSolver>; - collision_matrix[BV_KDOP16][GEOM_OCTREE] = &BVHOcTreeCollide<KDOP<16>, GJKSolver>; - collision_matrix[BV_KDOP18][GEOM_OCTREE] = &BVHOcTreeCollide<KDOP<18>, GJKSolver>; - collision_matrix[BV_KDOP24][GEOM_OCTREE] = &BVHOcTreeCollide<KDOP<24>, GJKSolver>; + collision_matrix[GEOM_OCTREE][GEOM_BOX] = &OcTreeShapeCollide<Box>; + collision_matrix[GEOM_OCTREE][GEOM_SPHERE] = &OcTreeShapeCollide<Sphere>; + collision_matrix[GEOM_OCTREE][GEOM_CAPSULE] = &OcTreeShapeCollide<Capsule>; + collision_matrix[GEOM_OCTREE][GEOM_CONE] = &OcTreeShapeCollide<Cone>; + collision_matrix[GEOM_OCTREE][GEOM_CYLINDER] = &OcTreeShapeCollide<Cylinder>; + collision_matrix[GEOM_OCTREE][GEOM_CONVEX] = &OcTreeShapeCollide<Convex>; + collision_matrix[GEOM_OCTREE][GEOM_PLANE] = &OcTreeShapeCollide<Plane>; + collision_matrix[GEOM_OCTREE][GEOM_HALFSPACE] = &OcTreeShapeCollide<Halfspace>; + + collision_matrix[GEOM_BOX][GEOM_OCTREE] = &ShapeOcTreeCollide<Box>; + collision_matrix[GEOM_SPHERE][GEOM_OCTREE] = &ShapeOcTreeCollide<Sphere>; + collision_matrix[GEOM_CAPSULE][GEOM_OCTREE] = &ShapeOcTreeCollide<Capsule>; + collision_matrix[GEOM_CONE][GEOM_OCTREE] = &ShapeOcTreeCollide<Cone>; + collision_matrix[GEOM_CYLINDER][GEOM_OCTREE] = &ShapeOcTreeCollide<Cylinder>; + collision_matrix[GEOM_CONVEX][GEOM_OCTREE] = &ShapeOcTreeCollide<Convex>; + collision_matrix[GEOM_PLANE][GEOM_OCTREE] = &ShapeOcTreeCollide<Plane>; + collision_matrix[GEOM_HALFSPACE][GEOM_OCTREE] = &ShapeOcTreeCollide<Halfspace>; + + collision_matrix[GEOM_OCTREE][GEOM_OCTREE] = &OcTreeCollide; + + collision_matrix[GEOM_OCTREE][BV_AABB] = &OcTreeBVHCollide<AABB>; + collision_matrix[GEOM_OCTREE][BV_OBB] = &OcTreeBVHCollide<OBB>; + collision_matrix[GEOM_OCTREE][BV_RSS] = &OcTreeBVHCollide<RSS>; + collision_matrix[GEOM_OCTREE][BV_OBBRSS] = &OcTreeBVHCollide<OBBRSS>; + collision_matrix[GEOM_OCTREE][BV_kIOS] = &OcTreeBVHCollide<kIOS>; + collision_matrix[GEOM_OCTREE][BV_KDOP16] = &OcTreeBVHCollide<KDOP<16>>; + collision_matrix[GEOM_OCTREE][BV_KDOP18] = &OcTreeBVHCollide<KDOP<18>>; + collision_matrix[GEOM_OCTREE][BV_KDOP24] = &OcTreeBVHCollide<KDOP<24>>; + + collision_matrix[BV_AABB][GEOM_OCTREE] = &BVHOcTreeCollide<AABB>; + collision_matrix[BV_OBB][GEOM_OCTREE] = &BVHOcTreeCollide<OBB>; + collision_matrix[BV_RSS][GEOM_OCTREE] = &BVHOcTreeCollide<RSS>; + collision_matrix[BV_OBBRSS][GEOM_OCTREE] = &BVHOcTreeCollide<OBBRSS>; + collision_matrix[BV_kIOS][GEOM_OCTREE] = &BVHOcTreeCollide<kIOS>; + collision_matrix[BV_KDOP16][GEOM_OCTREE] = &BVHOcTreeCollide<KDOP<16>>; + collision_matrix[BV_KDOP18][GEOM_OCTREE] = &BVHOcTreeCollide<KDOP<18>>; + collision_matrix[BV_KDOP24][GEOM_OCTREE] = &BVHOcTreeCollide<KDOP<24>>; #endif } -template struct CollisionFunctionMatrix<GJKSolver>; +//template struct CollisionFunctionMatrix; } } // namespace hpp diff --git a/src/distance.cpp b/src/distance.cpp index 41ae36ee8a122137f89d5857cbadcee2f648fbaa..a2bcd9ad169edc521b0e0f7c6aa2709f12b8d9e3 100644 --- a/src/distance.cpp +++ b/src/distance.cpp @@ -46,22 +46,19 @@ namespace hpp namespace fcl { -template<typename GJKSolver> -DistanceFunctionMatrix<GJKSolver>& getDistanceFunctionLookTable() +DistanceFunctionMatrix& getDistanceFunctionLookTable() { - static DistanceFunctionMatrix<GJKSolver> table; + static DistanceFunctionMatrix table; return table; } -template<typename GJKSolver> FCL_REAL distance(const CollisionObject* o1, const CollisionObject* o2, const GJKSolver* nsolver, const DistanceRequest& request, DistanceResult& result) { - return distance<GJKSolver>(o1->collisionGeometry().get(), o1->getTransform(), o2->collisionGeometry().get(), o2->getTransform(), nsolver, + return distance(o1->collisionGeometry().get(), o1->getTransform(), o2->collisionGeometry().get(), o2->getTransform(), nsolver, request, result); } -template<typename GJKSolver> FCL_REAL distance(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver_, @@ -71,7 +68,7 @@ FCL_REAL distance(const CollisionGeometry* o1, const Transform3f& tf1, if(!nsolver_) nsolver = new GJKSolver(); - const DistanceFunctionMatrix<GJKSolver>& looktable = getDistanceFunctionLookTable<GJKSolver>(); + const DistanceFunctionMatrix& looktable = getDistanceFunctionLookTable(); OBJECT_TYPE object_type1 = o1->getObjectType(); NODE_TYPE node_type1 = o1->getNodeType(); @@ -126,7 +123,7 @@ FCL_REAL distance(const CollisionObject* o1, const CollisionObject* o2, const Di case GST_INDEP: { GJKSolver solver; - return distance<GJKSolver>(o1, o2, &solver, request, result); + return distance(o1, o2, &solver, request, result); } default: return -1; // error @@ -142,7 +139,7 @@ FCL_REAL distance(const CollisionGeometry* o1, const Transform3f& tf1, case GST_INDEP: { GJKSolver solver; - return distance<GJKSolver>(o1, tf1, o2, tf2, &solver, request, result); + return distance(o1, tf1, o2, tf2, &solver, request, result); } default: return -1; diff --git a/src/distance_box_halfspace.cpp b/src/distance_box_halfspace.cpp index 80fc3fe265b44f5ab7c5881a61a78fea54b19662..8ad3a97db8f4c76d078c02207a5b38b20c3c2f5b 100644 --- a/src/distance_box_halfspace.cpp +++ b/src/distance_box_halfspace.cpp @@ -49,7 +49,7 @@ namespace fcl { class GJKSolver; template <> - FCL_REAL ShapeShapeDistance <Box, Halfspace, GJKSolver> + FCL_REAL ShapeShapeDistance <Box, Halfspace> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, @@ -65,7 +65,7 @@ namespace fcl { } template <> - FCL_REAL ShapeShapeDistance <Halfspace, Box, GJKSolver> + FCL_REAL ShapeShapeDistance <Halfspace, Box> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, diff --git a/src/distance_box_plane.cpp b/src/distance_box_plane.cpp index 0c438f324b45313beb37a50274691bc3ca86bde7..1619e4876a29625f313ca760f5e6e332e158d503 100644 --- a/src/distance_box_plane.cpp +++ b/src/distance_box_plane.cpp @@ -49,7 +49,7 @@ namespace fcl { class GJKSolver; template <> - FCL_REAL ShapeShapeDistance <Box, Plane, GJKSolver> + FCL_REAL ShapeShapeDistance <Box, Plane> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, @@ -65,7 +65,7 @@ namespace fcl { } template <> - FCL_REAL ShapeShapeDistance <Plane, Box, GJKSolver> + FCL_REAL ShapeShapeDistance <Plane, Box> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, diff --git a/src/distance_box_sphere.cpp b/src/distance_box_sphere.cpp index 6ee8870f717afaf65774f53374632d15b103c4be..553cbeb621adc522f20819fe2a0564800a9a4cc4 100644 --- a/src/distance_box_sphere.cpp +++ b/src/distance_box_sphere.cpp @@ -49,7 +49,7 @@ namespace fcl { class GJKSolver; template <> - FCL_REAL ShapeShapeDistance <Box, Sphere, GJKSolver> + FCL_REAL ShapeShapeDistance <Box, Sphere> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, @@ -65,7 +65,7 @@ namespace fcl { } template <> - FCL_REAL ShapeShapeDistance <Sphere, Box, GJKSolver> + FCL_REAL ShapeShapeDistance <Sphere, Box> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, diff --git a/src/distance_capsule_capsule.cpp b/src/distance_capsule_capsule.cpp index 5e6867c59a142f103380fce46a01ee5117597222..c73f2742d754a84e1e5e3ac2b3a4604c17178ecc 100644 --- a/src/distance_capsule_capsule.cpp +++ b/src/distance_capsule_capsule.cpp @@ -26,7 +26,7 @@ namespace fcl { class GJKSolver; template <> - FCL_REAL ShapeShapeDistance <Capsule, Capsule, GJKSolver> + FCL_REAL ShapeShapeDistance <Capsule, Capsule> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest& request, @@ -321,7 +321,7 @@ namespace fcl { } template <> - std::size_t ShapeShapeCollide <Capsule, Capsule, GJKSolver> + std::size_t ShapeShapeCollide <Capsule, Capsule> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const CollisionRequest& request, @@ -331,7 +331,7 @@ namespace fcl { DistanceResult distanceResult; DistanceRequest distanceRequest (request.enable_contact); - FCL_REAL distance = ShapeShapeDistance <Capsule, Capsule, GJKSolver> + FCL_REAL distance = ShapeShapeDistance <Capsule, Capsule> (o1, tf1, o2, tf2, unused, distanceRequest, distanceResult); if (distance <= 0) { diff --git a/src/distance_capsule_halfspace.cpp b/src/distance_capsule_halfspace.cpp index badb4eb85d2196762518541c1bf4ec747b18d2ab..49976683742bf5cb2311570b00c5db557cae7e9c 100644 --- a/src/distance_capsule_halfspace.cpp +++ b/src/distance_capsule_halfspace.cpp @@ -49,7 +49,7 @@ namespace fcl { class GJKSolver; template <> - FCL_REAL ShapeShapeDistance <Capsule, Halfspace, GJKSolver> + FCL_REAL ShapeShapeDistance <Capsule, Halfspace> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, @@ -65,7 +65,7 @@ namespace fcl { } template <> - FCL_REAL ShapeShapeDistance <Halfspace, Capsule, GJKSolver> + FCL_REAL ShapeShapeDistance <Halfspace, Capsule> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, diff --git a/src/distance_capsule_plane.cpp b/src/distance_capsule_plane.cpp index b8d0a55aef768df778aa323b1d7ba943e83a7f0b..f719d38ba8ed69a89f8b65cf53bf2eebf3b09f9c 100644 --- a/src/distance_capsule_plane.cpp +++ b/src/distance_capsule_plane.cpp @@ -49,7 +49,7 @@ namespace fcl { class GJKSolver; template <> - FCL_REAL ShapeShapeDistance <Capsule, Plane, GJKSolver> + FCL_REAL ShapeShapeDistance <Capsule, Plane> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, @@ -65,7 +65,7 @@ namespace fcl { } template <> - FCL_REAL ShapeShapeDistance <Plane, Capsule, GJKSolver> + FCL_REAL ShapeShapeDistance <Plane, Capsule> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, diff --git a/src/distance_cone_halfspace.cpp b/src/distance_cone_halfspace.cpp index 74b8dafeb115cda7ccd81da3d48ca4f5e9529a4e..d7bda73365fcb5ed43bafb7101a80dfc817e3aa1 100644 --- a/src/distance_cone_halfspace.cpp +++ b/src/distance_cone_halfspace.cpp @@ -49,7 +49,7 @@ namespace fcl { class GJKSolver; template <> - FCL_REAL ShapeShapeDistance <Cone, Halfspace, GJKSolver> + FCL_REAL ShapeShapeDistance <Cone, Halfspace> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, @@ -65,7 +65,7 @@ namespace fcl { } template <> - FCL_REAL ShapeShapeDistance <Halfspace, Cone, GJKSolver> + FCL_REAL ShapeShapeDistance <Halfspace, Cone> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, diff --git a/src/distance_cone_plane.cpp b/src/distance_cone_plane.cpp index 9e0161fb5d0ecd1242d4543ce9e1915e406c042d..893192a111ba7511c7926f1fb37c0dd3734819a1 100644 --- a/src/distance_cone_plane.cpp +++ b/src/distance_cone_plane.cpp @@ -49,7 +49,7 @@ namespace fcl { class GJKSolver; template <> - FCL_REAL ShapeShapeDistance <Cone, Plane, GJKSolver> + FCL_REAL ShapeShapeDistance <Cone, Plane> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, @@ -65,7 +65,7 @@ namespace fcl { } template <> - FCL_REAL ShapeShapeDistance <Plane, Cone, GJKSolver> + FCL_REAL ShapeShapeDistance <Plane, Cone> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, diff --git a/src/distance_cylinder_halfspace.cpp b/src/distance_cylinder_halfspace.cpp index 975c5926573b539fcd76a00ca7cab80c8b21c61a..086a6b3c1638867e05f0b9ad7d05bc2ed2980a7d 100644 --- a/src/distance_cylinder_halfspace.cpp +++ b/src/distance_cylinder_halfspace.cpp @@ -49,7 +49,7 @@ namespace fcl { class GJKSolver; template <> - FCL_REAL ShapeShapeDistance <Cylinder, Halfspace, GJKSolver> + FCL_REAL ShapeShapeDistance <Cylinder, Halfspace> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, @@ -65,7 +65,7 @@ namespace fcl { } template <> - FCL_REAL ShapeShapeDistance <Halfspace, Cylinder, GJKSolver> + FCL_REAL ShapeShapeDistance <Halfspace, Cylinder> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, diff --git a/src/distance_cylinder_plane.cpp b/src/distance_cylinder_plane.cpp index 4ca23531236dd6cb634758e77452fd5d67b75f6a..88473ecf8d86c0389dda09d75b33b07aac2f2c06 100644 --- a/src/distance_cylinder_plane.cpp +++ b/src/distance_cylinder_plane.cpp @@ -49,7 +49,7 @@ namespace fcl { class GJKSolver; template <> - FCL_REAL ShapeShapeDistance <Cylinder, Plane, GJKSolver> + FCL_REAL ShapeShapeDistance <Cylinder, Plane> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, @@ -65,7 +65,7 @@ namespace fcl { } template <> - FCL_REAL ShapeShapeDistance <Plane, Cylinder, GJKSolver> + FCL_REAL ShapeShapeDistance <Plane, Cylinder> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, diff --git a/src/distance_func_matrix.cpp b/src/distance_func_matrix.cpp index 126dbefc90c1cb78d6f7b9ea59e3b1d6da5eb884..4494e5c88926d259429abb5a6dc20a5af9ecca69 100644 --- a/src/distance_func_matrix.cpp +++ b/src/distance_func_matrix.cpp @@ -39,7 +39,6 @@ #include <../src/collision_node.h> #include "traversal/traversal_node_setup.h" -#include <hpp/fcl/narrowphase/narrowphase.h> namespace hpp { @@ -47,15 +46,15 @@ namespace fcl { #ifdef HPP_FCL_HAVE_OCTOMAP -template<typename T_SH, typename GJKSolver> +template<typename T_SH> FCL_REAL ShapeOcTreeDistance(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const DistanceRequest& request, DistanceResult& result) { if(request.isSatisfied(result)) return result.min_distance; - ShapeOcTreeDistanceTraversalNode<T_SH, GJKSolver> node; + ShapeOcTreeDistanceTraversalNode<T_SH> node; const T_SH* obj1 = static_cast<const T_SH*>(o1); const OcTree* obj2 = static_cast<const OcTree*>(o2); - OcTreeSolver<GJKSolver> otsolver(nsolver); + OcTreeSolver otsolver(nsolver); initialize(node, *obj1, tf1, *obj2, tf2, &otsolver, request, result); distance(&node); @@ -63,15 +62,15 @@ FCL_REAL ShapeOcTreeDistance(const CollisionGeometry* o1, const Transform3f& tf1 return result.min_distance; } -template<typename T_SH, typename GJKSolver> +template<typename T_SH> FCL_REAL OcTreeShapeDistance(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const DistanceRequest& request, DistanceResult& result) { if(request.isSatisfied(result)) return result.min_distance; - OcTreeShapeDistanceTraversalNode<T_SH, GJKSolver> node; + OcTreeShapeDistanceTraversalNode<T_SH> node; const OcTree* obj1 = static_cast<const OcTree*>(o1); const T_SH* obj2 = static_cast<const T_SH*>(o2); - OcTreeSolver<GJKSolver> otsolver(nsolver); + OcTreeSolver otsolver(nsolver); initialize(node, *obj1, tf1, *obj2, tf2, &otsolver, request, result); distance(&node); @@ -79,15 +78,14 @@ FCL_REAL OcTreeShapeDistance(const CollisionGeometry* o1, const Transform3f& tf1 return result.min_distance; } -template<typename GJKSolver> FCL_REAL OcTreeDistance(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const DistanceRequest& request, DistanceResult& result) { if(request.isSatisfied(result)) return result.min_distance; - OcTreeDistanceTraversalNode<GJKSolver> node; + OcTreeDistanceTraversalNode node; const OcTree* obj1 = static_cast<const OcTree*>(o1); const OcTree* obj2 = static_cast<const OcTree*>(o2); - OcTreeSolver<GJKSolver> otsolver(nsolver); + OcTreeSolver otsolver(nsolver); initialize(node, *obj1, tf1, *obj2, tf2, &otsolver, request, result); distance(&node); @@ -95,15 +93,15 @@ FCL_REAL OcTreeDistance(const CollisionGeometry* o1, const Transform3f& tf1, con return result.min_distance; } -template<typename T_BVH, typename GJKSolver> +template<typename T_BVH> FCL_REAL BVHOcTreeDistance(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const DistanceRequest& request, DistanceResult& result) { if(request.isSatisfied(result)) return result.min_distance; - MeshOcTreeDistanceTraversalNode<T_BVH, GJKSolver> node; + MeshOcTreeDistanceTraversalNode<T_BVH> node; const BVHModel<T_BVH>* obj1 = static_cast<const BVHModel<T_BVH>*>(o1); const OcTree* obj2 = static_cast<const OcTree*>(o2); - OcTreeSolver<GJKSolver> otsolver(nsolver); + OcTreeSolver otsolver(nsolver); initialize(node, *obj1, tf1, *obj2, tf2, &otsolver, request, result); distance(&node); @@ -111,15 +109,15 @@ FCL_REAL BVHOcTreeDistance(const CollisionGeometry* o1, const Transform3f& tf1, return result.min_distance; } -template<typename T_BVH, typename GJKSolver> +template<typename T_BVH> FCL_REAL OcTreeBVHDistance(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const DistanceRequest& request, DistanceResult& result) { if(request.isSatisfied(result)) return result.min_distance; - OcTreeMeshDistanceTraversalNode<T_BVH, GJKSolver> node; + OcTreeMeshDistanceTraversalNode<T_BVH> node; const OcTree* obj1 = static_cast<const OcTree*>(o1); const BVHModel<T_BVH>* obj2 = static_cast<const BVHModel<T_BVH>*>(o2); - OcTreeSolver<GJKSolver> otsolver(nsolver); + OcTreeSolver otsolver(nsolver); initialize(node, *obj1, tf1, *obj2, tf2, &otsolver, request, result); distance(&node); @@ -129,12 +127,12 @@ FCL_REAL OcTreeBVHDistance(const CollisionGeometry* o1, const Transform3f& tf1, #endif -template<typename T_SH1, typename T_SH2, typename GJKSolver> +template<typename T_SH1, typename T_SH2> FCL_REAL ShapeShapeDistance(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const DistanceRequest& request, DistanceResult& result) { if(request.isSatisfied(result)) return result.min_distance; - ShapeDistanceTraversalNode<T_SH1, T_SH2, GJKSolver> node; + ShapeDistanceTraversalNode<T_SH1, T_SH2> node; const T_SH1* obj1 = static_cast<const T_SH1*>(o1); const T_SH2* obj2 = static_cast<const T_SH2*>(o2); @@ -144,14 +142,14 @@ FCL_REAL ShapeShapeDistance(const CollisionGeometry* o1, const Transform3f& tf1, return result.min_distance; } -template<typename T_BVH, typename T_SH, typename GJKSolver> +template<typename T_BVH, typename T_SH> struct BVHShapeDistancer { static FCL_REAL distance(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const DistanceRequest& request, DistanceResult& result) { if(request.isSatisfied(result)) return result.min_distance; - MeshShapeDistanceTraversalNode<T_BVH, T_SH, GJKSolver> node; + MeshShapeDistanceTraversalNode<T_BVH, T_SH> node; const BVHModel<T_BVH>* obj1 = static_cast<const BVHModel<T_BVH>* >(o1); BVHModel<T_BVH>* obj1_tmp = new BVHModel<T_BVH>(*obj1); Transform3f tf1_tmp = tf1; @@ -168,7 +166,7 @@ struct BVHShapeDistancer namespace details { -template<typename OrientedMeshShapeDistanceTraversalNode, typename T_BVH, typename T_SH, typename GJKSolver> +template<typename OrientedMeshShapeDistanceTraversalNode, typename T_BVH, typename T_SH> FCL_REAL orientedBVHShapeDistance(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const DistanceRequest& request, DistanceResult& result) { @@ -185,34 +183,34 @@ FCL_REAL orientedBVHShapeDistance(const CollisionGeometry* o1, const Transform3f } -template<typename T_SH, typename GJKSolver> -struct BVHShapeDistancer<RSS, T_SH, GJKSolver> +template<typename T_SH> +struct BVHShapeDistancer<RSS, T_SH> { static FCL_REAL distance(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const DistanceRequest& request, DistanceResult& result) { - return details::orientedBVHShapeDistance<MeshShapeDistanceTraversalNodeRSS<T_SH, GJKSolver>, RSS, T_SH, GJKSolver>(o1, tf1, o2, tf2, nsolver, request, result); + return details::orientedBVHShapeDistance<MeshShapeDistanceTraversalNodeRSS<T_SH>, RSS, T_SH>(o1, tf1, o2, tf2, nsolver, request, result); } }; -template<typename T_SH, typename GJKSolver> -struct BVHShapeDistancer<kIOS, T_SH, GJKSolver> +template<typename T_SH> +struct BVHShapeDistancer<kIOS, T_SH> { static FCL_REAL distance(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const DistanceRequest& request, DistanceResult& result) { - return details::orientedBVHShapeDistance<MeshShapeDistanceTraversalNodekIOS<T_SH, GJKSolver>, kIOS, T_SH, GJKSolver>(o1, tf1, o2, tf2, nsolver, request, result); + return details::orientedBVHShapeDistance<MeshShapeDistanceTraversalNodekIOS<T_SH>, kIOS, T_SH>(o1, tf1, o2, tf2, nsolver, request, result); } }; -template<typename T_SH, typename GJKSolver> -struct BVHShapeDistancer<OBBRSS, T_SH, GJKSolver> +template<typename T_SH> +struct BVHShapeDistancer<OBBRSS, T_SH> { static FCL_REAL distance(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const DistanceRequest& request, DistanceResult& result) { - return details::orientedBVHShapeDistance<MeshShapeDistanceTraversalNodeOBBRSS<T_SH, GJKSolver>, OBBRSS, T_SH, GJKSolver>(o1, tf1, o2, tf2, nsolver, request, result); + return details::orientedBVHShapeDistance<MeshShapeDistanceTraversalNodeOBBRSS<T_SH>, OBBRSS, T_SH>(o1, tf1, o2, tf2, nsolver, request, result); } }; @@ -280,7 +278,7 @@ FCL_REAL BVHDistance<OBBRSS>(const CollisionGeometry* o1, const Transform3f& tf1 } -template<typename T_BVH, typename GJKSolver> +template<typename T_BVH> FCL_REAL BVHDistance(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* /*nsolver*/, const DistanceRequest& request, DistanceResult& result) @@ -288,8 +286,7 @@ FCL_REAL BVHDistance(const CollisionGeometry* o1, const Transform3f& tf1, const return BVHDistance<T_BVH>(o1, tf1, o2, tf2, request, result); } -template<typename GJKSolver> -DistanceFunctionMatrix<GJKSolver>::DistanceFunctionMatrix() +DistanceFunctionMatrix::DistanceFunctionMatrix() { for(int i = 0; i < NODE_COUNT; ++i) { @@ -297,205 +294,205 @@ DistanceFunctionMatrix<GJKSolver>::DistanceFunctionMatrix() distance_matrix[i][j] = NULL; } - distance_matrix[GEOM_BOX][GEOM_BOX] = &ShapeShapeDistance<Box, Box, GJKSolver>; - distance_matrix[GEOM_BOX][GEOM_SPHERE] = &ShapeShapeDistance<Box, Sphere, GJKSolver>; - distance_matrix[GEOM_BOX][GEOM_CAPSULE] = &ShapeShapeDistance<Box, Capsule, GJKSolver>; - distance_matrix[GEOM_BOX][GEOM_CONE] = &ShapeShapeDistance<Box, Cone, GJKSolver>; - distance_matrix[GEOM_BOX][GEOM_CYLINDER] = &ShapeShapeDistance<Box, Cylinder, GJKSolver>; - distance_matrix[GEOM_BOX][GEOM_CONVEX] = &ShapeShapeDistance<Box, Convex, GJKSolver>; - distance_matrix[GEOM_BOX][GEOM_PLANE] = &ShapeShapeDistance<Box, Plane, GJKSolver>; - distance_matrix[GEOM_BOX][GEOM_HALFSPACE] = &ShapeShapeDistance<Box, Halfspace, GJKSolver>; - - distance_matrix[GEOM_SPHERE][GEOM_BOX] = &ShapeShapeDistance<Sphere, Box, GJKSolver>; - distance_matrix[GEOM_SPHERE][GEOM_SPHERE] = &ShapeShapeDistance<Sphere, Sphere, GJKSolver>; - distance_matrix[GEOM_SPHERE][GEOM_CAPSULE] = &ShapeShapeDistance<Sphere, Capsule, GJKSolver>; - distance_matrix[GEOM_SPHERE][GEOM_CONE] = &ShapeShapeDistance<Sphere, Cone, GJKSolver>; - distance_matrix[GEOM_SPHERE][GEOM_CYLINDER] = &ShapeShapeDistance<Sphere, Cylinder, GJKSolver>; - distance_matrix[GEOM_SPHERE][GEOM_CONVEX] = &ShapeShapeDistance<Sphere, Convex, GJKSolver>; - distance_matrix[GEOM_SPHERE][GEOM_PLANE] = &ShapeShapeDistance<Sphere, Plane, GJKSolver>; - distance_matrix[GEOM_SPHERE][GEOM_HALFSPACE] = &ShapeShapeDistance<Sphere, Halfspace, GJKSolver>; - - distance_matrix[GEOM_CAPSULE][GEOM_BOX] = &ShapeShapeDistance<Capsule, Box, GJKSolver>; - distance_matrix[GEOM_CAPSULE][GEOM_SPHERE] = &ShapeShapeDistance<Capsule, Sphere, GJKSolver>; - distance_matrix[GEOM_CAPSULE][GEOM_CAPSULE] = &ShapeShapeDistance<Capsule, Capsule, GJKSolver>; - distance_matrix[GEOM_CAPSULE][GEOM_CONE] = &ShapeShapeDistance<Capsule, Cone, GJKSolver>; - distance_matrix[GEOM_CAPSULE][GEOM_CYLINDER] = &ShapeShapeDistance<Capsule, Cylinder, GJKSolver>; - distance_matrix[GEOM_CAPSULE][GEOM_CONVEX] = &ShapeShapeDistance<Capsule, Convex, GJKSolver>; - distance_matrix[GEOM_CAPSULE][GEOM_PLANE] = &ShapeShapeDistance<Capsule, Plane, GJKSolver>; - distance_matrix[GEOM_CAPSULE][GEOM_HALFSPACE] = &ShapeShapeDistance<Capsule, Halfspace, GJKSolver>; - - distance_matrix[GEOM_CONE][GEOM_BOX] = &ShapeShapeDistance<Cone, Box, GJKSolver>; - distance_matrix[GEOM_CONE][GEOM_SPHERE] = &ShapeShapeDistance<Cone, Sphere, GJKSolver>; - distance_matrix[GEOM_CONE][GEOM_CAPSULE] = &ShapeShapeDistance<Cone, Capsule, GJKSolver>; - distance_matrix[GEOM_CONE][GEOM_CONE] = &ShapeShapeDistance<Cone, Cone, GJKSolver>; - distance_matrix[GEOM_CONE][GEOM_CYLINDER] = &ShapeShapeDistance<Cone, Cylinder, GJKSolver>; - distance_matrix[GEOM_CONE][GEOM_CONVEX] = &ShapeShapeDistance<Cone, Convex, GJKSolver>; - distance_matrix[GEOM_CONE][GEOM_PLANE] = &ShapeShapeDistance<Cone, Plane, GJKSolver>; - distance_matrix[GEOM_CONE][GEOM_HALFSPACE] = &ShapeShapeDistance<Cone, Halfspace, GJKSolver>; - - distance_matrix[GEOM_CYLINDER][GEOM_BOX] = &ShapeShapeDistance<Cylinder, Box, GJKSolver>; - distance_matrix[GEOM_CYLINDER][GEOM_SPHERE] = &ShapeShapeDistance<Cylinder, Sphere, GJKSolver>; - distance_matrix[GEOM_CYLINDER][GEOM_CAPSULE] = &ShapeShapeDistance<Cylinder, Capsule, GJKSolver>; - distance_matrix[GEOM_CYLINDER][GEOM_CONE] = &ShapeShapeDistance<Cylinder, Cone, GJKSolver>; - distance_matrix[GEOM_CYLINDER][GEOM_CYLINDER] = &ShapeShapeDistance<Cylinder, Cylinder, GJKSolver>; - distance_matrix[GEOM_CYLINDER][GEOM_CONVEX] = &ShapeShapeDistance<Cylinder, Convex, GJKSolver>; - distance_matrix[GEOM_CYLINDER][GEOM_PLANE] = &ShapeShapeDistance<Cylinder, Plane, GJKSolver>; - distance_matrix[GEOM_CYLINDER][GEOM_HALFSPACE] = &ShapeShapeDistance<Cylinder, Halfspace, GJKSolver>; - - distance_matrix[GEOM_CONVEX][GEOM_BOX] = &ShapeShapeDistance<Convex, Box, GJKSolver>; - distance_matrix[GEOM_CONVEX][GEOM_SPHERE] = &ShapeShapeDistance<Convex, Sphere, GJKSolver>; - distance_matrix[GEOM_CONVEX][GEOM_CAPSULE] = &ShapeShapeDistance<Convex, Capsule, GJKSolver>; - distance_matrix[GEOM_CONVEX][GEOM_CONE] = &ShapeShapeDistance<Convex, Cone, GJKSolver>; - distance_matrix[GEOM_CONVEX][GEOM_CYLINDER] = &ShapeShapeDistance<Convex, Cylinder, GJKSolver>; - distance_matrix[GEOM_CONVEX][GEOM_CONVEX] = &ShapeShapeDistance<Convex, Convex, GJKSolver>; - distance_matrix[GEOM_CONVEX][GEOM_PLANE] = &ShapeShapeDistance<Convex, Plane, GJKSolver>; - distance_matrix[GEOM_CONVEX][GEOM_HALFSPACE] = &ShapeShapeDistance<Convex, Halfspace, GJKSolver>; - - distance_matrix[GEOM_PLANE][GEOM_BOX] = &ShapeShapeDistance<Plane, Box, GJKSolver>; - distance_matrix[GEOM_PLANE][GEOM_SPHERE] = &ShapeShapeDistance<Plane, Sphere, GJKSolver>; - distance_matrix[GEOM_PLANE][GEOM_CAPSULE] = &ShapeShapeDistance<Plane, Capsule, GJKSolver>; - distance_matrix[GEOM_PLANE][GEOM_CONE] = &ShapeShapeDistance<Plane, Cone, GJKSolver>; - distance_matrix[GEOM_PLANE][GEOM_CYLINDER] = &ShapeShapeDistance<Plane, Cylinder, GJKSolver>; - distance_matrix[GEOM_PLANE][GEOM_CONVEX] = &ShapeShapeDistance<Plane, Convex, GJKSolver>; - distance_matrix[GEOM_PLANE][GEOM_PLANE] = &ShapeShapeDistance<Plane, Plane, GJKSolver>; - distance_matrix[GEOM_PLANE][GEOM_HALFSPACE] = &ShapeShapeDistance<Plane, Halfspace, GJKSolver>; - - distance_matrix[GEOM_HALFSPACE][GEOM_BOX] = &ShapeShapeDistance<Halfspace, Box, GJKSolver>; - distance_matrix[GEOM_HALFSPACE][GEOM_SPHERE] = &ShapeShapeDistance<Halfspace, Sphere, GJKSolver>; - distance_matrix[GEOM_HALFSPACE][GEOM_CAPSULE] = &ShapeShapeDistance<Halfspace, Capsule, GJKSolver>; - distance_matrix[GEOM_HALFSPACE][GEOM_CONE] = &ShapeShapeDistance<Halfspace, Cone, GJKSolver>; - distance_matrix[GEOM_HALFSPACE][GEOM_CYLINDER] = &ShapeShapeDistance<Halfspace, Cylinder, GJKSolver>; - distance_matrix[GEOM_HALFSPACE][GEOM_CONVEX] = &ShapeShapeDistance<Halfspace, Convex, GJKSolver>; - distance_matrix[GEOM_HALFSPACE][GEOM_PLANE] = &ShapeShapeDistance<Halfspace, Plane, GJKSolver>; - distance_matrix[GEOM_HALFSPACE][GEOM_HALFSPACE] = &ShapeShapeDistance<Halfspace, Halfspace, GJKSolver>; + distance_matrix[GEOM_BOX][GEOM_BOX] = &ShapeShapeDistance<Box, Box>; + distance_matrix[GEOM_BOX][GEOM_SPHERE] = &ShapeShapeDistance<Box, Sphere>; + distance_matrix[GEOM_BOX][GEOM_CAPSULE] = &ShapeShapeDistance<Box, Capsule>; + distance_matrix[GEOM_BOX][GEOM_CONE] = &ShapeShapeDistance<Box, Cone>; + distance_matrix[GEOM_BOX][GEOM_CYLINDER] = &ShapeShapeDistance<Box, Cylinder>; + distance_matrix[GEOM_BOX][GEOM_CONVEX] = &ShapeShapeDistance<Box, Convex>; + distance_matrix[GEOM_BOX][GEOM_PLANE] = &ShapeShapeDistance<Box, Plane>; + distance_matrix[GEOM_BOX][GEOM_HALFSPACE] = &ShapeShapeDistance<Box, Halfspace>; + + distance_matrix[GEOM_SPHERE][GEOM_BOX] = &ShapeShapeDistance<Sphere, Box>; + distance_matrix[GEOM_SPHERE][GEOM_SPHERE] = &ShapeShapeDistance<Sphere, Sphere>; + distance_matrix[GEOM_SPHERE][GEOM_CAPSULE] = &ShapeShapeDistance<Sphere, Capsule>; + distance_matrix[GEOM_SPHERE][GEOM_CONE] = &ShapeShapeDistance<Sphere, Cone>; + distance_matrix[GEOM_SPHERE][GEOM_CYLINDER] = &ShapeShapeDistance<Sphere, Cylinder>; + distance_matrix[GEOM_SPHERE][GEOM_CONVEX] = &ShapeShapeDistance<Sphere, Convex>; + distance_matrix[GEOM_SPHERE][GEOM_PLANE] = &ShapeShapeDistance<Sphere, Plane>; + distance_matrix[GEOM_SPHERE][GEOM_HALFSPACE] = &ShapeShapeDistance<Sphere, Halfspace>; + + distance_matrix[GEOM_CAPSULE][GEOM_BOX] = &ShapeShapeDistance<Capsule, Box>; + distance_matrix[GEOM_CAPSULE][GEOM_SPHERE] = &ShapeShapeDistance<Capsule, Sphere>; + distance_matrix[GEOM_CAPSULE][GEOM_CAPSULE] = &ShapeShapeDistance<Capsule, Capsule>; + distance_matrix[GEOM_CAPSULE][GEOM_CONE] = &ShapeShapeDistance<Capsule, Cone>; + distance_matrix[GEOM_CAPSULE][GEOM_CYLINDER] = &ShapeShapeDistance<Capsule, Cylinder>; + distance_matrix[GEOM_CAPSULE][GEOM_CONVEX] = &ShapeShapeDistance<Capsule, Convex>; + distance_matrix[GEOM_CAPSULE][GEOM_PLANE] = &ShapeShapeDistance<Capsule, Plane>; + distance_matrix[GEOM_CAPSULE][GEOM_HALFSPACE] = &ShapeShapeDistance<Capsule, Halfspace>; + + distance_matrix[GEOM_CONE][GEOM_BOX] = &ShapeShapeDistance<Cone, Box>; + distance_matrix[GEOM_CONE][GEOM_SPHERE] = &ShapeShapeDistance<Cone, Sphere>; + distance_matrix[GEOM_CONE][GEOM_CAPSULE] = &ShapeShapeDistance<Cone, Capsule>; + distance_matrix[GEOM_CONE][GEOM_CONE] = &ShapeShapeDistance<Cone, Cone>; + distance_matrix[GEOM_CONE][GEOM_CYLINDER] = &ShapeShapeDistance<Cone, Cylinder>; + distance_matrix[GEOM_CONE][GEOM_CONVEX] = &ShapeShapeDistance<Cone, Convex>; + distance_matrix[GEOM_CONE][GEOM_PLANE] = &ShapeShapeDistance<Cone, Plane>; + distance_matrix[GEOM_CONE][GEOM_HALFSPACE] = &ShapeShapeDistance<Cone, Halfspace>; + + distance_matrix[GEOM_CYLINDER][GEOM_BOX] = &ShapeShapeDistance<Cylinder, Box>; + distance_matrix[GEOM_CYLINDER][GEOM_SPHERE] = &ShapeShapeDistance<Cylinder, Sphere>; + distance_matrix[GEOM_CYLINDER][GEOM_CAPSULE] = &ShapeShapeDistance<Cylinder, Capsule>; + distance_matrix[GEOM_CYLINDER][GEOM_CONE] = &ShapeShapeDistance<Cylinder, Cone>; + distance_matrix[GEOM_CYLINDER][GEOM_CYLINDER] = &ShapeShapeDistance<Cylinder, Cylinder>; + distance_matrix[GEOM_CYLINDER][GEOM_CONVEX] = &ShapeShapeDistance<Cylinder, Convex>; + distance_matrix[GEOM_CYLINDER][GEOM_PLANE] = &ShapeShapeDistance<Cylinder, Plane>; + distance_matrix[GEOM_CYLINDER][GEOM_HALFSPACE] = &ShapeShapeDistance<Cylinder, Halfspace>; + + distance_matrix[GEOM_CONVEX][GEOM_BOX] = &ShapeShapeDistance<Convex, Box>; + distance_matrix[GEOM_CONVEX][GEOM_SPHERE] = &ShapeShapeDistance<Convex, Sphere>; + distance_matrix[GEOM_CONVEX][GEOM_CAPSULE] = &ShapeShapeDistance<Convex, Capsule>; + distance_matrix[GEOM_CONVEX][GEOM_CONE] = &ShapeShapeDistance<Convex, Cone>; + distance_matrix[GEOM_CONVEX][GEOM_CYLINDER] = &ShapeShapeDistance<Convex, Cylinder>; + distance_matrix[GEOM_CONVEX][GEOM_CONVEX] = &ShapeShapeDistance<Convex, Convex>; + distance_matrix[GEOM_CONVEX][GEOM_PLANE] = &ShapeShapeDistance<Convex, Plane>; + distance_matrix[GEOM_CONVEX][GEOM_HALFSPACE] = &ShapeShapeDistance<Convex, Halfspace>; + + distance_matrix[GEOM_PLANE][GEOM_BOX] = &ShapeShapeDistance<Plane, Box>; + distance_matrix[GEOM_PLANE][GEOM_SPHERE] = &ShapeShapeDistance<Plane, Sphere>; + distance_matrix[GEOM_PLANE][GEOM_CAPSULE] = &ShapeShapeDistance<Plane, Capsule>; + distance_matrix[GEOM_PLANE][GEOM_CONE] = &ShapeShapeDistance<Plane, Cone>; + distance_matrix[GEOM_PLANE][GEOM_CYLINDER] = &ShapeShapeDistance<Plane, Cylinder>; + distance_matrix[GEOM_PLANE][GEOM_CONVEX] = &ShapeShapeDistance<Plane, Convex>; + distance_matrix[GEOM_PLANE][GEOM_PLANE] = &ShapeShapeDistance<Plane, Plane>; + distance_matrix[GEOM_PLANE][GEOM_HALFSPACE] = &ShapeShapeDistance<Plane, Halfspace>; + + distance_matrix[GEOM_HALFSPACE][GEOM_BOX] = &ShapeShapeDistance<Halfspace, Box>; + distance_matrix[GEOM_HALFSPACE][GEOM_SPHERE] = &ShapeShapeDistance<Halfspace, Sphere>; + distance_matrix[GEOM_HALFSPACE][GEOM_CAPSULE] = &ShapeShapeDistance<Halfspace, Capsule>; + distance_matrix[GEOM_HALFSPACE][GEOM_CONE] = &ShapeShapeDistance<Halfspace, Cone>; + distance_matrix[GEOM_HALFSPACE][GEOM_CYLINDER] = &ShapeShapeDistance<Halfspace, Cylinder>; + distance_matrix[GEOM_HALFSPACE][GEOM_CONVEX] = &ShapeShapeDistance<Halfspace, Convex>; + distance_matrix[GEOM_HALFSPACE][GEOM_PLANE] = &ShapeShapeDistance<Halfspace, Plane>; + distance_matrix[GEOM_HALFSPACE][GEOM_HALFSPACE] = &ShapeShapeDistance<Halfspace, Halfspace>; /* AABB distance not implemented */ /* - distance_matrix[BV_AABB][GEOM_BOX] = &BVHShapeDistancer<AABB, Box, GJKSolver>::distance; - distance_matrix[BV_AABB][GEOM_SPHERE] = &BVHShapeDistancer<AABB, Sphere, GJKSolver>::distance; - distance_matrix[BV_AABB][GEOM_CAPSULE] = &BVHShapeDistancer<AABB, Capsule, GJKSolver>::distance; - distance_matrix[BV_AABB][GEOM_CONE] = &BVHShapeDistancer<AABB, Cone, GJKSolver>::distance; - distance_matrix[BV_AABB][GEOM_CYLINDER] = &BVHShapeDistancer<AABB, Cylinder, GJKSolver>::distance; - distance_matrix[BV_AABB][GEOM_CONVEX] = &BVHShapeDistancer<AABB, Convex, GJKSolver>::distance; - distance_matrix[BV_AABB][GEOM_PLANE] = &BVHShapeDistancer<AABB, Plane, GJKSolver>::distance; - distance_matrix[BV_AABB][GEOM_HALFSPACE] = &BVHShapeDistancer<AABB, Halfspace, GJKSolver>::distance; + distance_matrix[BV_AABB][GEOM_BOX] = &BVHShapeDistancer<AABB, Box>::distance; + distance_matrix[BV_AABB][GEOM_SPHERE] = &BVHShapeDistancer<AABB, Sphere>::distance; + distance_matrix[BV_AABB][GEOM_CAPSULE] = &BVHShapeDistancer<AABB, Capsule>::distance; + distance_matrix[BV_AABB][GEOM_CONE] = &BVHShapeDistancer<AABB, Cone>::distance; + distance_matrix[BV_AABB][GEOM_CYLINDER] = &BVHShapeDistancer<AABB, Cylinder>::distance; + distance_matrix[BV_AABB][GEOM_CONVEX] = &BVHShapeDistancer<AABB, Convex>::distance; + distance_matrix[BV_AABB][GEOM_PLANE] = &BVHShapeDistancer<AABB, Plane>::distance; + distance_matrix[BV_AABB][GEOM_HALFSPACE] = &BVHShapeDistancer<AABB, Halfspace>::distance; */ - distance_matrix[BV_OBB][GEOM_BOX] = &BVHShapeDistancer<OBB, Box, GJKSolver>::distance; - distance_matrix[BV_OBB][GEOM_SPHERE] = &BVHShapeDistancer<OBB, Sphere, GJKSolver>::distance; - distance_matrix[BV_OBB][GEOM_CAPSULE] = &BVHShapeDistancer<OBB, Capsule, GJKSolver>::distance; - distance_matrix[BV_OBB][GEOM_CONE] = &BVHShapeDistancer<OBB, Cone, GJKSolver>::distance; - distance_matrix[BV_OBB][GEOM_CYLINDER] = &BVHShapeDistancer<OBB, Cylinder, GJKSolver>::distance; - distance_matrix[BV_OBB][GEOM_CONVEX] = &BVHShapeDistancer<OBB, Convex, GJKSolver>::distance; - distance_matrix[BV_OBB][GEOM_PLANE] = &BVHShapeDistancer<OBB, Plane, GJKSolver>::distance; - distance_matrix[BV_OBB][GEOM_HALFSPACE] = &BVHShapeDistancer<OBB, Halfspace, GJKSolver>::distance; - - distance_matrix[BV_RSS][GEOM_BOX] = &BVHShapeDistancer<RSS, Box, GJKSolver>::distance; - distance_matrix[BV_RSS][GEOM_SPHERE] = &BVHShapeDistancer<RSS, Sphere, GJKSolver>::distance; - distance_matrix[BV_RSS][GEOM_CAPSULE] = &BVHShapeDistancer<RSS, Capsule, GJKSolver>::distance; - distance_matrix[BV_RSS][GEOM_CONE] = &BVHShapeDistancer<RSS, Cone, GJKSolver>::distance; - distance_matrix[BV_RSS][GEOM_CYLINDER] = &BVHShapeDistancer<RSS, Cylinder, GJKSolver>::distance; - distance_matrix[BV_RSS][GEOM_CONVEX] = &BVHShapeDistancer<RSS, Convex, GJKSolver>::distance; - distance_matrix[BV_RSS][GEOM_PLANE] = &BVHShapeDistancer<RSS, Plane, GJKSolver>::distance; - distance_matrix[BV_RSS][GEOM_HALFSPACE] = &BVHShapeDistancer<RSS, Halfspace, GJKSolver>::distance; + distance_matrix[BV_OBB][GEOM_BOX] = &BVHShapeDistancer<OBB, Box>::distance; + distance_matrix[BV_OBB][GEOM_SPHERE] = &BVHShapeDistancer<OBB, Sphere>::distance; + distance_matrix[BV_OBB][GEOM_CAPSULE] = &BVHShapeDistancer<OBB, Capsule>::distance; + distance_matrix[BV_OBB][GEOM_CONE] = &BVHShapeDistancer<OBB, Cone>::distance; + distance_matrix[BV_OBB][GEOM_CYLINDER] = &BVHShapeDistancer<OBB, Cylinder>::distance; + distance_matrix[BV_OBB][GEOM_CONVEX] = &BVHShapeDistancer<OBB, Convex>::distance; + distance_matrix[BV_OBB][GEOM_PLANE] = &BVHShapeDistancer<OBB, Plane>::distance; + distance_matrix[BV_OBB][GEOM_HALFSPACE] = &BVHShapeDistancer<OBB, Halfspace>::distance; + + distance_matrix[BV_RSS][GEOM_BOX] = &BVHShapeDistancer<RSS, Box>::distance; + distance_matrix[BV_RSS][GEOM_SPHERE] = &BVHShapeDistancer<RSS, Sphere>::distance; + distance_matrix[BV_RSS][GEOM_CAPSULE] = &BVHShapeDistancer<RSS, Capsule>::distance; + distance_matrix[BV_RSS][GEOM_CONE] = &BVHShapeDistancer<RSS, Cone>::distance; + distance_matrix[BV_RSS][GEOM_CYLINDER] = &BVHShapeDistancer<RSS, Cylinder>::distance; + distance_matrix[BV_RSS][GEOM_CONVEX] = &BVHShapeDistancer<RSS, Convex>::distance; + distance_matrix[BV_RSS][GEOM_PLANE] = &BVHShapeDistancer<RSS, Plane>::distance; + distance_matrix[BV_RSS][GEOM_HALFSPACE] = &BVHShapeDistancer<RSS, Halfspace>::distance; /* KDOP distance not implemented */ /* - distance_matrix[BV_KDOP16][GEOM_BOX] = &BVHShapeDistancer<KDOP<16>, Box, GJKSolver>::distance; - distance_matrix[BV_KDOP16][GEOM_SPHERE] = &BVHShapeDistancer<KDOP<16>, Sphere, GJKSolver>::distance; - distance_matrix[BV_KDOP16][GEOM_CAPSULE] = &BVHShapeDistancer<KDOP<16>, Capsule, GJKSolver>::distance; - distance_matrix[BV_KDOP16][GEOM_CONE] = &BVHShapeDistancer<KDOP<16>, Cone, GJKSolver>::distance; - distance_matrix[BV_KDOP16][GEOM_CYLINDER] = &BVHShapeDistancer<KDOP<16>, Cylinder, GJKSolver>::distance; - distance_matrix[BV_KDOP16][GEOM_CONVEX] = &BVHShapeDistancer<KDOP<16>, Convex, GJKSolver>::distance; - distance_matrix[BV_KDOP16][GEOM_PLANE] = &BVHShapeDistancer<KDOP<16>, Plane, GJKSolver>::distance; - distance_matrix[BV_KDOP16][GEOM_HALFSPACE] = &BVHShapeDistancer<KDOP<16>, Halfspace, GJKSolver>::distance; - - distance_matrix[BV_KDOP18][GEOM_BOX] = &BVHShapeDistancer<KDOP<18>, Box, GJKSolver>::distance; - distance_matrix[BV_KDOP18][GEOM_SPHERE] = &BVHShapeDistancer<KDOP<18>, Sphere, GJKSolver>::distance; - distance_matrix[BV_KDOP18][GEOM_CAPSULE] = &BVHShapeDistancer<KDOP<18>, Capsule, GJKSolver>::distance; - distance_matrix[BV_KDOP18][GEOM_CONE] = &BVHShapeDistancer<KDOP<18>, Cone, GJKSolver>::distance; - distance_matrix[BV_KDOP18][GEOM_CYLINDER] = &BVHShapeDistancer<KDOP<18>, Cylinder, GJKSolver>::distance; - distance_matrix[BV_KDOP18][GEOM_CONVEX] = &BVHShapeDistancer<KDOP<18>, Convex, GJKSolver>::distance; - distance_matrix[BV_KDOP18][GEOM_PLANE] = &BVHShapeDistancer<KDOP<18>, Plane, GJKSolver>::distance; - distance_matrix[BV_KDOP18][GEOM_HALFSPACE] = &BVHShapeDistancer<KDOP<18>, Halfspace, GJKSolver>::distance; - - distance_matrix[BV_KDOP24][GEOM_BOX] = &BVHShapeDistancer<KDOP<24>, Box, GJKSolver>::distance; - distance_matrix[BV_KDOP24][GEOM_SPHERE] = &BVHShapeDistancer<KDOP<24>, Sphere, GJKSolver>::distance; - distance_matrix[BV_KDOP24][GEOM_CAPSULE] = &BVHShapeDistancer<KDOP<24>, Capsule, GJKSolver>::distance; - distance_matrix[BV_KDOP24][GEOM_CONE] = &BVHShapeDistancer<KDOP<24>, Cone, GJKSolver>::distance; - distance_matrix[BV_KDOP24][GEOM_CYLINDER] = &BVHShapeDistancer<KDOP<24>, Cylinder, GJKSolver>::distance; - distance_matrix[BV_KDOP24][GEOM_CONVEX] = &BVHShapeDistancer<KDOP<24>, Convex, GJKSolver>::distance; - distance_matrix[BV_KDOP24][GEOM_PLANE] = &BVHShapeDistancer<KDOP<24>, Plane, GJKSolver>::distance; - distance_matrix[BV_KDOP24][GEOM_HALFSPACE] = &BVHShapeDistancer<KDOP<24>, Halfspace, GJKSolver>::distance; + distance_matrix[BV_KDOP16][GEOM_BOX] = &BVHShapeDistancer<KDOP<16>, Box>::distance; + distance_matrix[BV_KDOP16][GEOM_SPHERE] = &BVHShapeDistancer<KDOP<16>, Sphere>::distance; + distance_matrix[BV_KDOP16][GEOM_CAPSULE] = &BVHShapeDistancer<KDOP<16>, Capsule>::distance; + distance_matrix[BV_KDOP16][GEOM_CONE] = &BVHShapeDistancer<KDOP<16>, Cone>::distance; + distance_matrix[BV_KDOP16][GEOM_CYLINDER] = &BVHShapeDistancer<KDOP<16>, Cylinder>::distance; + distance_matrix[BV_KDOP16][GEOM_CONVEX] = &BVHShapeDistancer<KDOP<16>, Convex>::distance; + distance_matrix[BV_KDOP16][GEOM_PLANE] = &BVHShapeDistancer<KDOP<16>, Plane>::distance; + distance_matrix[BV_KDOP16][GEOM_HALFSPACE] = &BVHShapeDistancer<KDOP<16>, Halfspace>::distance; + + distance_matrix[BV_KDOP18][GEOM_BOX] = &BVHShapeDistancer<KDOP<18>, Box>::distance; + distance_matrix[BV_KDOP18][GEOM_SPHERE] = &BVHShapeDistancer<KDOP<18>, Sphere>::distance; + distance_matrix[BV_KDOP18][GEOM_CAPSULE] = &BVHShapeDistancer<KDOP<18>, Capsule>::distance; + distance_matrix[BV_KDOP18][GEOM_CONE] = &BVHShapeDistancer<KDOP<18>, Cone>::distance; + distance_matrix[BV_KDOP18][GEOM_CYLINDER] = &BVHShapeDistancer<KDOP<18>, Cylinder>::distance; + distance_matrix[BV_KDOP18][GEOM_CONVEX] = &BVHShapeDistancer<KDOP<18>, Convex>::distance; + distance_matrix[BV_KDOP18][GEOM_PLANE] = &BVHShapeDistancer<KDOP<18>, Plane>::distance; + distance_matrix[BV_KDOP18][GEOM_HALFSPACE] = &BVHShapeDistancer<KDOP<18>, Halfspace>::distance; + + distance_matrix[BV_KDOP24][GEOM_BOX] = &BVHShapeDistancer<KDOP<24>, Box>::distance; + distance_matrix[BV_KDOP24][GEOM_SPHERE] = &BVHShapeDistancer<KDOP<24>, Sphere>::distance; + distance_matrix[BV_KDOP24][GEOM_CAPSULE] = &BVHShapeDistancer<KDOP<24>, Capsule>::distance; + distance_matrix[BV_KDOP24][GEOM_CONE] = &BVHShapeDistancer<KDOP<24>, Cone>::distance; + distance_matrix[BV_KDOP24][GEOM_CYLINDER] = &BVHShapeDistancer<KDOP<24>, Cylinder>::distance; + distance_matrix[BV_KDOP24][GEOM_CONVEX] = &BVHShapeDistancer<KDOP<24>, Convex>::distance; + distance_matrix[BV_KDOP24][GEOM_PLANE] = &BVHShapeDistancer<KDOP<24>, Plane>::distance; + distance_matrix[BV_KDOP24][GEOM_HALFSPACE] = &BVHShapeDistancer<KDOP<24>, Halfspace>::distance; */ - distance_matrix[BV_kIOS][GEOM_BOX] = &BVHShapeDistancer<kIOS, Box, GJKSolver>::distance; - distance_matrix[BV_kIOS][GEOM_SPHERE] = &BVHShapeDistancer<kIOS, Sphere, GJKSolver>::distance; - distance_matrix[BV_kIOS][GEOM_CAPSULE] = &BVHShapeDistancer<kIOS, Capsule, GJKSolver>::distance; - distance_matrix[BV_kIOS][GEOM_CONE] = &BVHShapeDistancer<kIOS, Cone, GJKSolver>::distance; - distance_matrix[BV_kIOS][GEOM_CYLINDER] = &BVHShapeDistancer<kIOS, Cylinder, GJKSolver>::distance; - distance_matrix[BV_kIOS][GEOM_CONVEX] = &BVHShapeDistancer<kIOS, Convex, GJKSolver>::distance; - distance_matrix[BV_kIOS][GEOM_PLANE] = &BVHShapeDistancer<kIOS, Plane, GJKSolver>::distance; - distance_matrix[BV_kIOS][GEOM_HALFSPACE] = &BVHShapeDistancer<kIOS, Halfspace, GJKSolver>::distance; - - distance_matrix[BV_OBBRSS][GEOM_BOX] = &BVHShapeDistancer<OBBRSS, Box, GJKSolver>::distance; - distance_matrix[BV_OBBRSS][GEOM_SPHERE] = &BVHShapeDistancer<OBBRSS, Sphere, GJKSolver>::distance; - distance_matrix[BV_OBBRSS][GEOM_CAPSULE] = &BVHShapeDistancer<OBBRSS, Capsule, GJKSolver>::distance; - distance_matrix[BV_OBBRSS][GEOM_CONE] = &BVHShapeDistancer<OBBRSS, Cone, GJKSolver>::distance; - distance_matrix[BV_OBBRSS][GEOM_CYLINDER] = &BVHShapeDistancer<OBBRSS, Cylinder, GJKSolver>::distance; - distance_matrix[BV_OBBRSS][GEOM_CONVEX] = &BVHShapeDistancer<OBBRSS, Convex, GJKSolver>::distance; - distance_matrix[BV_OBBRSS][GEOM_PLANE] = &BVHShapeDistancer<OBBRSS, Plane, GJKSolver>::distance; - distance_matrix[BV_OBBRSS][GEOM_HALFSPACE] = &BVHShapeDistancer<OBBRSS, Halfspace, GJKSolver>::distance; - - distance_matrix[BV_AABB][BV_AABB] = &BVHDistance<AABB, GJKSolver>; - distance_matrix[BV_OBB][BV_OBB] = &BVHDistance<OBB, GJKSolver>; - distance_matrix[BV_RSS][BV_RSS] = &BVHDistance<RSS, GJKSolver>; - distance_matrix[BV_kIOS][BV_kIOS] = &BVHDistance<kIOS, GJKSolver>; - distance_matrix[BV_OBBRSS][BV_OBBRSS] = &BVHDistance<OBBRSS, GJKSolver>; + distance_matrix[BV_kIOS][GEOM_BOX] = &BVHShapeDistancer<kIOS, Box>::distance; + distance_matrix[BV_kIOS][GEOM_SPHERE] = &BVHShapeDistancer<kIOS, Sphere>::distance; + distance_matrix[BV_kIOS][GEOM_CAPSULE] = &BVHShapeDistancer<kIOS, Capsule>::distance; + distance_matrix[BV_kIOS][GEOM_CONE] = &BVHShapeDistancer<kIOS, Cone>::distance; + distance_matrix[BV_kIOS][GEOM_CYLINDER] = &BVHShapeDistancer<kIOS, Cylinder>::distance; + distance_matrix[BV_kIOS][GEOM_CONVEX] = &BVHShapeDistancer<kIOS, Convex>::distance; + distance_matrix[BV_kIOS][GEOM_PLANE] = &BVHShapeDistancer<kIOS, Plane>::distance; + distance_matrix[BV_kIOS][GEOM_HALFSPACE] = &BVHShapeDistancer<kIOS, Halfspace>::distance; + + distance_matrix[BV_OBBRSS][GEOM_BOX] = &BVHShapeDistancer<OBBRSS, Box>::distance; + distance_matrix[BV_OBBRSS][GEOM_SPHERE] = &BVHShapeDistancer<OBBRSS, Sphere>::distance; + distance_matrix[BV_OBBRSS][GEOM_CAPSULE] = &BVHShapeDistancer<OBBRSS, Capsule>::distance; + distance_matrix[BV_OBBRSS][GEOM_CONE] = &BVHShapeDistancer<OBBRSS, Cone>::distance; + distance_matrix[BV_OBBRSS][GEOM_CYLINDER] = &BVHShapeDistancer<OBBRSS, Cylinder>::distance; + distance_matrix[BV_OBBRSS][GEOM_CONVEX] = &BVHShapeDistancer<OBBRSS, Convex>::distance; + distance_matrix[BV_OBBRSS][GEOM_PLANE] = &BVHShapeDistancer<OBBRSS, Plane>::distance; + distance_matrix[BV_OBBRSS][GEOM_HALFSPACE] = &BVHShapeDistancer<OBBRSS, Halfspace>::distance; + + distance_matrix[BV_AABB][BV_AABB] = &BVHDistance<AABB>; + distance_matrix[BV_OBB][BV_OBB] = &BVHDistance<OBB>; + distance_matrix[BV_RSS][BV_RSS] = &BVHDistance<RSS>; + distance_matrix[BV_kIOS][BV_kIOS] = &BVHDistance<kIOS>; + distance_matrix[BV_OBBRSS][BV_OBBRSS] = &BVHDistance<OBBRSS>; #ifdef HPP_FCL_HAVE_OCTOMAP - distance_matrix[GEOM_OCTREE][GEOM_BOX] = &OcTreeShapeDistance<Box, GJKSolver>; - distance_matrix[GEOM_OCTREE][GEOM_SPHERE] = &OcTreeShapeDistance<Sphere, GJKSolver>; - distance_matrix[GEOM_OCTREE][GEOM_CAPSULE] = &OcTreeShapeDistance<Capsule, GJKSolver>; - distance_matrix[GEOM_OCTREE][GEOM_CONE] = &OcTreeShapeDistance<Cone, GJKSolver>; - distance_matrix[GEOM_OCTREE][GEOM_CYLINDER] = &OcTreeShapeDistance<Cylinder, GJKSolver>; - distance_matrix[GEOM_OCTREE][GEOM_CONVEX] = &OcTreeShapeDistance<Convex, GJKSolver>; - distance_matrix[GEOM_OCTREE][GEOM_PLANE] = &OcTreeShapeDistance<Plane, GJKSolver>; - distance_matrix[GEOM_OCTREE][GEOM_HALFSPACE] = &OcTreeShapeDistance<Halfspace, GJKSolver>; - - distance_matrix[GEOM_BOX][GEOM_OCTREE] = &ShapeOcTreeDistance<Box, GJKSolver>; - distance_matrix[GEOM_SPHERE][GEOM_OCTREE] = &ShapeOcTreeDistance<Sphere, GJKSolver>; - distance_matrix[GEOM_CAPSULE][GEOM_OCTREE] = &ShapeOcTreeDistance<Capsule, GJKSolver>; - distance_matrix[GEOM_CONE][GEOM_OCTREE] = &ShapeOcTreeDistance<Cone, GJKSolver>; - distance_matrix[GEOM_CYLINDER][GEOM_OCTREE] = &ShapeOcTreeDistance<Cylinder, GJKSolver>; - distance_matrix[GEOM_CONVEX][GEOM_OCTREE] = &ShapeOcTreeDistance<Convex, GJKSolver>; - distance_matrix[GEOM_PLANE][GEOM_OCTREE] = &ShapeOcTreeDistance<Plane, GJKSolver>; - distance_matrix[GEOM_HALFSPACE][GEOM_OCTREE] = &ShapeOcTreeDistance<Halfspace, GJKSolver>; - - distance_matrix[GEOM_OCTREE][GEOM_OCTREE] = &OcTreeDistance<GJKSolver>; - - distance_matrix[GEOM_OCTREE][BV_AABB] = &OcTreeBVHDistance<AABB, GJKSolver>; - distance_matrix[GEOM_OCTREE][BV_OBB] = &OcTreeBVHDistance<OBB, GJKSolver>; - distance_matrix[GEOM_OCTREE][BV_RSS] = &OcTreeBVHDistance<RSS, GJKSolver>; - distance_matrix[GEOM_OCTREE][BV_OBBRSS] = &OcTreeBVHDistance<OBBRSS, GJKSolver>; - distance_matrix[GEOM_OCTREE][BV_kIOS] = &OcTreeBVHDistance<kIOS, GJKSolver>; - distance_matrix[GEOM_OCTREE][BV_KDOP16] = &OcTreeBVHDistance<KDOP<16>, GJKSolver>; - distance_matrix[GEOM_OCTREE][BV_KDOP18] = &OcTreeBVHDistance<KDOP<18>, GJKSolver>; - distance_matrix[GEOM_OCTREE][BV_KDOP24] = &OcTreeBVHDistance<KDOP<24>, GJKSolver>; - - distance_matrix[BV_AABB][GEOM_OCTREE] = &BVHOcTreeDistance<AABB, GJKSolver>; - distance_matrix[BV_OBB][GEOM_OCTREE] = &BVHOcTreeDistance<OBB, GJKSolver>; - distance_matrix[BV_RSS][GEOM_OCTREE] = &BVHOcTreeDistance<RSS, GJKSolver>; - distance_matrix[BV_OBBRSS][GEOM_OCTREE] = &BVHOcTreeDistance<OBBRSS, GJKSolver>; - distance_matrix[BV_kIOS][GEOM_OCTREE] = &BVHOcTreeDistance<kIOS, GJKSolver>; - distance_matrix[BV_KDOP16][GEOM_OCTREE] = &BVHOcTreeDistance<KDOP<16>, GJKSolver>; - distance_matrix[BV_KDOP18][GEOM_OCTREE] = &BVHOcTreeDistance<KDOP<18>, GJKSolver>; - distance_matrix[BV_KDOP24][GEOM_OCTREE] = &BVHOcTreeDistance<KDOP<24>, GJKSolver>; + distance_matrix[GEOM_OCTREE][GEOM_BOX] = &OcTreeShapeDistance<Box>; + distance_matrix[GEOM_OCTREE][GEOM_SPHERE] = &OcTreeShapeDistance<Sphere>; + distance_matrix[GEOM_OCTREE][GEOM_CAPSULE] = &OcTreeShapeDistance<Capsule>; + distance_matrix[GEOM_OCTREE][GEOM_CONE] = &OcTreeShapeDistance<Cone>; + distance_matrix[GEOM_OCTREE][GEOM_CYLINDER] = &OcTreeShapeDistance<Cylinder>; + distance_matrix[GEOM_OCTREE][GEOM_CONVEX] = &OcTreeShapeDistance<Convex>; + distance_matrix[GEOM_OCTREE][GEOM_PLANE] = &OcTreeShapeDistance<Plane>; + distance_matrix[GEOM_OCTREE][GEOM_HALFSPACE] = &OcTreeShapeDistance<Halfspace>; + + distance_matrix[GEOM_BOX][GEOM_OCTREE] = &ShapeOcTreeDistance<Box>; + distance_matrix[GEOM_SPHERE][GEOM_OCTREE] = &ShapeOcTreeDistance<Sphere>; + distance_matrix[GEOM_CAPSULE][GEOM_OCTREE] = &ShapeOcTreeDistance<Capsule>; + distance_matrix[GEOM_CONE][GEOM_OCTREE] = &ShapeOcTreeDistance<Cone>; + distance_matrix[GEOM_CYLINDER][GEOM_OCTREE] = &ShapeOcTreeDistance<Cylinder>; + distance_matrix[GEOM_CONVEX][GEOM_OCTREE] = &ShapeOcTreeDistance<Convex>; + distance_matrix[GEOM_PLANE][GEOM_OCTREE] = &ShapeOcTreeDistance<Plane>; + distance_matrix[GEOM_HALFSPACE][GEOM_OCTREE] = &ShapeOcTreeDistance<Halfspace>; + + distance_matrix[GEOM_OCTREE][GEOM_OCTREE] = &OcTreeDistance; + + distance_matrix[GEOM_OCTREE][BV_AABB] = &OcTreeBVHDistance<AABB>; + distance_matrix[GEOM_OCTREE][BV_OBB] = &OcTreeBVHDistance<OBB>; + distance_matrix[GEOM_OCTREE][BV_RSS] = &OcTreeBVHDistance<RSS>; + distance_matrix[GEOM_OCTREE][BV_OBBRSS] = &OcTreeBVHDistance<OBBRSS>; + distance_matrix[GEOM_OCTREE][BV_kIOS] = &OcTreeBVHDistance<kIOS>; + distance_matrix[GEOM_OCTREE][BV_KDOP16] = &OcTreeBVHDistance<KDOP<16>>; + distance_matrix[GEOM_OCTREE][BV_KDOP18] = &OcTreeBVHDistance<KDOP<18>>; + distance_matrix[GEOM_OCTREE][BV_KDOP24] = &OcTreeBVHDistance<KDOP<24>>; + + distance_matrix[BV_AABB][GEOM_OCTREE] = &BVHOcTreeDistance<AABB>; + distance_matrix[BV_OBB][GEOM_OCTREE] = &BVHOcTreeDistance<OBB>; + distance_matrix[BV_RSS][GEOM_OCTREE] = &BVHOcTreeDistance<RSS>; + distance_matrix[BV_OBBRSS][GEOM_OCTREE] = &BVHOcTreeDistance<OBBRSS>; + distance_matrix[BV_kIOS][GEOM_OCTREE] = &BVHOcTreeDistance<kIOS>; + distance_matrix[BV_KDOP16][GEOM_OCTREE] = &BVHOcTreeDistance<KDOP<16>>; + distance_matrix[BV_KDOP18][GEOM_OCTREE] = &BVHOcTreeDistance<KDOP<18>>; + distance_matrix[BV_KDOP24][GEOM_OCTREE] = &BVHOcTreeDistance<KDOP<24>>; #endif } -template struct DistanceFunctionMatrix<GJKSolver>; +//template struct DistanceFunctionMatrix; } } // namespace hpp diff --git a/src/distance_func_matrix.h b/src/distance_func_matrix.h index 97e90780a3ff7dee186b91928b6a609e71fbcfea..f9a291ee897c58d895b960b2948999d12c416d6f 100644 --- a/src/distance_func_matrix.h +++ b/src/distance_func_matrix.h @@ -35,18 +35,19 @@ /** \author Florent Lamiraux */ #include <hpp/fcl/collision_data.h> +#include <hpp/fcl/narrowphase/narrowphase.h> namespace hpp { namespace fcl { - template<typename T_SH1, typename T_SH2, typename GJKSolver> + template<typename T_SH1, typename T_SH2> FCL_REAL ShapeShapeDistance (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver, const DistanceRequest& request, DistanceResult& result); - template<typename T_SH1, typename T_SH2, typename GJKSolver> + template<typename T_SH1, typename T_SH2> std::size_t ShapeShapeCollide (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, diff --git a/src/distance_sphere_cylinder.cpp b/src/distance_sphere_cylinder.cpp index bb3686182e68779e27d9099d32a4082ca337b2ba..ef031a97cdf914d807ca006add367d091c19f485 100644 --- a/src/distance_sphere_cylinder.cpp +++ b/src/distance_sphere_cylinder.cpp @@ -49,7 +49,7 @@ namespace fcl { class GJKSolver; template <> - FCL_REAL ShapeShapeDistance <Sphere, Cylinder, GJKSolver> + FCL_REAL ShapeShapeDistance <Sphere, Cylinder> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, @@ -65,7 +65,7 @@ namespace fcl { } template <> - FCL_REAL ShapeShapeDistance <Cylinder, Sphere, GJKSolver> + FCL_REAL ShapeShapeDistance <Cylinder, Sphere> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, diff --git a/src/distance_sphere_halfspace.cpp b/src/distance_sphere_halfspace.cpp index 90bc6b86348050b0f0e67018c94214ac28c85d72..9060e173c3710c34f701d76befcbea288dace809 100644 --- a/src/distance_sphere_halfspace.cpp +++ b/src/distance_sphere_halfspace.cpp @@ -49,7 +49,7 @@ namespace fcl { class GJKSolver; template <> - FCL_REAL ShapeShapeDistance <Sphere, Halfspace, GJKSolver> + FCL_REAL ShapeShapeDistance <Sphere, Halfspace> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, @@ -65,7 +65,7 @@ namespace fcl { } template <> - FCL_REAL ShapeShapeDistance <Halfspace, Sphere, GJKSolver> + FCL_REAL ShapeShapeDistance <Halfspace, Sphere> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, diff --git a/src/distance_sphere_plane.cpp b/src/distance_sphere_plane.cpp index 5e8ae30d61c6fcc9ef70a522ed1d386268dccb8f..89ebb150271700891580937bcefac4c6695ff6a1 100644 --- a/src/distance_sphere_plane.cpp +++ b/src/distance_sphere_plane.cpp @@ -49,7 +49,7 @@ namespace fcl { class GJKSolver; template <> - FCL_REAL ShapeShapeDistance <Sphere, Plane, GJKSolver> + FCL_REAL ShapeShapeDistance <Sphere, Plane> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, @@ -65,7 +65,7 @@ namespace fcl { } template <> - FCL_REAL ShapeShapeDistance <Plane, Sphere, GJKSolver> + FCL_REAL ShapeShapeDistance <Plane, Sphere> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, diff --git a/src/distance_sphere_sphere.cpp b/src/distance_sphere_sphere.cpp index de0203096db54bbe0007e49832605c10285e9438..aeca9663ad61fb62a0b659afca5bf5fd547cc9da 100644 --- a/src/distance_sphere_sphere.cpp +++ b/src/distance_sphere_sphere.cpp @@ -53,7 +53,7 @@ namespace fcl { class GJKSolver; template <> - FCL_REAL ShapeShapeDistance <Sphere, Sphere, GJKSolver> + FCL_REAL ShapeShapeDistance <Sphere, Sphere> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const DistanceRequest&, @@ -97,7 +97,7 @@ namespace fcl { } template <> - std::size_t ShapeShapeCollide <Sphere, Sphere, GJKSolver> + std::size_t ShapeShapeCollide <Sphere, Sphere> (const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver*, const CollisionRequest& request, diff --git a/src/traversal/traversal_node_bvh_shape.h b/src/traversal/traversal_node_bvh_shape.h index 2ed8460b79f1f97f2c11403d87fc9228c74ea9a9..e931a392748039f7ef84fdd0f56724df8af1f91d 100644 --- a/src/traversal/traversal_node_bvh_shape.h +++ b/src/traversal/traversal_node_bvh_shape.h @@ -146,7 +146,7 @@ public: /// @brief Traversal node for collision between mesh and shape -template<typename BV, typename S, typename GJKSolver, +template<typename BV, typename S, int _Options = RelativeTransformationIsIdentity> class MeshShapeCollisionTraversalNode : public BVHShapeCollisionTraversalNode<BV, S> { @@ -260,46 +260,46 @@ public: }; /// @brief Traversal node for mesh and shape, when mesh BVH is one of the oriented node (OBB, RSS, OBBRSS, kIOS) -template<typename S, typename GJKSolver> -class MeshShapeCollisionTraversalNodeOBB : public MeshShapeCollisionTraversalNode<OBB, S, GJKSolver, 0> +template<typename S> +class MeshShapeCollisionTraversalNodeOBB : public MeshShapeCollisionTraversalNode<OBB, S, 0> { public: MeshShapeCollisionTraversalNodeOBB(const CollisionRequest& request) : - MeshShapeCollisionTraversalNode<OBB, S, GJKSolver, 0> + MeshShapeCollisionTraversalNode<OBB, S, 0> (request) { } }; -template<typename S, typename GJKSolver> -class MeshShapeCollisionTraversalNodeRSS : public MeshShapeCollisionTraversalNode<RSS, S, GJKSolver, 0> +template<typename S> +class MeshShapeCollisionTraversalNodeRSS : public MeshShapeCollisionTraversalNode<RSS, S, 0> { public: MeshShapeCollisionTraversalNodeRSS (const CollisionRequest& request): - MeshShapeCollisionTraversalNode<RSS, S, GJKSolver, 0> + MeshShapeCollisionTraversalNode<RSS, S, 0> (request) { } }; -template<typename S, typename GJKSolver> -class MeshShapeCollisionTraversalNodekIOS : public MeshShapeCollisionTraversalNode<kIOS, S, GJKSolver, 0> +template<typename S> +class MeshShapeCollisionTraversalNodekIOS : public MeshShapeCollisionTraversalNode<kIOS, S, 0> { public: MeshShapeCollisionTraversalNodekIOS(const CollisionRequest& request): - MeshShapeCollisionTraversalNode<kIOS, S, GJKSolver, 0> + MeshShapeCollisionTraversalNode<kIOS, S, 0> (request) { } }; -template<typename S, typename GJKSolver> -class MeshShapeCollisionTraversalNodeOBBRSS : public MeshShapeCollisionTraversalNode<OBBRSS, S, GJKSolver, 0> +template<typename S> +class MeshShapeCollisionTraversalNodeOBBRSS : public MeshShapeCollisionTraversalNode<OBBRSS, S, 0> { public: MeshShapeCollisionTraversalNodeOBBRSS (const CollisionRequest& request) : - MeshShapeCollisionTraversalNode <OBBRSS, S, GJKSolver, 0> + MeshShapeCollisionTraversalNode <OBBRSS, S, 0> (request) { } @@ -307,7 +307,7 @@ public: /// @brief Traversal node for collision between shape and mesh -template<typename S, typename BV, typename GJKSolver, +template<typename S, typename BV, int _Options = RelativeTransformationIsIdentity> class ShapeMeshCollisionTraversalNode : public ShapeBVHCollisionTraversalNode<S, BV> { @@ -420,41 +420,41 @@ public: }; /// @brief Traversal node for shape and mesh, when mesh BVH is one of the oriented node (OBB, RSS, OBBRSS, kIOS) -template<typename S, typename GJKSolver> -class ShapeMeshCollisionTraversalNodeOBB : public ShapeMeshCollisionTraversalNode<S, OBB, GJKSolver, 0> +template<typename S> +class ShapeMeshCollisionTraversalNodeOBB : public ShapeMeshCollisionTraversalNode<S, OBB, 0> { public: - ShapeMeshCollisionTraversalNodeOBB() : ShapeMeshCollisionTraversalNode<S, OBB, GJKSolver>() + ShapeMeshCollisionTraversalNodeOBB() : ShapeMeshCollisionTraversalNode<S, OBB>() { } }; -template<typename S, typename GJKSolver> -class ShapeMeshCollisionTraversalNodeRSS : public ShapeMeshCollisionTraversalNode<S, RSS, GJKSolver, 0> +template<typename S> +class ShapeMeshCollisionTraversalNodeRSS : public ShapeMeshCollisionTraversalNode<S, RSS, 0> { public: - ShapeMeshCollisionTraversalNodeRSS() : ShapeMeshCollisionTraversalNode<S, RSS, GJKSolver>() + ShapeMeshCollisionTraversalNodeRSS() : ShapeMeshCollisionTraversalNode<S, RSS>() { } }; -template<typename S, typename GJKSolver> -class ShapeMeshCollisionTraversalNodekIOS : public ShapeMeshCollisionTraversalNode<S, kIOS, GJKSolver, 0> +template<typename S> +class ShapeMeshCollisionTraversalNodekIOS : public ShapeMeshCollisionTraversalNode<S, kIOS, 0> { public: - ShapeMeshCollisionTraversalNodekIOS() : ShapeMeshCollisionTraversalNode<S, kIOS, GJKSolver>() + ShapeMeshCollisionTraversalNodekIOS() : ShapeMeshCollisionTraversalNode<S, kIOS>() { } }; -template<typename S, typename GJKSolver> -class ShapeMeshCollisionTraversalNodeOBBRSS : public ShapeMeshCollisionTraversalNode<S, OBBRSS, GJKSolver, 0> +template<typename S> +class ShapeMeshCollisionTraversalNodeOBBRSS : public ShapeMeshCollisionTraversalNode<S, OBBRSS, 0> { public: - ShapeMeshCollisionTraversalNodeOBBRSS() : ShapeMeshCollisionTraversalNode<S, OBBRSS, GJKSolver>() + ShapeMeshCollisionTraversalNodeOBBRSS() : ShapeMeshCollisionTraversalNode<S, OBBRSS>() { } }; @@ -557,7 +557,7 @@ public: /// @brief Traversal node for distance between mesh and shape -template<typename BV, typename S, typename GJKSolver> +template<typename BV, typename S> class MeshShapeDistanceTraversalNode : public BVHShapeDistanceTraversalNode<BV, S> { public: @@ -619,7 +619,7 @@ public: namespace details { -template<typename BV, typename S, typename GJKSolver> +template<typename BV, typename S> void meshShapeDistanceOrientedNodeleafComputeDistance(int b1, int /* b2 */, const BVHModel<BV>* model1, const S& model2, Vec3f* vertices, Triangle* tri_indices, @@ -651,7 +651,7 @@ void meshShapeDistanceOrientedNodeleafComputeDistance(int b1, int /* b2 */, } -template<typename BV, typename S, typename GJKSolver> +template<typename BV, typename S> static inline void distancePreprocessOrientedNode(const BVHModel<BV>* model1, Vec3f* vertices, Triangle* tri_indices, int init_tri_id, const S& model2, const Transform3f& tf1, const Transform3f& tf2, @@ -682,11 +682,11 @@ static inline void distancePreprocessOrientedNode(const BVHModel<BV>* model1, /// @brief Traversal node for distance between mesh and shape, when mesh BVH is one of the oriented node (RSS, OBBRSS, kIOS) -template<typename S, typename GJKSolver> -class MeshShapeDistanceTraversalNodeRSS : public MeshShapeDistanceTraversalNode<RSS, S, GJKSolver> +template<typename S> +class MeshShapeDistanceTraversalNodeRSS : public MeshShapeDistanceTraversalNode<RSS, S> { public: - MeshShapeDistanceTraversalNodeRSS() : MeshShapeDistanceTraversalNode<RSS, S, GJKSolver>() + MeshShapeDistanceTraversalNodeRSS() : MeshShapeDistanceTraversalNode<RSS, S>() { } @@ -714,11 +714,11 @@ public: }; -template<typename S, typename GJKSolver> -class MeshShapeDistanceTraversalNodekIOS : public MeshShapeDistanceTraversalNode<kIOS, S, GJKSolver> +template<typename S> +class MeshShapeDistanceTraversalNodekIOS : public MeshShapeDistanceTraversalNode<kIOS, S> { public: - MeshShapeDistanceTraversalNodekIOS() : MeshShapeDistanceTraversalNode<kIOS, S, GJKSolver>() + MeshShapeDistanceTraversalNodekIOS() : MeshShapeDistanceTraversalNode<kIOS, S>() { } @@ -746,11 +746,11 @@ public: }; -template<typename S, typename GJKSolver> -class MeshShapeDistanceTraversalNodeOBBRSS : public MeshShapeDistanceTraversalNode<OBBRSS, S, GJKSolver> +template<typename S> +class MeshShapeDistanceTraversalNodeOBBRSS : public MeshShapeDistanceTraversalNode<OBBRSS, S> { public: - MeshShapeDistanceTraversalNodeOBBRSS() : MeshShapeDistanceTraversalNode<OBBRSS, S, GJKSolver>() + MeshShapeDistanceTraversalNodeOBBRSS() : MeshShapeDistanceTraversalNode<OBBRSS, S>() { } @@ -780,7 +780,7 @@ public: }; /// @brief Traversal node for distance between shape and mesh -template<typename S, typename BV, typename GJKSolver> +template<typename S, typename BV> class ShapeMeshDistanceTraversalNode : public ShapeBVHDistanceTraversalNode<S, BV> { public: @@ -838,11 +838,11 @@ public: const GJKSolver* nsolver; }; -template<typename S, typename GJKSolver> -class ShapeMeshDistanceTraversalNodeRSS : public ShapeMeshDistanceTraversalNode<S, RSS, GJKSolver> +template<typename S> +class ShapeMeshDistanceTraversalNodeRSS : public ShapeMeshDistanceTraversalNode<S, RSS> { public: - ShapeMeshDistanceTraversalNodeRSS() : ShapeMeshDistanceTraversalNode<S, RSS, GJKSolver>() + ShapeMeshDistanceTraversalNodeRSS() : ShapeMeshDistanceTraversalNode<S, RSS>() { } @@ -870,11 +870,11 @@ public: }; -template<typename S, typename GJKSolver> -class ShapeMeshDistanceTraversalNodekIOS : public ShapeMeshDistanceTraversalNode<S, kIOS, GJKSolver> +template<typename S> +class ShapeMeshDistanceTraversalNodekIOS : public ShapeMeshDistanceTraversalNode<S, kIOS> { public: - ShapeMeshDistanceTraversalNodekIOS() : ShapeMeshDistanceTraversalNode<S, kIOS, GJKSolver>() + ShapeMeshDistanceTraversalNodekIOS() : ShapeMeshDistanceTraversalNode<S, kIOS>() { } @@ -902,11 +902,11 @@ public: }; -template<typename S, typename GJKSolver> -class ShapeMeshDistanceTraversalNodeOBBRSS : public ShapeMeshDistanceTraversalNode<S, OBBRSS, GJKSolver> +template<typename S> +class ShapeMeshDistanceTraversalNodeOBBRSS : public ShapeMeshDistanceTraversalNode<S, OBBRSS> { public: - ShapeMeshDistanceTraversalNodeOBBRSS() : ShapeMeshDistanceTraversalNode<S, OBBRSS, GJKSolver>() + ShapeMeshDistanceTraversalNodeOBBRSS() : ShapeMeshDistanceTraversalNode<S, OBBRSS>() { } diff --git a/src/traversal/traversal_node_octree.h b/src/traversal/traversal_node_octree.h index 270fb06d8432f99d1dc06918c673aeb400976d2e..c8f0f52220c39f9babaf1082b429ebcfcd0ebacf 100644 --- a/src/traversal/traversal_node_octree.h +++ b/src/traversal/traversal_node_octree.h @@ -51,7 +51,6 @@ namespace fcl { /// @brief Algorithms for collision related with octree -template<typename GJKSolver> class OcTreeSolver { private: @@ -890,7 +889,6 @@ private: /// @brief Traversal node for octree collision -template<typename GJKSolver> class OcTreeCollisionTraversalNode : public CollisionTraversalNodeBase { public: @@ -923,11 +921,10 @@ public: Transform3f tf1, tf2; - const OcTreeSolver<GJKSolver>* otsolver; + const OcTreeSolver* otsolver; }; /// @brief Traversal node for octree distance -template<typename GJKSolver> class OcTreeDistanceTraversalNode : public DistanceTraversalNodeBase { public: @@ -958,11 +955,11 @@ public: const OcTree* model1; const OcTree* model2; - const OcTreeSolver<GJKSolver>* otsolver; + const OcTreeSolver* otsolver; }; /// @brief Traversal node for shape-octree collision -template<typename S, typename GJKSolver> +template<typename S> class ShapeOcTreeCollisionTraversalNode : public CollisionTraversalNodeBase { public: @@ -995,11 +992,11 @@ public: Transform3f tf1, tf2; - const OcTreeSolver<GJKSolver>* otsolver; + const OcTreeSolver* otsolver; }; /// @brief Traversal node for octree-shape collision -template<typename S, typename GJKSolver> +template<typename S> class OcTreeShapeCollisionTraversalNode : public CollisionTraversalNodeBase { public: @@ -1032,11 +1029,11 @@ public: Transform3f tf1, tf2; - const OcTreeSolver<GJKSolver>* otsolver; + const OcTreeSolver* otsolver; }; /// @brief Traversal node for shape-octree distance -template<typename S, typename GJKSolver> +template<typename S> class ShapeOcTreeDistanceTraversalNode : public DistanceTraversalNodeBase { public: @@ -1061,11 +1058,11 @@ public: const S* model1; const OcTree* model2; - const OcTreeSolver<GJKSolver>* otsolver; + const OcTreeSolver* otsolver; }; /// @brief Traversal node for octree-shape distance -template<typename S, typename GJKSolver> +template<typename S> class OcTreeShapeDistanceTraversalNode : public DistanceTraversalNodeBase { public: @@ -1090,11 +1087,11 @@ public: const OcTree* model1; const S* model2; - const OcTreeSolver<GJKSolver>* otsolver; + const OcTreeSolver* otsolver; }; /// @brief Traversal node for mesh-octree collision -template<typename BV, typename GJKSolver> +template<typename BV> class MeshOcTreeCollisionTraversalNode : public CollisionTraversalNodeBase { public: @@ -1127,11 +1124,11 @@ public: Transform3f tf1, tf2; - const OcTreeSolver<GJKSolver>* otsolver; + const OcTreeSolver* otsolver; }; /// @brief Traversal node for octree-mesh collision -template<typename BV, typename GJKSolver> +template<typename BV> class OcTreeMeshCollisionTraversalNode : public CollisionTraversalNodeBase { public: @@ -1164,11 +1161,11 @@ public: Transform3f tf1, tf2; - const OcTreeSolver<GJKSolver>* otsolver; + const OcTreeSolver* otsolver; }; /// @brief Traversal node for mesh-octree distance -template<typename BV, typename GJKSolver> +template<typename BV> class MeshOcTreeDistanceTraversalNode : public DistanceTraversalNodeBase { public: @@ -1193,12 +1190,12 @@ public: const BVHModel<BV>* model1; const OcTree* model2; - const OcTreeSolver<GJKSolver>* otsolver; + const OcTreeSolver* otsolver; }; /// @brief Traversal node for octree-mesh distance -template<typename BV, typename GJKSolver> +template<typename BV> class OcTreeMeshDistanceTraversalNode : public DistanceTraversalNodeBase { public: @@ -1223,7 +1220,7 @@ public: const OcTree* model1; const BVHModel<BV>* model2; - const OcTreeSolver<GJKSolver>* otsolver; + const OcTreeSolver* otsolver; }; diff --git a/src/traversal/traversal_node_setup.h b/src/traversal/traversal_node_setup.h index d6d447fe429659863d64e771eeef10b5e18f880f..fcb3de58e392f5b795eb335e4f9cae9e2e0a002c 100644 --- a/src/traversal/traversal_node_setup.h +++ b/src/traversal/traversal_node_setup.h @@ -56,11 +56,10 @@ namespace fcl #ifdef HPP_FCL_HAVE_OCTOMAP /// @brief Initialize traversal node for collision between two octrees, given current object transform -template<typename GJKSolver> -bool initialize(OcTreeCollisionTraversalNode<GJKSolver>& node, +bool initialize(OcTreeCollisionTraversalNode& node, const OcTree& model1, const Transform3f& tf1, const OcTree& model2, const Transform3f& tf2, - const OcTreeSolver<GJKSolver>* otsolver, + const OcTreeSolver* otsolver, CollisionResult& result) { node.result = &result; @@ -77,11 +76,10 @@ bool initialize(OcTreeCollisionTraversalNode<GJKSolver>& node, } /// @brief Initialize traversal node for distance between two octrees, given current object transform -template<typename GJKSolver> -bool initialize(OcTreeDistanceTraversalNode<GJKSolver>& node, +bool initialize(OcTreeDistanceTraversalNode& node, const OcTree& model1, const Transform3f& tf1, const OcTree& model2, const Transform3f& tf2, - const OcTreeSolver<GJKSolver>* otsolver, + const OcTreeSolver* otsolver, const DistanceRequest& request, DistanceResult& result) { @@ -100,11 +98,11 @@ bool initialize(OcTreeDistanceTraversalNode<GJKSolver>& node, } /// @brief Initialize traversal node for collision between one shape and one octree, given current object transform -template<typename S, typename GJKSolver> -bool initialize(ShapeOcTreeCollisionTraversalNode<S, GJKSolver>& node, +template<typename S> +bool initialize(ShapeOcTreeCollisionTraversalNode<S>& node, const S& model1, const Transform3f& tf1, const OcTree& model2, const Transform3f& tf2, - const OcTreeSolver<GJKSolver>* otsolver, + const OcTreeSolver* otsolver, CollisionResult& result) { node.result = &result; @@ -121,11 +119,11 @@ bool initialize(ShapeOcTreeCollisionTraversalNode<S, GJKSolver>& node, } /// @brief Initialize traversal node for collision between one octree and one shape, given current object transform -template<typename S, typename GJKSolver> -bool initialize(OcTreeShapeCollisionTraversalNode<S, GJKSolver>& node, +template<typename S> +bool initialize(OcTreeShapeCollisionTraversalNode<S>& node, const OcTree& model1, const Transform3f& tf1, const S& model2, const Transform3f& tf2, - const OcTreeSolver<GJKSolver>* otsolver, + const OcTreeSolver* otsolver, CollisionResult& result) { node.result = &result; @@ -142,11 +140,11 @@ bool initialize(OcTreeShapeCollisionTraversalNode<S, GJKSolver>& node, } /// @brief Initialize traversal node for distance between one shape and one octree, given current object transform -template<typename S, typename GJKSolver> -bool initialize(ShapeOcTreeDistanceTraversalNode<S, GJKSolver>& node, +template<typename S> +bool initialize(ShapeOcTreeDistanceTraversalNode<S>& node, const S& model1, const Transform3f& tf1, const OcTree& model2, const Transform3f& tf2, - const OcTreeSolver<GJKSolver>* otsolver, + const OcTreeSolver* otsolver, const DistanceRequest& request, DistanceResult& result) { @@ -165,11 +163,11 @@ bool initialize(ShapeOcTreeDistanceTraversalNode<S, GJKSolver>& node, } /// @brief Initialize traversal node for distance between one octree and one shape, given current object transform -template<typename S, typename GJKSolver> -bool initialize(OcTreeShapeDistanceTraversalNode<S, GJKSolver>& node, +template<typename S> +bool initialize(OcTreeShapeDistanceTraversalNode<S>& node, const OcTree& model1, const Transform3f& tf1, const S& model2, const Transform3f& tf2, - const OcTreeSolver<GJKSolver>* otsolver, + const OcTreeSolver* otsolver, const DistanceRequest& request, DistanceResult& result) { @@ -188,11 +186,11 @@ bool initialize(OcTreeShapeDistanceTraversalNode<S, GJKSolver>& node, } /// @brief Initialize traversal node for collision between one mesh and one octree, given current object transform -template<typename BV, typename GJKSolver> -bool initialize(MeshOcTreeCollisionTraversalNode<BV, GJKSolver>& node, +template<typename BV> +bool initialize(MeshOcTreeCollisionTraversalNode<BV>& node, const BVHModel<BV>& model1, const Transform3f& tf1, const OcTree& model2, const Transform3f& tf2, - const OcTreeSolver<GJKSolver>* otsolver, + const OcTreeSolver* otsolver, CollisionResult& result) { node.result = &result; @@ -209,11 +207,11 @@ bool initialize(MeshOcTreeCollisionTraversalNode<BV, GJKSolver>& node, } /// @brief Initialize traversal node for collision between one octree and one mesh, given current object transform -template<typename BV, typename GJKSolver> -bool initialize(OcTreeMeshCollisionTraversalNode<BV, GJKSolver>& node, +template<typename BV> +bool initialize(OcTreeMeshCollisionTraversalNode<BV>& node, const OcTree& model1, const Transform3f& tf1, const BVHModel<BV>& model2, const Transform3f& tf2, - const OcTreeSolver<GJKSolver>* otsolver, + const OcTreeSolver* otsolver, CollisionResult& result) { node.result = &result; @@ -230,11 +228,11 @@ bool initialize(OcTreeMeshCollisionTraversalNode<BV, GJKSolver>& node, } /// @brief Initialize traversal node for distance between one mesh and one octree, given current object transform -template<typename BV, typename GJKSolver> -bool initialize(MeshOcTreeDistanceTraversalNode<BV, GJKSolver>& node, +template<typename BV> +bool initialize(MeshOcTreeDistanceTraversalNode<BV>& node, const BVHModel<BV>& model1, const Transform3f& tf1, const OcTree& model2, const Transform3f& tf2, - const OcTreeSolver<GJKSolver>* otsolver, + const OcTreeSolver* otsolver, const DistanceRequest& request, DistanceResult& result) { @@ -253,11 +251,11 @@ bool initialize(MeshOcTreeDistanceTraversalNode<BV, GJKSolver>& node, } /// @brief Initialize traversal node for collision between one octree and one mesh, given current object transform -template<typename BV, typename GJKSolver> -bool initialize(OcTreeMeshDistanceTraversalNode<BV, GJKSolver>& node, +template<typename BV> +bool initialize(OcTreeMeshDistanceTraversalNode<BV>& node, const OcTree& model1, const Transform3f& tf1, const BVHModel<BV>& model2, const Transform3f& tf2, - const OcTreeSolver<GJKSolver>* otsolver, + const OcTreeSolver* otsolver, const DistanceRequest& request, DistanceResult& result) { @@ -279,8 +277,8 @@ bool initialize(OcTreeMeshDistanceTraversalNode<BV, GJKSolver>& node, /// @brief Initialize traversal node for collision between two geometric shapes, given current object transform -template<typename S1, typename S2, typename GJKSolver> -bool initialize(ShapeCollisionTraversalNode<S1, S2, GJKSolver>& node, +template<typename S1, typename S2> +bool initialize(ShapeCollisionTraversalNode<S1, S2>& node, const S1& shape1, const Transform3f& tf1, const S2& shape2, const Transform3f& tf2, const GJKSolver* nsolver, @@ -298,8 +296,8 @@ bool initialize(ShapeCollisionTraversalNode<S1, S2, GJKSolver>& node, } /// @brief Initialize traversal node for collision between one mesh and one shape, given current object transform -template<typename BV, typename S, typename GJKSolver> -bool initialize(MeshShapeCollisionTraversalNode<BV, S, GJKSolver>& node, +template<typename BV, typename S> +bool initialize(MeshShapeCollisionTraversalNode<BV, S>& node, BVHModel<BV>& model1, Transform3f& tf1, const S& model2, const Transform3f& tf2, const GJKSolver* nsolver, @@ -346,8 +344,8 @@ bool initialize(MeshShapeCollisionTraversalNode<BV, S, GJKSolver>& node, namespace details { -template<typename BV, typename S, typename GJKSolver, template<typename, typename> class OrientedNode> -static inline bool setupMeshShapeCollisionOrientedNode(OrientedNode<S, GJKSolver>& node, +template<typename BV, typename S, template<typename> class OrientedNode> +static inline bool setupMeshShapeCollisionOrientedNode(OrientedNode<S>& node, const BVHModel<BV>& model1, const Transform3f& tf1, const S& model2, const Transform3f& tf2, const GJKSolver* nsolver, @@ -378,8 +376,8 @@ static inline bool setupMeshShapeCollisionOrientedNode(OrientedNode<S, GJKSolver /// @brief Initialize the traversal node for collision between one mesh and one shape, specialized for OBB type -template<typename S, typename GJKSolver> -bool initialize(MeshShapeCollisionTraversalNodeOBB<S, GJKSolver>& node, +template<typename S> +bool initialize(MeshShapeCollisionTraversalNodeOBB<S>& node, const BVHModel<OBB>& model1, const Transform3f& tf1, const S& model2, const Transform3f& tf2, const GJKSolver* nsolver, @@ -389,8 +387,8 @@ bool initialize(MeshShapeCollisionTraversalNodeOBB<S, GJKSolver>& node, } /// @brief Initialize the traversal node for collision between one mesh and one shape, specialized for RSS type -template<typename S, typename GJKSolver> -bool initialize(MeshShapeCollisionTraversalNodeRSS<S, GJKSolver>& node, +template<typename S> +bool initialize(MeshShapeCollisionTraversalNodeRSS<S>& node, const BVHModel<RSS>& model1, const Transform3f& tf1, const S& model2, const Transform3f& tf2, const GJKSolver* nsolver, @@ -400,8 +398,8 @@ bool initialize(MeshShapeCollisionTraversalNodeRSS<S, GJKSolver>& node, } /// @brief Initialize the traversal node for collision between one mesh and one shape, specialized for kIOS type -template<typename S, typename GJKSolver> -bool initialize(MeshShapeCollisionTraversalNodekIOS<S, GJKSolver>& node, +template<typename S> +bool initialize(MeshShapeCollisionTraversalNodekIOS<S>& node, const BVHModel<kIOS>& model1, const Transform3f& tf1, const S& model2, const Transform3f& tf2, const GJKSolver* nsolver, @@ -411,8 +409,8 @@ bool initialize(MeshShapeCollisionTraversalNodekIOS<S, GJKSolver>& node, } /// @brief Initialize the traversal node for collision between one mesh and one shape, specialized for OBBRSS type -template<typename S, typename GJKSolver> -bool initialize(MeshShapeCollisionTraversalNodeOBBRSS<S, GJKSolver>& node, +template<typename S> +bool initialize(MeshShapeCollisionTraversalNodeOBBRSS<S>& node, const BVHModel<OBBRSS>& model1, const Transform3f& tf1, const S& model2, const Transform3f& tf2, const GJKSolver* nsolver, @@ -425,8 +423,8 @@ bool initialize(MeshShapeCollisionTraversalNodeOBBRSS<S, GJKSolver>& node, /// @cond IGNORE namespace details { -template<typename S, typename BV, typename GJKSolver, template<typename, typename> class OrientedNode> -static inline bool setupShapeMeshCollisionOrientedNode(OrientedNode<S, GJKSolver>& node, +template<typename S, typename BV, template<typename> class OrientedNode> +static inline bool setupShapeMeshCollisionOrientedNode(OrientedNode<S>& node, const S& model1, const Transform3f& tf1, const BVHModel<BV>& model2, const Transform3f& tf2, const GJKSolver* nsolver, @@ -544,8 +542,8 @@ bool initialize(MeshCollisionTraversalNode<BV, 0>& node, } /// @brief Initialize traversal node for distance between two geometric shapes -template<typename S1, typename S2, typename GJKSolver> -bool initialize(ShapeDistanceTraversalNode<S1, S2, GJKSolver>& node, +template<typename S1, typename S2> +bool initialize(ShapeDistanceTraversalNode<S1, S2>& node, const S1& shape1, const Transform3f& tf1, const S2& shape2, const Transform3f& tf2, const GJKSolver* nsolver, @@ -650,8 +648,8 @@ bool initialize(MeshDistanceTraversalNodeOBBRSS& node, DistanceResult& result); /// @brief Initialize traversal node for distance computation between one mesh and one shape, given the current transforms -template<typename BV, typename S, typename GJKSolver> -bool initialize(MeshShapeDistanceTraversalNode<BV, S, GJKSolver>& node, +template<typename BV, typename S> +bool initialize(MeshShapeDistanceTraversalNode<BV, S>& node, BVHModel<BV>& model1, Transform3f& tf1, const S& model2, const Transform3f& tf2, const GJKSolver* nsolver, @@ -697,8 +695,8 @@ bool initialize(MeshShapeDistanceTraversalNode<BV, S, GJKSolver>& node, } /// @brief Initialize traversal node for distance computation between one shape and one mesh, given the current transforms -template<typename S, typename BV, typename GJKSolver> -bool initialize(ShapeMeshDistanceTraversalNode<S, BV, GJKSolver>& node, +template<typename S, typename BV> +bool initialize(ShapeMeshDistanceTraversalNode<S, BV>& node, const S& model1, const Transform3f& tf1, BVHModel<BV>& model2, Transform3f& tf2, const GJKSolver* nsolver, @@ -747,8 +745,8 @@ bool initialize(ShapeMeshDistanceTraversalNode<S, BV, GJKSolver>& node, namespace details { -template<typename BV, typename S, typename GJKSolver, template<typename, typename> class OrientedNode> -static inline bool setupMeshShapeDistanceOrientedNode(OrientedNode<S, GJKSolver>& node, +template<typename BV, typename S, template<typename> class OrientedNode> +static inline bool setupMeshShapeDistanceOrientedNode(OrientedNode<S>& node, const BVHModel<BV>& model1, const Transform3f& tf1, const S& model2, const Transform3f& tf2, const GJKSolver* nsolver, @@ -778,8 +776,8 @@ static inline bool setupMeshShapeDistanceOrientedNode(OrientedNode<S, GJKSolver> /// @endcond /// @brief Initialize traversal node for distance computation between one mesh and one shape, specialized for RSS type -template<typename S, typename GJKSolver> -bool initialize(MeshShapeDistanceTraversalNodeRSS<S, GJKSolver>& node, +template<typename S> +bool initialize(MeshShapeDistanceTraversalNodeRSS<S>& node, const BVHModel<RSS>& model1, const Transform3f& tf1, const S& model2, const Transform3f& tf2, const GJKSolver* nsolver, @@ -790,8 +788,8 @@ bool initialize(MeshShapeDistanceTraversalNodeRSS<S, GJKSolver>& node, } /// @brief Initialize traversal node for distance computation between one mesh and one shape, specialized for kIOS type -template<typename S, typename GJKSolver> -bool initialize(MeshShapeDistanceTraversalNodekIOS<S, GJKSolver>& node, +template<typename S> +bool initialize(MeshShapeDistanceTraversalNodekIOS<S>& node, const BVHModel<kIOS>& model1, const Transform3f& tf1, const S& model2, const Transform3f& tf2, const GJKSolver* nsolver, @@ -802,8 +800,8 @@ bool initialize(MeshShapeDistanceTraversalNodekIOS<S, GJKSolver>& node, } /// @brief Initialize traversal node for distance computation between one mesh and one shape, specialized for OBBRSS type -template<typename S, typename GJKSolver> -bool initialize(MeshShapeDistanceTraversalNodeOBBRSS<S, GJKSolver>& node, +template<typename S> +bool initialize(MeshShapeDistanceTraversalNodeOBBRSS<S>& node, const BVHModel<OBBRSS>& model1, const Transform3f& tf1, const S& model2, const Transform3f& tf2, const GJKSolver* nsolver, @@ -816,8 +814,8 @@ bool initialize(MeshShapeDistanceTraversalNodeOBBRSS<S, GJKSolver>& node, namespace details { -template<typename S, typename BV, typename GJKSolver, template<typename, typename> class OrientedNode> -static inline bool setupShapeMeshDistanceOrientedNode(OrientedNode<S, GJKSolver>& node, +template<typename S, typename BV, template<typename> class OrientedNode> +static inline bool setupShapeMeshDistanceOrientedNode(OrientedNode<S>& node, const S& model1, const Transform3f& tf1, const BVHModel<BV>& model2, const Transform3f& tf2, const GJKSolver* nsolver, @@ -849,8 +847,8 @@ static inline bool setupShapeMeshDistanceOrientedNode(OrientedNode<S, GJKSolver> /// @brief Initialize traversal node for distance computation between one shape and one mesh, specialized for RSS type -template<typename S, typename GJKSolver> -bool initialize(ShapeMeshDistanceTraversalNodeRSS<S, GJKSolver>& node, +template<typename S> +bool initialize(ShapeMeshDistanceTraversalNodeRSS<S>& node, const S& model1, const Transform3f& tf1, const BVHModel<RSS>& model2, const Transform3f& tf2, const GJKSolver* nsolver, @@ -861,8 +859,8 @@ bool initialize(ShapeMeshDistanceTraversalNodeRSS<S, GJKSolver>& node, } /// @brief Initialize traversal node for distance computation between one shape and one mesh, specialized for kIOS type -template<typename S, typename GJKSolver> -bool initialize(ShapeMeshDistanceTraversalNodekIOS<S, GJKSolver>& node, +template<typename S> +bool initialize(ShapeMeshDistanceTraversalNodekIOS<S>& node, const S& model1, const Transform3f& tf1, const BVHModel<kIOS>& model2, const Transform3f& tf2, const GJKSolver* nsolver, @@ -873,8 +871,8 @@ bool initialize(ShapeMeshDistanceTraversalNodekIOS<S, GJKSolver>& node, } /// @brief Initialize traversal node for distance computation between one shape and one mesh, specialized for OBBRSS type -template<typename S, typename GJKSolver> -bool initialize(ShapeMeshDistanceTraversalNodeOBBRSS<S, GJKSolver>& node, +template<typename S> +bool initialize(ShapeMeshDistanceTraversalNodeOBBRSS<S>& node, const S& model1, const Transform3f& tf1, const BVHModel<OBBRSS>& model2, const Transform3f& tf2, const GJKSolver* nsolver, diff --git a/src/traversal/traversal_node_shapes.h b/src/traversal/traversal_node_shapes.h index 17be1e73f8b19d74ef01dd5709e81140cffd7970..902527343c5e3bba0a56e595c8558330dc68892c 100644 --- a/src/traversal/traversal_node_shapes.h +++ b/src/traversal/traversal_node_shapes.h @@ -53,7 +53,7 @@ namespace fcl /// @brief Traversal node for collision between two shapes -template<typename S1, typename S2, typename GJKSolver> +template<typename S1, typename S2> class ShapeCollisionTraversalNode : public CollisionTraversalNodeBase { public: @@ -115,7 +115,7 @@ public: }; /// @brief Traversal node for distance between two shapes -template<typename S1, typename S2, typename GJKSolver> +template<typename S1, typename S2> class ShapeDistanceTraversalNode : public DistanceTraversalNodeBase { public: diff --git a/test/profiling.cpp b/test/profiling.cpp index 6bfcfab8de5d28d4386f1d2147b9a6b63cd8647b..2e96e4c82abe0ece23c4d3c4398b91c708441db2 100644 --- a/test/profiling.cpp +++ b/test/profiling.cpp @@ -31,7 +31,7 @@ using namespace hpp::fcl; -CollisionFunctionMatrix<GJKSolver> lookupTable; +CollisionFunctionMatrix lookupTable; bool supportedPair(const CollisionGeometry* o1, const CollisionGeometry* o2) { OBJECT_TYPE object_type1 = o1->getObjectType();